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authorStrangerke2016-07-08 07:59:17 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit2edabfae994014bcc27fb6f45760b5f67175ba6e (patch)
tree758349aac6d9ec79cccba397d1dc2b085231d2e5 /engines/dm/group.cpp
parentdce7465ad53fcf3179b47099e873b7d2b858b1d1 (diff)
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DM: Some rework in group.cpp
Diffstat (limited to 'engines/dm/group.cpp')
-rw-r--r--engines/dm/group.cpp190
1 files changed, 85 insertions, 105 deletions
diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp
index f12ef8e57e..f2b2fda936 100644
--- a/engines/dm/group.cpp
+++ b/engines/dm/group.cpp
@@ -38,7 +38,7 @@ int32 M32_setTime(int32 &map_time, int32 time) {
return map_time = (map_time & 0xFF000000) | time;
}
-GroupMan::GroupMan(DMEngine* vm) : _vm(vm) {
+GroupMan::GroupMan(DMEngine *vm) : _vm(vm) {
for (uint16 i = 0; i < 4; ++i)
_g392_dropMovingCreatureFixedPossessionsCell[i] = 0;
_g391_dropMovingCreatureFixedPossCellCount = 0;
@@ -76,7 +76,7 @@ void GroupMan::f196_initActiveGroups() {
_g375_activeGroups[i]._groupThingIndex = -1;
}
-uint16 GroupMan::f145_getGroupCells(Group* group, int16 mapIndex) {
+uint16 GroupMan::f145_getGroupCells(Group *group, int16 mapIndex) {
byte cells;
cells = group->_cells;
if (mapIndex == _vm->_dungeonMan->_g309_partyMapIndex)
@@ -86,14 +86,14 @@ uint16 GroupMan::f145_getGroupCells(Group* group, int16 mapIndex) {
byte gGroupDirections[4] = {0x00, 0x55, 0xAA, 0xFF}; // @ G0258_auc_Graphic559_GroupDirections
-uint16 GroupMan::f147_getGroupDirections(Group* group, int16 mapIndex) {
+uint16 GroupMan::f147_getGroupDirections(Group *group, int16 mapIndex) {
if (mapIndex == _vm->_dungeonMan->_g309_partyMapIndex)
return _g375_activeGroups[group->getActiveGroupIndex()]._directions;
return gGroupDirections[group->getDir()];
}
-int16 GroupMan::f176_getCreatureOrdinalInCell(Group* group, uint16 cell) {
+int16 GroupMan::f176_getCreatureOrdinalInCell(Group *group, uint16 cell) {
uint16 currMapIndex = _vm->_dungeonMan->_g272_currMapIndex;
byte groupCells = f145_getGroupCells(group, currMapIndex);
if (groupCells == k255_CreatureTypeSingleCenteredCreature)
@@ -123,25 +123,19 @@ uint16 GroupMan::M50_getCreatureValue(uint16 groupVal, uint16 creatureIndex) {
}
void GroupMan::f188_dropGroupPossessions(int16 mapX, int16 mapY, Thing groupThing, int16 mode) {
- Thing L0365_T_CurrentThing;
- Thing L0366_T_NextThing;
- Group* L0367_ps_Group;
- uint16 L0368_ui_CreatureType;
- int16 L0369_i_CreatureIndex;
- uint16 L0370_ui_GroupCells;
- bool L0371_B_WeaponDropped;
-
-
- L0367_ps_Group = (Group*)_vm->_dungeonMan->f156_getThingData(groupThing);
- if ((mode >= k0_soundModePlayImmediately) && getFlag(g243_CreatureInfo[L0368_ui_CreatureType = L0367_ps_Group->_type]._attributes, k0x0200_MaskCreatureInfo_dropFixedPoss)) {
- L0369_i_CreatureIndex = L0367_ps_Group->getCount();
- L0370_ui_GroupCells = _vm->_groupMan->f145_getGroupCells(L0367_ps_Group, _vm->_dungeonMan->_g272_currMapIndex);
+ Group *L0367_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(groupThing);
+ uint16 L0368_ui_CreatureType = L0367_ps_Group->_type;
+ if ((mode >= k0_soundModePlayImmediately) && getFlag(g243_CreatureInfo[L0368_ui_CreatureType]._attributes, k0x0200_MaskCreatureInfo_dropFixedPoss)) {
+ int16 L0369_i_CreatureIndex = L0367_ps_Group->getCount();
+ uint16 L0370_ui_GroupCells = _vm->_groupMan->f145_getGroupCells(L0367_ps_Group, _vm->_dungeonMan->_g272_currMapIndex);
do {
_vm->_groupMan->f186_dropCreatureFixedPossessions(L0368_ui_CreatureType, mapX, mapY, (L0370_ui_GroupCells == k255_CreatureTypeSingleCenteredCreature) ? k255_CreatureTypeSingleCenteredCreature : _vm->_groupMan->M50_getCreatureValue(L0370_ui_GroupCells, L0369_i_CreatureIndex), mode);
} while (L0369_i_CreatureIndex--);
}
- if ((L0365_T_CurrentThing = L0367_ps_Group->_slot) != Thing::_endOfList) {
- L0371_B_WeaponDropped = false;
+ Thing L0365_T_CurrentThing = L0367_ps_Group->_slot;
+ if ((L0365_T_CurrentThing) != Thing::_endOfList) {
+ bool L0371_B_WeaponDropped = false;
+ Thing L0366_T_NextThing;
do {
L0366_T_NextThing = _vm->_dungeonMan->f159_getNextThing(L0365_T_CurrentThing);
L0365_T_CurrentThing = M15_thingWithNewCell(L0365_T_CurrentThing, _vm->getRandomNumber(4));
@@ -198,17 +192,9 @@ void GroupMan::f186_dropCreatureFixedPossessions(uint16 creatureType, int16 mapX
k127_ObjectInfoIndexFirstJunk + k36_JunkTypeDragonSteak | k0x8000_randomDrop,
k127_ObjectInfoIndexFirstJunk + k36_JunkTypeDragonSteak | k0x8000_randomDrop, 0};
- uint16 L0356_ui_FixedPossession;
- int16 L0357_i_ThingType;
- Thing L0358_T_Thing;
- uint16* L0359_pui_FixedPossessions;
- Weapon* L0360_ps_Weapon;
- bool L0361_B_Cursed;
- bool L0362_B_WeaponDropped;
-
+ uint16 *L0359_pui_FixedPossessions;
- L0361_B_Cursed = false;
- L0362_B_WeaponDropped = false;
+ bool L0361_B_Cursed = false;
switch (creatureType) {
default:
return;
@@ -240,9 +226,12 @@ void GroupMan::f186_dropCreatureFixedPossessions(uint16 creatureType, int16 mapX
case k24_CreatureTypeRedDragon:
L0359_pui_FixedPossessions = g253FixedPossessionCreature_24RedDragon;
}
+ uint16 L0356_ui_FixedPossession;
while (L0356_ui_FixedPossession = *L0359_pui_FixedPossessions++) {
if (getFlag(L0356_ui_FixedPossession, k0x8000_randomDrop) && _vm->getRandomNumber(2))
continue;
+ int16 L0357_i_ThingType;
+ bool L0362_B_WeaponDropped = false;
if (clearFlag(L0356_ui_FixedPossession, k0x8000_randomDrop) >= k127_ObjectInfoIndexFirstJunk) {
L0357_i_ThingType = k10_JunkThingType;
L0356_ui_FixedPossession -= k127_ObjectInfoIndexFirstJunk;
@@ -256,10 +245,11 @@ void GroupMan::f186_dropCreatureFixedPossessions(uint16 creatureType, int16 mapX
L0356_ui_FixedPossession -= k23_ObjectInfoIndexFirstWeapon;
}
}
- if ((L0358_T_Thing = _vm->_dungeonMan->f166_getUnusedThing(L0357_i_ThingType)) == Thing::_none) {
+ Thing L0358_T_Thing = _vm->_dungeonMan->f166_getUnusedThing(L0357_i_ThingType);
+ if ((L0358_T_Thing) == Thing::_none)
continue;
- }
- L0360_ps_Weapon = (Weapon*)_vm->_dungeonMan->f156_getThingData(L0358_T_Thing);
+
+ Weapon *L0360_ps_Weapon = (Weapon *)_vm->_dungeonMan->f156_getThingData(L0358_T_Thing);
/* The same pointer type is used no matter the actual type k5_WeaponThingType, k6_ArmourThingType or k10_JunkThingType */
L0360_ps_Weapon->setType(L0356_ui_FixedPossession);
L0360_ps_Weapon->setCursed(L0361_B_Cursed);
@@ -340,18 +330,15 @@ bool GroupMan::f227_isDestVisibleFromSource(uint16 dir, int16 srcMapX, int16 src
}
bool GroupMan::f232_groupIsDoorDestoryedByAttack(uint16 mapX, uint16 mapY, int16 attack, bool magicAttack, int16 ticks) {
- Door* L0573_ps_Door;
- byte* L0574_puc_Square;
- TimelineEvent L0575_s_Event;
-
- L0573_ps_Door = (Door*)_vm->_dungeonMan->f157_getSquareFirstThingData(mapX, mapY);
+ Door *L0573_ps_Door = (Door *)_vm->_dungeonMan->f157_getSquareFirstThingData(mapX, mapY);
if ((magicAttack && !L0573_ps_Door->isMagicDestructible()) || (!magicAttack && !L0573_ps_Door->isMeleeDestructible())) {
return false;
}
if (attack >= _vm->_dungeonMan->_g275_currMapDoorInfo[L0573_ps_Door->getType()]._defense) {
- L0574_puc_Square = &_vm->_dungeonMan->_g271_currMapData[mapX][mapY];
+ byte *L0574_puc_Square = &_vm->_dungeonMan->_g271_currMapData[mapX][mapY];
if (Square(*L0574_puc_Square).getDoorState() == k4_doorState_CLOSED) {
if (ticks) {
+ TimelineEvent L0575_s_Event;
M33_setMapAndTime(L0575_s_Event._mapTime, _vm->_dungeonMan->_g272_currMapIndex, _vm->_g313_gameTime + ticks);
L0575_s_Event._type = k2_TMEventTypeDoorDestruction;
L0575_s_Event._priority = 0;
@@ -359,7 +346,7 @@ bool GroupMan::f232_groupIsDoorDestoryedByAttack(uint16 mapX, uint16 mapY, int16
L0575_s_Event._B._location._mapY = mapY;
_vm->_timeline->f238_addEventGetEventIndex(&L0575_s_Event);
} else {
- ((Square*)L0574_puc_Square)->setDoorState(k5_doorState_DESTROYED);
+ ((Square *)L0574_puc_Square)->setDoorState(k5_doorState_DESTROYED);
}
return true;
}
@@ -377,7 +364,7 @@ Thing GroupMan::f175_groupGetThing(int16 mapX, int16 mapY) {
return L0317_T_Thing;
}
-int16 GroupMan::f190_groupGetDamageCreatureOutcome(Group* group, uint16 creatureIndex, int16 mapX, int16 mapY, int16 damage, bool notMoving) {
+int16 GroupMan::f190_groupGetDamageCreatureOutcome(Group *group, uint16 creatureIndex, int16 mapX, int16 mapY, int16 damage, bool notMoving) {
uint16 L0374_ui_Multiple;
#define AL0374_ui_EventIndex L0374_ui_Multiple
#define AL0374_ui_CreatureIndex L0374_ui_Multiple
@@ -387,9 +374,9 @@ int16 GroupMan::f190_groupGetDamageCreatureOutcome(Group* group, uint16 creature
#define AL0375_ui_Outcome L0375_ui_Multiple
#define AL0375_ui_EventType L0375_ui_Multiple
#define AL0375_ui_NextCreatureIndex L0375_ui_Multiple
- CreatureInfo* L0376_ps_CreatureInfo;
- TimelineEvent* L0377_ps_Event;
- ActiveGroup* L0378_ps_ActiveGroup = nullptr;
+ CreatureInfo *L0376_ps_CreatureInfo;
+ TimelineEvent *L0377_ps_Event;
+ ActiveGroup *L0378_ps_ActiveGroup = nullptr;
uint16 L0379_ui_CreatureCount;
uint16 L0380_ui_Multiple = 0;
#define AL0380_ui_CreatureType L0380_ui_Multiple
@@ -489,13 +476,13 @@ T0190024:
void GroupMan::f189_delete(int16 mapX, int16 mapY) {
Thing L0372_T_GroupThing;
- Group* L0373_ps_Group;
+ Group *L0373_ps_Group;
if ((L0372_T_GroupThing = _vm->_groupMan->f175_groupGetThing(mapX, mapY)) == Thing::_endOfList) {
return;
}
- L0373_ps_Group = (Group*)_vm->_dungeonMan->f156_getThingData(L0372_T_GroupThing);
+ L0373_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(L0372_T_GroupThing);
for (uint16 i = 0; i < 4; ++i)
L0373_ps_Group->_health[i] = 0;
_vm->_movsens->f267_getMoveResult(L0372_T_GroupThing, mapX, mapY, kM1_MapXNotOnASquare, 0);
@@ -510,7 +497,7 @@ void GroupMan::f189_delete(int16 mapX, int16 mapY) {
void GroupMan::f181_groupDeleteEvents(int16 mapX, int16 mapY) {
int16 L0334_i_EventIndex;
uint16 L0335_ui_EventType;
- TimelineEvent* L0336_ps_Event;
+ TimelineEvent *L0336_ps_Event;
L0336_ps_Event = _vm->_timeline->_g370_events;
@@ -530,7 +517,7 @@ uint16 GroupMan::f178_getGroupValueUpdatedWithCreatureValue(uint16 groupVal, uin
return creatreVal | (groupVal & ~(3 << creatreVal));
}
-int16 GroupMan::f191_getDamageAllCreaturesOutcome(Group* group, int16 mapX, int16 mapY, int16 attack, bool notMoving) {
+int16 GroupMan::f191_getDamageAllCreaturesOutcome(Group *group, int16 mapX, int16 mapY, int16 attack, bool notMoving) {
uint16 L0385_ui_RandomAttack;
int16 L0386_i_CreatureIndex;
int16 L0387_i_Outcome;
@@ -572,8 +559,8 @@ int16 GroupMan::f192_groupGetResistanceAdjustedPoisonAttack(uint16 creatreType,
}
void GroupMan::f209_processEvents29to41(int16 eventMapX, int16 eventMapY, int16 eventType, uint16 ticks) {
- Group* L0444_ps_Group;
- ActiveGroup* L0445_ps_ActiveGroup;
+ Group *L0444_ps_Group;
+ ActiveGroup *L0445_ps_ActiveGroup;
int16 L0446_i_Multiple;
#define AL0446_i_EventType L0446_i_Multiple
#define AL0446_i_Direction L0446_i_Multiple
@@ -623,7 +610,7 @@ void GroupMan::f209_processEvents29to41(int16 eventMapX, int16 eventMapY, int16
if ((L0449_T_GroupThing = _vm->_groupMan->f175_groupGetThing(eventMapX, eventMapY)) == Thing::_endOfList) {
goto T0209139_Return;
}
- L0444_ps_Group = (Group*)_vm->_dungeonMan->f156_getThingData(L0449_T_GroupThing);
+ L0444_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(L0449_T_GroupThing);
L0448_s_CreatureInfo = g243_CreatureInfo[L0444_ps_Group->_type];
/* Update the event */
M33_setMapAndTime(L0465_s_NextEvent._mapTime, _vm->_dungeonMan->_g272_currMapIndex, _vm->_g313_gameTime);
@@ -1067,12 +1054,12 @@ T0209139_Return:
;
}
-bool GroupMan::f202_isMovementPossible(CreatureInfo* creatureInfo, int16 mapX, int16 mapY, uint16 dir, bool allowMovementOverImaginaryPitsAndFakeWalls) {
+bool GroupMan::f202_isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, int16 mapY, uint16 dir, bool allowMovementOverImaginaryPitsAndFakeWalls) {
int16 L0428_i_MapX;
int16 L0429_i_MapY;
uint16 L0430_ui_Square = 0;
int16 L0431_i_SquareType = 0;
- Teleporter* L0432_ps_Teleporter;
+ Teleporter *L0432_ps_Teleporter;
Thing L0433_T_Thing;
@@ -1099,8 +1086,8 @@ bool GroupMan::f202_isMovementPossible(CreatureInfo* creatureInfo, int16 mapX, i
L0433_T_Thing = _vm->_dungeonMan->f161_getSquareFirstThing(L0428_i_MapX, L0429_i_MapY);
while (L0433_T_Thing != Thing::_endOfList) {
if ((L0433_T_Thing).getType() == k15_ExplosionThingType) {
- L0432_ps_Teleporter = (Teleporter*)_vm->_dungeonMan->f156_getThingData(L0433_T_Thing);
- if (((Explosion*)L0432_ps_Teleporter)->setType(k50_ExplosionType_Fluxcage)) {
+ L0432_ps_Teleporter = (Teleporter *)_vm->_dungeonMan->f156_getThingData(L0433_T_Thing);
+ if (((Explosion *)L0432_ps_Teleporter)->setType(k50_ExplosionType_Fluxcage)) {
_g385_fluxCages[dir] = true;
_g386_fluxCageCount++;
_g387_groupMovBlockedByWallStairsPitFakeWalFluxCageTeleporter = true;
@@ -1111,7 +1098,7 @@ bool GroupMan::f202_isMovementPossible(CreatureInfo* creatureInfo, int16 mapX, i
}
}
if ((L0431_i_SquareType == k5_ElementTypeTeleporter) && getFlag(L0430_ui_Square, k0x0008_TeleporterOpen) && (creatureInfo->M59_getWariness() >= 10)) {
- L0432_ps_Teleporter = (Teleporter*)_vm->_dungeonMan->f157_getSquareFirstThingData(L0428_i_MapX, L0429_i_MapY);
+ L0432_ps_Teleporter = (Teleporter *)_vm->_dungeonMan->f157_getSquareFirstThingData(L0428_i_MapX, L0429_i_MapY);
if (getFlag(L0432_ps_Teleporter->getScope(), k0x0001_TelepScopeCreatures) && !_vm->_dungeonMan->f139_isCreatureAllowedOnMap(_g380_currGroupThing, L0432_ps_Teleporter->getTargetMapIndex())) {
_g387_groupMovBlockedByWallStairsPitFakeWalFluxCageTeleporter = true;
return false;
@@ -1121,8 +1108,8 @@ bool GroupMan::f202_isMovementPossible(CreatureInfo* creatureInfo, int16 mapX, i
return false;
}
if (L0431_i_SquareType == k4_DoorElemType) {
- L0432_ps_Teleporter = (Teleporter*)_vm->_dungeonMan->f157_getSquareFirstThingData(L0428_i_MapX, L0429_i_MapY);
- if (((Square(L0430_ui_Square).getDoorState()) > (((Door*)L0432_ps_Teleporter)->opensVertically() ? creatureInfo->M51_height() : 1)) && ((Square(L0430_ui_Square).getDoorState()) != k5_doorState_DESTROYED) && !getFlag(creatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) {
+ L0432_ps_Teleporter = (Teleporter *)_vm->_dungeonMan->f157_getSquareFirstThingData(L0428_i_MapX, L0429_i_MapY);
+ if (((Square(L0430_ui_Square).getDoorState()) > (((Door *)L0432_ps_Teleporter)->opensVertically() ? creatureInfo->M51_height() : 1)) && ((Square(L0430_ui_Square).getDoorState()) != k5_doorState_DESTROYED) && !getFlag(creatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) {
_g389_groupMovementBlockedByDoor = true;
return false;
}
@@ -1135,14 +1122,14 @@ int16 GroupMan::f226_getDistanceBetweenSquares(int16 srcMapX, int16 srcMapY, int
(((srcMapY -= destMapY) < 0) ? -srcMapY : srcMapY));
}
-int16 GroupMan::f200_groupGetDistanceToVisibleParty(Group* group, int16 creatureIndex, int16 mapX, int16 mapY) {
+int16 GroupMan::f200_groupGetDistanceToVisibleParty(Group *group, int16 creatureIndex, int16 mapX, int16 mapY) {
int16 L0420_i_CreatureDirection;
int16 L0421_i_CreatureViewDirectionCount; /* Count of directions to test in L0425_ai_CreatureViewDirections */
int16 L0422_i_Multiple;
#define AL0422_i_Counter L0422_i_Multiple
#define AL0422_i_SightRange L0422_i_Multiple
uint16 L0423_ui_GroupDirections;
- CreatureInfo* L0424_ps_CreatureInfo;
+ CreatureInfo *L0424_ps_CreatureInfo;
int16 L0425_ai_CreatureViewDirections[4]; /* List of directions to test */
@@ -1234,30 +1221,28 @@ int16 GroupMan::f199_getDistanceBetweenUnblockedSquares(int16 srcMapX, int16 src
}
bool GroupMan::f197_isViewPartyBlocked(uint16 mapX, uint16 mapY) {
- uint16 L0404_ui_Square;
- int16 L0405_i_SquareType;
- int16 L0406_i_DoorState;
- Door* L0407_ps_Door;
-
- if ((L0405_i_SquareType = Square(L0404_ui_Square = _vm->_dungeonMan->_g271_currMapData[mapX][mapY]).getType()) == k4_DoorElemType) {
- L0407_ps_Door = (Door*)_vm->_dungeonMan->f157_getSquareFirstThingData(mapX, mapY);
- return (((L0406_i_DoorState = Square(L0404_ui_Square).getDoorState()) == k3_doorState_FOURTH) || (L0406_i_DoorState == k4_doorState_CLOSED)) && !getFlag(_vm->_dungeonMan->_g275_currMapDoorInfo[L0407_ps_Door->getType()]._attributes, k0x0001_MaskDoorInfo_CraturesCanSeeThrough);
+ uint16 L0404_ui_Square = _vm->_dungeonMan->_g271_currMapData[mapX][mapY];
+ int16 L0405_i_SquareType = Square(L0404_ui_Square).getType();
+ if (L0405_i_SquareType == k4_DoorElemType) {
+ Door *L0407_ps_Door = (Door *)_vm->_dungeonMan->f157_getSquareFirstThingData(mapX, mapY);
+ int16 L0406_i_DoorState = Square(L0404_ui_Square).getDoorState();
+ return ((L0406_i_DoorState == k3_doorState_FOURTH) || (L0406_i_DoorState == k4_doorState_CLOSED)) && !getFlag(_vm->_dungeonMan->_g275_currMapDoorInfo[L0407_ps_Door->getType()]._attributes, k0x0001_MaskDoorInfo_CraturesCanSeeThrough);
}
return (L0405_i_SquareType == k0_ElementTypeWall) || ((L0405_i_SquareType == k6_ElementTypeFakeWall) && !getFlag(L0404_ui_Square, k0x0004_FakeWallOpen));
}
-int32 GroupMan::f179_getCreatureAspectUpdateTime(ActiveGroup* activeGroup, int16 creatureIndex, bool isAttacking) {
+int32 GroupMan::f179_getCreatureAspectUpdateTime(ActiveGroup *activeGroup, int16 creatureIndex, bool isAttacking) {
uint16 L0326_ui_Multiple;
#define AL0326_ui_Aspect L0326_ui_Multiple
#define AL0326_ui_AnimationTicks L0326_ui_Multiple
uint16 L0327_ui_CreatureGraphicInfo;
int16 L0328_i_Offset;
- Group* L0329_ps_Group;
+ Group *L0329_ps_Group;
bool L0330_B_ProcessGroup;
uint16 L0331_ui_CreatureType;
uint16 L1635_ui_SoundIndex;
- L0329_ps_Group = &(((Group*)_vm->_dungeonMan->_g284_thingData[k4_GroupThingType])[activeGroup->_groupThingIndex]);
+ L0329_ps_Group = &(((Group *)_vm->_dungeonMan->_g284_thingData[k4_GroupThingType])[activeGroup->_groupThingIndex]);
L0327_ui_CreatureGraphicInfo = g243_CreatureInfo[L0331_ui_CreatureType = L0329_ps_Group->_type]._graphicInfo;
if (L0330_B_ProcessGroup = (creatureIndex < 0)) { /* If the creature index is negative then all creatures in the group are processed */
creatureIndex = L0329_ps_Group->getCount();
@@ -1327,10 +1312,10 @@ int32 GroupMan::f179_getCreatureAspectUpdateTime(ActiveGroup* activeGroup, int16
return _vm->_g313_gameTime + (isAttacking ? ((AL0326_ui_AnimationTicks >> 8) & 0xF) : ((AL0326_ui_AnimationTicks >> 4) & 0xF)) + _vm->getRandomNumber(2);
}
-void GroupMan::f205_setDirection(ActiveGroup* activeGroup, int16 dir, int16 creatureIndex, bool twoHalfSquareSizedCreatures) {
+void GroupMan::f205_setDirection(ActiveGroup *activeGroup, int16 dir, int16 creatureIndex, bool twoHalfSquareSizedCreatures) {
uint16 L0435_ui_GroupDirections;
static long G0395_l_TwoHalfSquareSizedCreaturesGroupLastDirectionSetTime; /* These two variables are used to prevent setting direction of half square sized creatures twice at the same game time */
- static ActiveGroup* G0396_ps_TwoHalfSquareSizedCreaturesGroupLastDirectionSetActiveGroup;
+ static ActiveGroup *G0396_ps_TwoHalfSquareSizedCreaturesGroupLastDirectionSetActiveGroup;
warning("potentially dangerous cast to uint32 below");
@@ -1350,7 +1335,7 @@ void GroupMan::f205_setDirection(ActiveGroup* activeGroup, int16 dir, int16 crea
activeGroup->_directions = (direction)L0435_ui_GroupDirections;
}
-void GroupMan::f208_groupAddEvent(TimelineEvent* event, uint32 time) {
+void GroupMan::f208_groupAddEvent(TimelineEvent *event, uint32 time) {
warning("potentially dangerous cast to uint32 below");
if (time < (uint32)M30_time(event->_mapTime)) {
event->_type -= 5;
@@ -1362,7 +1347,7 @@ void GroupMan::f208_groupAddEvent(TimelineEvent* event, uint32 time) {
_vm->_timeline->f238_addEventGetEventIndex(event);
}
-int16 GroupMan::f201_getSmelledPartyPrimaryDirOrdinal(CreatureInfo* creatureInfo, int16 mapY, int16 mapX) {
+int16 GroupMan::f201_getSmelledPartyPrimaryDirOrdinal(CreatureInfo *creatureInfo, int16 mapY, int16 mapX) {
uint16 L0426_ui_SmellRange;
int16 L0427_i_ScentOrdinal;
@@ -1388,7 +1373,7 @@ bool GroupMan::f198_isSmellPartyBlocked(uint16 mapX, uint16 mapY) {
return ((L0409_i_SquareType = Square(L0408_ui_Square = _vm->_dungeonMan->_g271_currMapData[mapX][mapY]).getType()) == k0_ElementTypeWall) || ((L0409_i_SquareType == k6_ElementTypeFakeWall) && !getFlag(L0408_ui_Square, k0x0004_FakeWallOpen));
}
-int16 GroupMan::f203_getFirstPossibleMovementDirOrdinal(CreatureInfo* info, int16 mapX, int16 mapY, bool allowMovementOverImaginaryPitsAndFakeWalls) {
+int16 GroupMan::f203_getFirstPossibleMovementDirOrdinal(CreatureInfo *info, int16 mapX, int16 mapY, bool allowMovementOverImaginaryPitsAndFakeWalls) {
int16 L0434_i_Direction;
@@ -1400,7 +1385,7 @@ int16 GroupMan::f203_getFirstPossibleMovementDirOrdinal(CreatureInfo* info, int1
return 0;
}
-void GroupMan::f206_groupSetDirGroup(ActiveGroup* activeGroup, int16 dir, int16 creatureIndex, int16 creatureSize) {
+void GroupMan::f206_groupSetDirGroup(ActiveGroup *activeGroup, int16 dir, int16 creatureIndex, int16 creatureSize) {
bool L0436_B_TwoHalfSquareSizedCreatures;
@@ -1414,7 +1399,7 @@ void GroupMan::f206_groupSetDirGroup(ActiveGroup* activeGroup, int16 dir, int16
} while (creatureIndex--);
}
-void GroupMan::f182_stopAttacking(ActiveGroup* group, int16 mapX, int16 mapY) {
+void GroupMan::f182_stopAttacking(ActiveGroup *group, int16 mapX, int16 mapY) {
int16 L0337_i_CreatureIndex;
for (L0337_i_CreatureIndex = 0; L0337_i_CreatureIndex < 4; clearFlag(group->_aspect[L0337_i_CreatureIndex++], k0x0080_MaskActiveGroupIsAttacking));
@@ -1422,7 +1407,7 @@ void GroupMan::f182_stopAttacking(ActiveGroup* group, int16 mapX, int16 mapY) {
}
-bool GroupMan::f204_isArchenemyDoubleMovementPossible(CreatureInfo* info, int16 mapX, int16 mapY, uint16 dir) {
+bool GroupMan::f204_isArchenemyDoubleMovementPossible(CreatureInfo *info, int16 mapX, int16 mapY, uint16 dir) {
if (_g385_fluxCages[dir]) {
return false;
}
@@ -1430,11 +1415,10 @@ bool GroupMan::f204_isArchenemyDoubleMovementPossible(CreatureInfo* info, int16
return f202_isMovementPossible(info, mapX, mapY, dir, false);
}
-bool GroupMan::f207_isCreatureAttacking(Group* group, int16 mapX, int16 mapY, uint16 creatureIndex) {
+bool GroupMan::f207_isCreatureAttacking(Group *group, int16 mapX, int16 mapY, uint16 creatureIndex) {
uint16 L0437_ui_Multiple;
#define AL0437_ui_CreatureType L0437_ui_Multiple
#define AL0437_T_Thing L0437_ui_Multiple
- uint16 L0438_ui_PrimaryDirectionToParty;
int16 L0439_i_Multiple;
#define AL0439_i_GroupCells L0439_i_Multiple
#define AL0439_i_TargetCell L0439_i_Multiple
@@ -1444,15 +1428,11 @@ bool GroupMan::f207_isCreatureAttacking(Group* group, int16 mapX, int16 mapY, ui
#define AL0440_i_Counter L0440_i_Multiple
#define AL0440_i_Damage L0440_i_Multiple
#define AL0440_i_AttackSoundOrdinal L0440_i_Multiple
- CreatureInfo* L0441_ps_CreatureInfo;
- Champion* L0442_ps_Champion;
- ActiveGroup L0443_s_ActiveGroup;
-
_vm->_projexpl->_g361_lastCreatureAttackTime = _vm->_g313_gameTime;
- L0443_s_ActiveGroup = _vm->_groupMan->_g375_activeGroups[group->getActiveGroupIndex()];
- L0441_ps_CreatureInfo = &g243_CreatureInfo[AL0437_ui_CreatureType = group->_type];
- L0438_ui_PrimaryDirectionToParty = _g382_currGroupPrimaryDirToParty;
+ ActiveGroup L0443_s_ActiveGroup = _vm->_groupMan->_g375_activeGroups[group->getActiveGroupIndex()];
+ CreatureInfo *L0441_ps_CreatureInfo = &g243_CreatureInfo[AL0437_ui_CreatureType = group->_type];
+ uint16 L0438_ui_PrimaryDirectionToParty = _g382_currGroupPrimaryDirToParty;
if ((AL0439_i_GroupCells = L0443_s_ActiveGroup._cells) == k255_CreatureTypeSingleCenteredCreature) {
AL0439_i_TargetCell = _vm->getRandomNumber(2);
} else {
@@ -1524,7 +1504,7 @@ bool GroupMan::f207_isCreatureAttacking(Group* group, int16 mapX, int16 mapY, ui
f193_stealFromChampion(group, AL0439_i_ChampionIndex);
} else {
AL0440_i_Damage = f230_getChampionDamage(group, AL0439_i_ChampionIndex) + 1;
- L0442_ps_Champion = &_vm->_championMan->_gK71_champions[AL0439_i_ChampionIndex];
+ Champion *L0442_ps_Champion = &_vm->_championMan->_gK71_champions[AL0439_i_ChampionIndex];
if (AL0440_i_Damage > L0442_ps_Champion->_maximumDamageReceived) {
L0442_ps_Champion->_maximumDamageReceived = AL0440_i_Damage;
L0442_ps_Champion->_directionMaximumDamageReceived = returnOppositeDir((direction)L0438_ui_PrimaryDirectionToParty);
@@ -1537,7 +1517,7 @@ bool GroupMan::f207_isCreatureAttacking(Group* group, int16 mapX, int16 mapY, ui
return true;
}
-void GroupMan::f229_setOrderedCellsToAttack(signed char* orderedCellsToAttack, int16 targetMapX, int16 targetMapY, int16 attackerMapX, int16 attackerMapY, uint16 cellSource) {
+void GroupMan::f229_setOrderedCellsToAttack(signed char *orderedCellsToAttack, int16 targetMapX, int16 targetMapY, int16 attackerMapX, int16 attackerMapY, uint16 cellSource) {
static signed char g23_orderedCellsToAttack[8][4] = { // @ G0023_aac_Graphic562_OrderedCellsToAttack
{0, 1, 3, 2}, /* Attack South from position Northwest or Southwest */
{1, 0, 2, 3}, /* Attack South from position Northeast or Southeast */
@@ -1558,12 +1538,12 @@ void GroupMan::f229_setOrderedCellsToAttack(signed char* orderedCellsToAttack, i
orderedCellsToAttack[i] = g23_orderedCellsToAttack[L0557_ui_OrderedCellsToAttackIndex][i];
}
-void GroupMan::f193_stealFromChampion(Group* group, uint16 championIndex) {
+void GroupMan::f193_stealFromChampion(Group *group, uint16 championIndex) {
int16 L0391_i_Percentage;
uint16 L0392_ui_StealFromSlotIndex;
uint16 L0393_ui_Counter;
Thing L0394_T_Thing;
- Champion* L0395_ps_Champion;
+ Champion *L0395_ps_Champion;
bool L0396_B_ObjectStolen;
static unsigned char G0394_auc_StealFromSlotIndices[8]; /* Initialized with 0 bytes by C loader */
@@ -1597,10 +1577,10 @@ void GroupMan::f193_stealFromChampion(Group* group, uint16 championIndex) {
}
}
-int16 GroupMan::f230_getChampionDamage(Group* group, uint16 champIndex) {
+int16 GroupMan::f230_getChampionDamage(Group *group, uint16 champIndex) {
unsigned char g24_woundProbabilityIndexToWoundMask[4] = {32, 16, 8, 4}; // @ G0024_auc_Graphic562_WoundProbabilityIndexToWoundMask
- Champion* L0562_ps_Champion;
+ Champion *L0562_ps_Champion;
int16 L0558_i_Multiple;
#define AL0558_i_Attack L0558_i_Multiple
#define AL0558_i_Damage L0558_i_Multiple
@@ -1667,12 +1647,12 @@ T0230014:
}
void GroupMan::f187_dropMovingCreatureFixedPossession(Thing thing, int16 mapX, int16 mapY) {
- Group* L0363_ps_Group;
+ Group *L0363_ps_Group;
int16 L0364_i_CreatureType;
if (_g391_dropMovingCreatureFixedPossCellCount) {
- L0363_ps_Group = (Group*)_vm->_dungeonMan->f156_getThingData(thing);
+ L0363_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(thing);
L0364_i_CreatureType = L0363_ps_Group->_type;
while (_g391_dropMovingCreatureFixedPossCellCount) {
f186_dropCreatureFixedPossessions(L0364_i_CreatureType, mapX, mapY, _g392_dropMovingCreatureFixedPossessionsCell[--_g391_dropMovingCreatureFixedPossCellCount], k2_soundModePlayOneTickLater);
@@ -1681,11 +1661,11 @@ void GroupMan::f187_dropMovingCreatureFixedPossession(Thing thing, int16 mapX, i
}
void GroupMan::f180_startWanedring(int16 mapX, int16 mapY) {
- Group* L0332_ps_Group;
+ Group *L0332_ps_Group;
TimelineEvent L0333_s_Event;
- L0332_ps_Group = (Group*)_vm->_dungeonMan->f156_getThingData(_vm->_groupMan->f175_groupGetThing(mapX, mapY));
+ L0332_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(_vm->_groupMan->f175_groupGetThing(mapX, mapY));
if (L0332_ps_Group->getBehaviour() >= k4_behavior_USELESS) {
L0332_ps_Group->setBehaviour(k0_behavior_WANDER);
}
@@ -1700,8 +1680,8 @@ void GroupMan::f180_startWanedring(int16 mapX, int16 mapY) {
void GroupMan::f183_addActiveGroup(Thing thing, int16 mapX, int16 mapY) {
uint16 L0339_ui_CreatureIndex;
- Group* L0340_ps_Group;
- ActiveGroup* L0341_ps_ActiveGroup;
+ Group *L0340_ps_Group;
+ ActiveGroup *L0341_ps_ActiveGroup;
int16 L0344_i_ActiveGroupIndex;
@@ -1719,7 +1699,7 @@ void GroupMan::f183_addActiveGroup(Thing thing, int16 mapX, int16 mapY) {
L0341_ps_ActiveGroup++;
}
_g377_currActiveGroupCount++;
- L0340_ps_Group = ((Group*)_vm->_dungeonMan->_g284_thingData[k4_GroupThingType]) + (L0341_ps_ActiveGroup->_groupThingIndex = (thing).getType());
+ L0340_ps_Group = ((Group *)_vm->_dungeonMan->_g284_thingData[k4_GroupThingType]) + (L0341_ps_ActiveGroup->_groupThingIndex = (thing).getType());
L0341_ps_ActiveGroup->_cells = L0340_ps_Group->_cells;
L0340_ps_Group->getActiveGroupIndex() = L0344_i_ActiveGroupIndex;
L0341_ps_ActiveGroup->_priorMapX = L0341_ps_ActiveGroup->_homeMapX = mapX;
@@ -1734,15 +1714,15 @@ void GroupMan::f183_addActiveGroup(Thing thing, int16 mapX, int16 mapY) {
}
void GroupMan::f184_removeActiveGroup(uint16 activeGroupIndex) {
- ActiveGroup* L0347_ps_ActiveGroup;
- Group* L0348_ps_Group;
+ ActiveGroup *L0347_ps_ActiveGroup;
+ Group *L0348_ps_Group;
if ((activeGroupIndex > _vm->_groupMan->_g376_maxActiveGroupCount) || (_vm->_groupMan->_g375_activeGroups[activeGroupIndex]._groupThingIndex < 0)) {
return;
}
L0347_ps_ActiveGroup = &_vm->_groupMan->_g375_activeGroups[activeGroupIndex];
- L0348_ps_Group = &((Group*)_vm->_dungeonMan->_g284_thingData[k4_GroupThingType])[L0347_ps_ActiveGroup->_groupThingIndex];
+ L0348_ps_Group = &((Group *)_vm->_dungeonMan->_g284_thingData[k4_GroupThingType])[L0347_ps_ActiveGroup->_groupThingIndex];
_g377_currActiveGroupCount--;
L0348_ps_Group->_cells = L0347_ps_ActiveGroup->_cells;
L0348_ps_Group->setDir(M21_normalizeModulo4(L0347_ps_ActiveGroup->_directions));
@@ -1764,8 +1744,8 @@ void GroupMan::f195_addAllActiveGroups() {
uint16 L0398_ui_MapX;
uint16 L0399_ui_MapY;
Thing L0400_T_Thing;
- byte* L0401_puc_Square;
- Thing* L0402_pT_SquareFirstThing;
+ byte *L0401_puc_Square;
+ Thing *L0402_pT_SquareFirstThing;
L0401_puc_Square = _vm->_dungeonMan->_g271_currMapData[0];