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authorBendegúz Nagy2016-07-19 18:04:14 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit11704d0c509c1fc5af73c22bd64be60572ff4b8c (patch)
treeadc925a33b19b7feb6509eb8c882a7a33ffb3aa7 /engines/dm/group.h
parentbd9fa3eb87a08dd7ba6387ac7c2d911a040cd9c4 (diff)
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DM: Add savegame functions
Diffstat (limited to 'engines/dm/group.h')
-rw-r--r--engines/dm/group.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/dm/group.h b/engines/dm/group.h
index 6578a20851..2ad2d8dd1d 100644
--- a/engines/dm/group.h
+++ b/engines/dm/group.h
@@ -92,7 +92,7 @@ enum CreatureType {
class ActiveGroup {
public:
- int _groupThingIndex;
+ int16 _groupThingIndex;
direction _directions;
byte _cells;
byte _lastMoveTime;
@@ -244,6 +244,7 @@ public:
uint16 f222_isLordChaosOnSquare(int16 mapX, int16 mapY); // @ F0222_GROUP_IsLordChaosOnSquare
bool f221_isFluxcageOnSquare(int16 mapX, int16 mapY); // @ F0221_GROUP_IsFluxcageOnSquare
void f225_fuseAction(uint16 mapX, uint16 mapY); // @ F0225_GROUP_FuseAction
+ void save1_ActiveGroupPart(Common::OutSaveFile *file);
};