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authorStrangerke2016-08-25 21:17:48 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit5c81e4f4fd2ea79255e9bc635eb8ef2a93aef60c (patch)
treeffcd683b492648b41d76923b6146d39e51007bc2 /engines/dm/group.h
parent6a02a571cd5e8df4f70f64eace4fbce03f70faf8 (diff)
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DM: Rename functions and class members of GroupMan
Diffstat (limited to 'engines/dm/group.h')
-rw-r--r--engines/dm/group.h147
1 files changed, 72 insertions, 75 deletions
diff --git a/engines/dm/group.h b/engines/dm/group.h
index 8fe1eba3ef..66278266fe 100644
--- a/engines/dm/group.h
+++ b/engines/dm/group.h
@@ -25,7 +25,6 @@
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
*/
-
#ifndef DM_GROUP_H
#define DM_GROUP_H
@@ -155,101 +154,99 @@ int32 M32_setTime(int32 &map_time, int32 time); // @ M32_SET_TIME
class GroupMan {
DMEngine *_vm;
- byte _g392_dropMovingCreatureFixedPossessionsCell[4]; // @ G0392_auc_DropMovingCreatureFixedPossessionsCells
- uint16 _g391_dropMovingCreatureFixedPossCellCount; // @ G0391_ui_DropMovingCreatureFixedPossessionsCellCount
- uint16 _g386_fluxCageCount; // @ G0386_ui_FluxCageCount
- int16 _g385_fluxCages[4]; // @ G0385_ac_FluxCages
- int16 _g378_currentGroupMapX; // @ G0378_i_CurrentGroupMapX
- int16 _g379_currentGroupMapY; // @ G0379_i_CurrentGroupMapY
- Thing _g380_currGroupThing; // @ G0380_T_CurrentGroupThing
- int16 _g384_groupMovementTestedDirections[4]; // @ G0384_auc_GroupMovementTestedDirections
- uint16 _g381_currGroupDistanceToParty; // @ G0381_ui_CurrentGroupDistanceToParty
- int16 _g382_currGroupPrimaryDirToParty; // @ G0382_i_CurrentGroupPrimaryDirectionToParty
- int16 _g383_currGroupSecondaryDirToParty; // @ G0383_i_CurrentGroupSecondaryDirectionToParty
-
- Thing _g388_groupMovementBlockedByGroupThing; // @ G0388_T_GroupMovementBlockedByGroupThing
- bool _g389_groupMovementBlockedByDoor; // @ G0389_B_GroupMovementBlockedByDoor
- bool _g390_groupMovementBlockedByParty; // @ G0390_B_GroupMovementBlockedByParty
- bool _g387_groupMovBlockedByWallStairsPitFakeWalFluxCageTeleporter; // @ G0387_B_GroupMovementBlockedByWallStairsPitFakeWallFluxcageTeleporter
- int32 _g395_l_TwoHalfSquareSizedCreaturesGroupLastDirectionSetTime; // @ G0395_l_TwoHalfSquareSizedCreaturesGroupLastDirectionSetTime
+ byte _dropMovingCreatureFixedPossessionsCell[4]; // @ G0392_auc_DropMovingCreatureFixedPossessionsCells
+ uint16 _dropMovingCreatureFixedPossCellCount; // @ G0391_ui_DropMovingCreatureFixedPossessionsCellCount
+ uint16 _fluxCageCount; // @ G0386_ui_FluxCageCount
+ int16 _fluxCages[4]; // @ G0385_ac_FluxCages
+ int16 _currentGroupMapX; // @ G0378_i_CurrentGroupMapX
+ int16 _currentGroupMapY; // @ G0379_i_CurrentGroupMapY
+ Thing _currGroupThing; // @ G0380_T_CurrentGroupThing
+ int16 _groupMovementTestedDirections[4]; // @ G0384_auc_GroupMovementTestedDirections
+ uint16 _currGroupDistanceToParty; // @ G0381_ui_CurrentGroupDistanceToParty
+ int16 _currGroupPrimaryDirToParty; // @ G0382_i_CurrentGroupPrimaryDirectionToParty
+ int16 _currGroupSecondaryDirToParty; // @ G0383_i_CurrentGroupSecondaryDirectionToParty
+
+ Thing _groupMovementBlockedByGroupThing; // @ G0388_T_GroupMovementBlockedByGroupThing
+ bool _groupMovementBlockedByDoor; // @ G0389_B_GroupMovementBlockedByDoor
+ bool _groupMovementBlockedByParty; // @ G0390_B_GroupMovementBlockedByParty
+ bool _groupMovBlockedByWallStairsPitFakeWalFluxCageTeleporter; // @ G0387_B_GroupMovementBlockedByWallStairsPitFakeWallFluxcageTeleporter
+ int32 twoHalfSquareSizedCreaturesGroupLastDirectionSetTime; // @ G0395_l_TwoHalfSquareSizedCreaturesGroupLastDirectionSetTime
public:
- uint16 _g376_maxActiveGroupCount; // @ G0376_ui_MaximumActiveGroupCount
- ActiveGroup *_g375_activeGroups; // @ G0375_ps_ActiveGroups
- uint16 _g377_currActiveGroupCount; // @ G0377_ui_CurrentActiveGroupCount
+ uint16 _maxActiveGroupCount; // @ G0376_ui_MaximumActiveGroupCount
+ ActiveGroup *_activeGroups; // @ G0375_ps_ActiveGroups
+ uint16 _currActiveGroupCount; // @ G0377_ui_CurrentActiveGroupCount
explicit GroupMan(DMEngine *vm);
~GroupMan();
- void f196_initActiveGroups(); // @ F0196_GROUP_InitializeActiveGroups
- uint16 f145_getGroupCells(Group *group, int16 mapIndex); // @ F0145_DUNGEON_GetGroupCells
- uint16 f147_getGroupDirections(Group *group, int16 mapIndex); // @ F0147_DUNGEON_GetGroupDirections
- int16 f176_getCreatureOrdinalInCell(Group *group, uint16 cell); // @ F0176_GROUP_GetCreatureOrdinalInCell
- uint16 M50_getCreatureValue(uint16 groupVal, uint16 creatureIndex); // @ M50_CREATURE_VALUE
- void f188_dropGroupPossessions(int16 mapX, int16 mapY, Thing groupThing, int16 mode); // @ F0188_GROUP_DropGroupPossessions
- void f186_dropCreatureFixedPossessions(uint16 creatureType, int16 mapX, int16 mapY, uint16 cell,
+ void initActiveGroups(); // @ F0196_GROUP_InitializeActiveGroups
+ uint16 getGroupCells(Group *group, int16 mapIndex); // @ F0145_DUNGEON_GetGroupCells
+ uint16 getGroupDirections(Group *group, int16 mapIndex); // @ F0147_DUNGEON_GetGroupDirections
+ int16 getCreatureOrdinalInCell(Group *group, uint16 cell); // @ F0176_GROUP_GetCreatureOrdinalInCell
+ uint16 getCreatureValue(uint16 groupVal, uint16 creatureIndex); // @ M50_CREATURE_VALUE
+ void dropGroupPossessions(int16 mapX, int16 mapY, Thing groupThing, int16 mode); // @ F0188_GROUP_DropGroupPossessions
+ void dropCreatureFixedPossessions(uint16 creatureType, int16 mapX, int16 mapY, uint16 cell,
int16 mode); // @ F0186_GROUP_DropCreatureFixedPossessions
- int16 f228_getDirsWhereDestIsVisibleFromSource(int16 srcMapX, int16 srcMapY,
+ int16 getDirsWhereDestIsVisibleFromSource(int16 srcMapX, int16 srcMapY,
int16 destMapX, int16 destMapY); // @ F0228_GROUP_GetDirectionsWhereDestinationIsVisibleFromSource
- bool f227_isDestVisibleFromSource(uint16 dir, int16 srcMapX, int16 srcMapY, int16 destMapX,
+ bool isDestVisibleFromSource(uint16 dir, int16 srcMapX, int16 srcMapY, int16 destMapX,
int16 destMapY); // @ F0227_GROUP_IsDestinationVisibleFromSource
- bool f232_groupIsDoorDestoryedByAttack(uint16 mapX, uint16 mapY, int16 attack,
+ bool groupIsDoorDestoryedByAttack(uint16 mapX, uint16 mapY, int16 attack,
bool magicAttack, int16 ticks); // @ F0232_GROUP_IsDoorDestroyedByAttack
- Thing f175_groupGetThing(int16 mapX, int16 mapY); // @ F0175_GROUP_GetThing
- int16 f190_groupGetDamageCreatureOutcome(Group *group, uint16 creatureIndex,
+ Thing groupGetThing(int16 mapX, int16 mapY); // @ F0175_GROUP_GetThing
+ int16 groupGetDamageCreatureOutcome(Group *group, uint16 creatureIndex,
int16 mapX, int16 mapY, int16 damage, bool notMoving); // @ F0190_GROUP_GetDamageCreatureOutcome
- void f189_delete(int16 mapX, int16 mapY); // @ F0189_GROUP_Delete
- void f181_groupDeleteEvents(int16 mapX, int16 mapY); // @ F0181_GROUP_DeleteEvents
- uint16 f178_getGroupValueUpdatedWithCreatureValue(uint16 groupVal, uint16 creatureIndex, uint16 creatreVal); // @ F0178_GROUP_GetGroupValueUpdatedWithCreatureValue
- int16 f191_getDamageAllCreaturesOutcome(Group *group, int16 mapX, int16 mapY, int16 attack, bool notMoving); // @ F0191_GROUP_GetDamageAllCreaturesOutcome
- int16 f192_groupGetResistanceAdjustedPoisonAttack(uint16 creatreType, int16 poisonAttack); // @ F0192_GROUP_GetResistanceAdjustedPoisonAttack
- void f209_processEvents29to41(int16 eventMapX, int16 eventMapY, int16 eventType, uint16 ticks); // @ F0209_GROUP_ProcessEvents29to41
- bool f202_isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, int16 mapY,
+ void groupDelete(int16 mapX, int16 mapY); // @ F0189_GROUP_Delete
+ void groupDeleteEvents(int16 mapX, int16 mapY); // @ F0181_GROUP_DeleteEvents
+ uint16 getGroupValueUpdatedWithCreatureValue(uint16 groupVal, uint16 creatureIndex, uint16 creatreVal); // @ F0178_GROUP_GetGroupValueUpdatedWithCreatureValue
+ int16 getDamageAllCreaturesOutcome(Group *group, int16 mapX, int16 mapY, int16 attack, bool notMoving); // @ F0191_GROUP_GetDamageAllCreaturesOutcome
+ int16 groupGetResistanceAdjustedPoisonAttack(uint16 creatreType, int16 poisonAttack); // @ F0192_GROUP_GetResistanceAdjustedPoisonAttack
+ void processEvents29to41(int16 eventMapX, int16 eventMapY, int16 eventType, uint16 ticks); // @ F0209_GROUP_ProcessEvents29to41
+ bool isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, int16 mapY,
uint16 dir, bool allowMovementOverImaginaryPitsAndFakeWalls); // @ F0202_GROUP_IsMovementPossible
- int16 f226_getDistanceBetweenSquares(int16 srcMapX, int16 srcMapY, int16 destMapX,
+ int16 getDistanceBetweenSquares(int16 srcMapX, int16 srcMapY, int16 destMapX,
int16 destMapY); // @ F0226_GROUP_GetDistanceBetweenSquares
- int16 f200_groupGetDistanceToVisibleParty(Group *group, int16 creatureIndex, int16 mapX, int16 mapY); // @ F0200_GROUP_GetDistanceToVisibleParty
- int16 f199_getDistanceBetweenUnblockedSquares(int16 srcMapX, int16 srcMapY,
+ int16 groupGetDistanceToVisibleParty(Group *group, int16 creatureIndex, int16 mapX, int16 mapY); // @ F0200_GROUP_GetDistanceToVisibleParty
+ int16 getDistanceBetweenUnblockedSquares(int16 srcMapX, int16 srcMapY,
int16 destMapX, int16 destMapY, bool (GroupMan::*isBlocked)(uint16, uint16)); // @ F0199_GROUP_GetDistanceBetweenUnblockedSquares
- bool f197_isViewPartyBlocked(uint16 mapX, uint16 mapY); // @ F0197_GROUP_IsViewPartyBlocked
- int32 f179_getCreatureAspectUpdateTime(ActiveGroup *activeGroup, int16 creatureIndex,
+ bool isViewPartyBlocked(uint16 mapX, uint16 mapY); // @ F0197_GROUP_IsViewPartyBlocked
+ int32 getCreatureAspectUpdateTime(ActiveGroup *activeGroup, int16 creatureIndex,
bool isAttacking); // @ F0179_GROUP_GetCreatureAspectUpdateTime
- void f205_setDirection(ActiveGroup *activeGroup, int16 dir, int16 creatureIndex, bool twoHalfSquareSizedCreatures); // @ F0205_GROUP_SetDirection
- void f208_groupAddEvent(TimelineEvent *event, uint32 time); // @ F0208_GROUP_AddEvent
- int16 f201_getSmelledPartyPrimaryDirOrdinal(CreatureInfo *creatureInfo, int16 mapY, int16 mapX); // @ F0201_GROUP_GetSmelledPartyPrimaryDirectionOrdinal
- bool f198_isSmellPartyBlocked(uint16 mapX, uint16 mapY); // @ F0198_GROUP_IsSmellPartyBlocked
- int16 f203_getFirstPossibleMovementDirOrdinal(CreatureInfo *info, int16 mapX, int16 mapY,
+ void setGroupDirection(ActiveGroup *activeGroup, int16 dir, int16 creatureIndex, bool twoHalfSquareSizedCreatures); // @ F0205_GROUP_SetDirection
+ void addGroupEvent(TimelineEvent *event, uint32 time); // @ F0208_GROUP_AddEvent
+ int16 getSmelledPartyPrimaryDirOrdinal(CreatureInfo *creatureInfo, int16 mapY, int16 mapX); // @ F0201_GROUP_GetSmelledPartyPrimaryDirectionOrdinal
+ bool isSmellPartyBlocked(uint16 mapX, uint16 mapY); // @ F0198_GROUP_IsSmellPartyBlocked
+ int16 getFirstPossibleMovementDirOrdinal(CreatureInfo *info, int16 mapX, int16 mapY,
bool allowMovementOverImaginaryPitsAndFakeWalls); // @ F0203_GROUP_GetFirstPossibleMovementDirectionOrdinal
- void f206_groupSetDirGroup(ActiveGroup *activeGroup, int16 dir, int16 creatureIndex,
+ void setDirGroup(ActiveGroup *activeGroup, int16 dir, int16 creatureIndex,
int16 creatureSize); // @ F0206_GROUP_SetDirectionGroup
- void f182_stopAttacking(ActiveGroup *group, int16 mapX, int16 mapY);// @ F0182_GROUP_StopAttacking
- bool f204_isArchenemyDoubleMovementPossible(CreatureInfo *info, int16 mapX, int16 mapY, uint16 dir); // @ F0204_GROUP_IsArchenemyDoubleMovementPossible
- bool f207_isCreatureAttacking(Group *group, int16 mapX, int16 mapY, uint16 creatureIndex); // @ F0207_GROUP_IsCreatureAttacking
- void f229_setOrderedCellsToAttack(signed char * orderedCellsToAttack, int16 targetMapX,
+ void stopAttacking(ActiveGroup *group, int16 mapX, int16 mapY);// @ F0182_GROUP_StopAttacking
+ bool isArchenemyDoubleMovementPossible(CreatureInfo *info, int16 mapX, int16 mapY, uint16 dir); // @ F0204_GROUP_IsArchenemyDoubleMovementPossible
+ bool isCreatureAttacking(Group *group, int16 mapX, int16 mapY, uint16 creatureIndex); // @ F0207_GROUP_IsCreatureAttacking
+ void setOrderedCellsToAttack(signed char * orderedCellsToAttack, int16 targetMapX,
int16 targetMapY, int16 attackerMapX, int16 attackerMapY, uint16 cellSource); // @ F0229_GROUP_SetOrderedCellsToAttack
- void f193_stealFromChampion(Group *group, uint16 championIndex); // @ F0193_GROUP_StealFromChampion
- int16 f230_getChampionDamage(Group *group, uint16 champIndex); // @ F0230_GROUP_GetChampionDamage
- void f187_dropMovingCreatureFixedPossession(Thing thing, int16 mapX, int16 mapY); // @ F0187_GROUP_DropMovingCreatureFixedPossessions
- void f180_startWanedring(int16 mapX, int16 mapY); // @ F0180_GROUP_StartWandering
- void f183_addActiveGroup(Thing thing, int16 mapX, int16 mapY); // @ F0183_GROUP_AddActiveGroup
- void f184_removeActiveGroup(uint16 activeGroupIndex); // @ F0184_GROUP_RemoveActiveGroup
- void f194_removeAllActiveGroups(); // @ F0194_GROUP_RemoveAllActiveGroups
- void f195_addAllActiveGroups(); // @ F0195_GROUP_AddAllActiveGroups
- Thing f185_groupGetGenerated(int16 creatureType, int16 healthMultiplier, uint16 creatureCount, Direction dir, int16 mapX, int16 mapY); // @ F0185_GROUP_GetGenerated
- bool f223_isSquareACorridorTeleporterPitOrDoor(int16 mapX, int16 mapY); // @ F0223_GROUP_IsSquareACorridorTeleporterPitOrDoor
- int16 f177_getMeleeTargetCreatureOrdinal(int16 groupX, int16 groupY, int16 partyX, int16 paryY,
+ void stealFromChampion(Group *group, uint16 championIndex); // @ F0193_GROUP_StealFromChampion
+ int16 getChampionDamage(Group *group, uint16 champIndex); // @ F0230_GROUP_GetChampionDamage
+ void dropMovingCreatureFixedPossession(Thing thing, int16 mapX, int16 mapY); // @ F0187_GROUP_DropMovingCreatureFixedPossessions
+ void startWanedring(int16 mapX, int16 mapY); // @ F0180_GROUP_StartWandering
+ void addActiveGroup(Thing thing, int16 mapX, int16 mapY); // @ F0183_GROUP_AddActiveGroup
+ void removeActiveGroup(uint16 activeGroupIndex); // @ F0184_GROUP_RemoveActiveGroup
+ void removeAllActiveGroups(); // @ F0194_GROUP_RemoveAllActiveGroups
+ void addAllActiveGroups(); // @ F0195_GROUP_AddAllActiveGroups
+ Thing groupGetGenerated(int16 creatureType, int16 healthMultiplier, uint16 creatureCount, Direction dir, int16 mapX, int16 mapY); // @ F0185_GROUP_GetGenerated
+ bool isSquareACorridorTeleporterPitOrDoor(int16 mapX, int16 mapY); // @ F0223_GROUP_IsSquareACorridorTeleporterPitOrDoor
+ int16 getMeleeTargetCreatureOrdinal(int16 groupX, int16 groupY, int16 partyX, int16 paryY,
uint16 champCell); // @ F0177_GROUP_GetMeleeTargetCreatureOrdinal
- int16 f231_getMeleeActionDamage(Champion *champ, int16 champIndex, Group *group, int16 creatureIndex,
+ int16 getMeleeActionDamage(Champion *champ, int16 champIndex, Group *group, int16 creatureIndex,
int16 mapX, int16 mapY, uint16 actionHitProbability, uint16 actionDamageFactor, int16 skillIndex); // @ F0231_GROUP_GetMeleeActionDamage
- void f224_fluxCageAction(int16 mapX, int16 mapY); // @ F0224_GROUP_FluxCageAction
- uint16 f222_isLordChaosOnSquare(int16 mapX, int16 mapY); // @ F0222_GROUP_IsLordChaosOnSquare
- bool f221_isFluxcageOnSquare(int16 mapX, int16 mapY); // @ F0221_GROUP_IsFluxcageOnSquare
- void f225_fuseAction(uint16 mapX, uint16 mapY); // @ F0225_GROUP_FuseAction
- void save1_ActiveGroupPart(Common::OutSaveFile *file);
- void load1_ActiveGroupPart(Common::InSaveFile* file);
+ void fluxCageAction(int16 mapX, int16 mapY); // @ F0224_GROUP_FluxCageAction
+ uint16 isLordChaosOnSquare(int16 mapX, int16 mapY); // @ F0222_GROUP_IsLordChaosOnSquare
+ bool isFluxcageOnSquare(int16 mapX, int16 mapY); // @ F0221_GROUP_IsFluxcageOnSquare
+ void fuseAction(uint16 mapX, uint16 mapY); // @ F0225_GROUP_FuseAction
+ void saveActiveGroupPart(Common::OutSaveFile *file);
+ void loadActiveGroupPart(Common::InSaveFile* file);
};
-
-
}
#endif