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authorStrangerke2016-08-25 21:25:18 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit5b05f3cff40aea2434e38d574959c07927434c88 (patch)
treeae91e809957dbf944d52e98398d2352d469308ee /engines/dm/inventory.h
parent5c81e4f4fd2ea79255e9bc635eb8ef2a93aef60c (diff)
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DM: Rename members of InventoryMan
Diffstat (limited to 'engines/dm/inventory.h')
-rw-r--r--engines/dm/inventory.h65
1 files changed, 32 insertions, 33 deletions
diff --git a/engines/dm/inventory.h b/engines/dm/inventory.h
index c15a26ce2c..6ad520cc38 100644
--- a/engines/dm/inventory.h
+++ b/engines/dm/inventory.h
@@ -52,41 +52,40 @@ class InventoryMan {
public:
explicit InventoryMan(DMEngine *vm);
- int16 _g432_inventoryChampionOrdinal; // @ G0423_i_InventoryChampionOrdinal
- PanelContent _g424_panelContent; // @ G0424_i_PanelContent
- Thing _g425_chestSlots[8]; // @ G0425_aT_ChestSlots
- Thing _g426_openChest; // @ G0426_T_OpenChest
- int16 _g421_objDescTextXpos; // @ G0421_i_ObjectDescriptionTextX
- int16 _g422_objDescTextYpos; // @ G0422_i_ObjectDescriptionTextY
- Box g32_BoxPanel;
- const char* G0428_apc_SkillLevelNames[15];
+ int16 _inventoryChampionOrdinal; // @ G0423_i_InventoryChampionOrdinal
+ PanelContent _panelContent; // @ G0424_i_PanelContent
+ Thing _chestSlots[8]; // @ G0425_aT_ChestSlots
+ Thing _openChest; // @ G0426_T_OpenChest
+ int16 _objDescTextXpos; // @ G0421_i_ObjectDescriptionTextX
+ int16 _objDescTextYpos; // @ G0422_i_ObjectDescriptionTextY
+ Box _boxPanel;
+ const char *_skillLevelNames[15];
- void f355_toggleInventory(ChampionIndex championIndex); // @ F0355_INVENTORY_Toggle_CPSE
- void f354_drawStatusBoxPortrait(ChampionIndex championIndex); // @ F0354_INVENTORY_DrawStatusBoxPortrait
- void f343_drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color); // @ F0343_INVENTORY_DrawPanel_HorizontalBar
- void f344_drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color); // @ F0344_INVENTORY_DrawPanel_FoodOrWaterBar
- void f345_drawPanelFoodWaterPoisoned(); // @ F0345_INVENTORY_DrawPanel_FoodWaterPoisoned
- void f346_drawPanelResurrectReincarnate(); // @ F0346_INVENTORY_DrawPanel_ResurrectReincarnate
- void f347_drawPanel(); // @ F0347_INVENTORY_DrawPanel
- void f334_closeChest(); // @ F0334_INVENTORY_CloseChest
- void f340_drawPanelScrollTextLine(int16 yPos, char *text); // @ F0340_INVENTORY_DrawPanel_ScrollTextLine
- void f341_drawPanelScroll(Scroll *scoll); // @ F0341_INVENTORY_DrawPanel_Scroll
- void f333_openAndDrawChest(Thing thingToOpen, Container *chest, bool isPressingEye); // @ F0333_INVENTORY_OpenAndDrawChest
- void f332_drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yPos); // @ F0332_INVENTORY_DrawIconToViewport
- void f336_buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, const char ** attribStrings,
+ void toggleInventory(ChampionIndex championIndex); // @ F0355_INVENTORY_Toggle_CPSE
+ void drawStatusBoxPortrait(ChampionIndex championIndex); // @ F0354_INVENTORY_DrawStatusBoxPortrait
+ void drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color); // @ F0343_INVENTORY_DrawPanel_HorizontalBar
+ void drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color); // @ F0344_INVENTORY_DrawPanel_FoodOrWaterBar
+ void drawPanelFoodWaterPoisoned(); // @ F0345_INVENTORY_DrawPanel_FoodWaterPoisoned
+ void drawPanelResurrectReincarnate(); // @ F0346_INVENTORY_DrawPanel_ResurrectReincarnate
+ void drawPanel(); // @ F0347_INVENTORY_DrawPanel
+ void closeChest(); // @ F0334_INVENTORY_CloseChest
+ void drawPanelScrollTextLine(int16 yPos, char *text); // @ F0340_INVENTORY_DrawPanel_ScrollTextLine
+ void drawPanelScroll(Scroll *scoll); // @ F0341_INVENTORY_DrawPanel_Scroll
+ void openAndDrawChest(Thing thingToOpen, Container *chest, bool isPressingEye); // @ F0333_INVENTORY_OpenAndDrawChest
+ void drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yPos); // @ F0332_INVENTORY_DrawIconToViewport
+ void buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, const char ** attribStrings,
char *destString, const char *prefixString, const char *suffixString); // @ F0336_INVENTORY_DrawPanel_BuildObjectAttributesString
- void f335_drawPanelObjectDescriptionString(const char *descString); // @ F0335_INVENTORY_DrawPanel_ObjectDescriptionString
- void f339_drawPanelArrowOrEye(bool pressingEye); // @ F0339_INVENTORY_DrawPanel_ArrowOrEye
- void f342_drawPanelObject(Thing thingToDraw, bool pressingEye); // @ F0342_INVENTORY_DrawPanel_Object
- void f337_setDungeonViewPalette(); // @ F0337_INVENTORY_SetDungeonViewPalette
- void f338_decreaseTorchesLightPower(); // @ F0338_INVENTORY_DecreaseTorchesLightPower_CPSE
- void f351_drawChampionSkillsAndStatistics(); // @ F0351_INVENTORY_DrawChampionSkillsAndStatistics
- void f350_drawStopPressingMouth(); // @ F0350_INVENTORY_DrawStopPressingMouth
- void f353_drawStopPressingEye();// @ F0353_INVENTORY_DrawStopPressingEye
- void f349_processCommand70_clickOnMouth(); // @ F0349_INVENTORY_ProcessCommand70_ClickOnMouth
- void f348_adjustStatisticCurrentValue(Champion *champ, uint16 statIndex, int16 valueDelta); // @ F0348_INVENTORY_AdjustStatisticCurrentValue
- void f352_processCommand71_clickOnEye(); // @ F0352_INVENTORY_ProcessCommand71_ClickOnEye
-
+ void drawPanelObjectDescriptionString(const char *descString); // @ F0335_INVENTORY_DrawPanel_ObjectDescriptionString
+ void drawPanelArrowOrEye(bool pressingEye); // @ F0339_INVENTORY_DrawPanel_ArrowOrEye
+ void drawPanelObject(Thing thingToDraw, bool pressingEye); // @ F0342_INVENTORY_DrawPanel_Object
+ void setDungeonViewPalette(); // @ F0337_INVENTORY_SetDungeonViewPalette
+ void decreaseTorchesLightPower(); // @ F0338_INVENTORY_DecreaseTorchesLightPower_CPSE
+ void drawChampionSkillsAndStatistics(); // @ F0351_INVENTORY_DrawChampionSkillsAndStatistics
+ void drawStopPressingMouth(); // @ F0350_INVENTORY_DrawStopPressingMouth
+ void drawStopPressingEye();// @ F0353_INVENTORY_DrawStopPressingEye
+ void clickOnMouth(); // @ F0349_INVENTORY_ProcessCommand70_ClickOnMouth
+ void adjustStatisticCurrentValue(Champion *champ, uint16 statIndex, int16 valueDelta); // @ F0348_INVENTORY_AdjustStatisticCurrentValue
+ void clickOnEye(); // @ F0352_INVENTORY_ProcessCommand71_ClickOnEye
};
}