diff options
author | Strangerke | 2016-08-23 00:08:10 +0200 |
---|---|---|
committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 8ed20d852e8118edf44869cf17c879728f10f255 (patch) | |
tree | b70c1fe0ba34a9f90b70ef50656ad682c9638089 /engines/dm/inventory.h | |
parent | fecb869af99927326b6cb6689c0e8e6d499a5977 (diff) | |
download | scummvm-rg350-8ed20d852e8118edf44869cf17c879728f10f255.tar.gz scummvm-rg350-8ed20d852e8118edf44869cf17c879728f10f255.tar.bz2 scummvm-rg350-8ed20d852e8118edf44869cf17c879728f10f255.zip |
DM: Change several string constness, hopefully fixing GCC warnings
Diffstat (limited to 'engines/dm/inventory.h')
-rw-r--r-- | engines/dm/inventory.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/dm/inventory.h b/engines/dm/inventory.h index 856f7d02f8..c15a26ce2c 100644 --- a/engines/dm/inventory.h +++ b/engines/dm/inventory.h @@ -73,9 +73,9 @@ public: void f341_drawPanelScroll(Scroll *scoll); // @ F0341_INVENTORY_DrawPanel_Scroll void f333_openAndDrawChest(Thing thingToOpen, Container *chest, bool isPressingEye); // @ F0333_INVENTORY_OpenAndDrawChest void f332_drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yPos); // @ F0332_INVENTORY_DrawIconToViewport - void f336_buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, char ** attribStrings, - char *destString, char *prefixString, char *suffixString); // @ F0336_INVENTORY_DrawPanel_BuildObjectAttributesString - void f335_drawPanelObjectDescriptionString(char *descString); // @ F0335_INVENTORY_DrawPanel_ObjectDescriptionString + void f336_buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, const char ** attribStrings, + char *destString, const char *prefixString, const char *suffixString); // @ F0336_INVENTORY_DrawPanel_BuildObjectAttributesString + void f335_drawPanelObjectDescriptionString(const char *descString); // @ F0335_INVENTORY_DrawPanel_ObjectDescriptionString void f339_drawPanelArrowOrEye(bool pressingEye); // @ F0339_INVENTORY_DrawPanel_ArrowOrEye void f342_drawPanelObject(Thing thingToDraw, bool pressingEye); // @ F0342_INVENTORY_DrawPanel_Object void f337_setDungeonViewPalette(); // @ F0337_INVENTORY_SetDungeonViewPalette |