aboutsummaryrefslogtreecommitdiff
path: root/engines/dm/inventory.h
diff options
context:
space:
mode:
authorBendegúz Nagy2016-08-26 22:47:44 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commitd69236e67430ffe1e5ac07abc2015f6bbf36d580 (patch)
treed297fca1a79a258f6e89f40a66bf517928ae9b8d /engines/dm/inventory.h
parent31b10d6d0d416658ef12416fb134e85adec7ac56 (diff)
downloadscummvm-rg350-d69236e67430ffe1e5ac07abc2015f6bbf36d580.tar.gz
scummvm-rg350-d69236e67430ffe1e5ac07abc2015f6bbf36d580.tar.bz2
scummvm-rg350-d69236e67430ffe1e5ac07abc2015f6bbf36d580.zip
DM: Rename functions
Diffstat (limited to 'engines/dm/inventory.h')
-rw-r--r--engines/dm/inventory.h32
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/dm/inventory.h b/engines/dm/inventory.h
index 82865f5cc5..df429af70b 100644
--- a/engines/dm/inventory.h
+++ b/engines/dm/inventory.h
@@ -61,23 +61,23 @@ public:
int16 _g421_objDescTextXpos; // @ G0421_i_ObjectDescriptionTextX
int16 _g422_objDescTextYpos; // @ G0422_i_ObjectDescriptionTextY
- void toggleInventory(ChampionIndex championIndex); // @ F0355_INVENTORY_Toggle_CPSE
- void drawStatusBoxPortrait(ChampionIndex championIndex); // @ F0354_INVENTORY_DrawStatusBoxPortrait
- void drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color); // @ F0343_INVENTORY_DrawPanel_HorizontalBar
- void drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color); // @ F0344_INVENTORY_DrawPanel_FoodOrWaterBar
- void drawPanelFoodWaterPoisoned(); // @ F0345_INVENTORY_DrawPanel_FoodWaterPoisoned
- void drawPanelResurrectReincarnate(); // @ F0346_INVENTORY_DrawPanel_ResurrectReincarnate
- void drawPanel(); // @ F0347_INVENTORY_DrawPanel
- void closeChest(); // @ F0334_INVENTORY_CloseChest
- void drawPanelScrollTextLine(int16 yPos, char *text); // @ F0340_INVENTORY_DrawPanel_ScrollTextLine
- void drawPanelScroll(Scroll *scoll); // @ F0341_INVENTORY_DrawPanel_Scroll
- void openAndDrawChest(Thing thingToOpen, Container *chest, bool isPressingEye); // @ F0333_INVENTORY_OpenAndDrawChest
- void drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yPos); // @ F0332_INVENTORY_DrawIconToViewport
- void buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, char ** attribStrings,
+ void f355_toggleInventory(ChampionIndex championIndex); // @ F0355_INVENTORY_Toggle_CPSE
+ void f354_drawStatusBoxPortrait(ChampionIndex championIndex); // @ F0354_INVENTORY_DrawStatusBoxPortrait
+ void f343_drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color); // @ F0343_INVENTORY_DrawPanel_HorizontalBar
+ void f344_drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color); // @ F0344_INVENTORY_DrawPanel_FoodOrWaterBar
+ void f345_drawPanelFoodWaterPoisoned(); // @ F0345_INVENTORY_DrawPanel_FoodWaterPoisoned
+ void f346_drawPanelResurrectReincarnate(); // @ F0346_INVENTORY_DrawPanel_ResurrectReincarnate
+ void f347_drawPanel(); // @ F0347_INVENTORY_DrawPanel
+ void f334_closeChest(); // @ F0334_INVENTORY_CloseChest
+ void f340_drawPanelScrollTextLine(int16 yPos, char *text); // @ F0340_INVENTORY_DrawPanel_ScrollTextLine
+ void f341_drawPanelScroll(Scroll *scoll); // @ F0341_INVENTORY_DrawPanel_Scroll
+ void f333_openAndDrawChest(Thing thingToOpen, Container *chest, bool isPressingEye); // @ F0333_INVENTORY_OpenAndDrawChest
+ void f332_drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yPos); // @ F0332_INVENTORY_DrawIconToViewport
+ void f336_buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, char ** attribStrings,
char *destString, char *prefixString, char *suffixString); // @ F0336_INVENTORY_DrawPanel_BuildObjectAttributesString
- void drawPanelObjectDescriptionString(char *descString); // @ F0335_INVENTORY_DrawPanel_ObjectDescriptionString
- void drawPanelArrowOrEye(bool pressingEye); // @ F0339_INVENTORY_DrawPanel_ArrowOrEye
- void drawPanelObject(Thing thingToDraw, bool pressingEye); // @ F0342_INVENTORY_DrawPanel_Object
+ void f335_drawPanelObjectDescriptionString(char *descString); // @ F0335_INVENTORY_DrawPanel_ObjectDescriptionString
+ void f339_drawPanelArrowOrEye(bool pressingEye); // @ F0339_INVENTORY_DrawPanel_ArrowOrEye
+ void f342_drawPanelObject(Thing thingToDraw, bool pressingEye); // @ F0342_INVENTORY_DrawPanel_Object
};