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author | Bendegúz Nagy | 2016-08-26 22:43:17 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | a9cda9df7c4f03aadf080c6c166b7a1a02987a1b (patch) | |
tree | 72ec8b66ad3c890b1bfd97530cdd2bd1a0190c98 /engines/dm/loadsave.cpp | |
parent | 71e4b5b2bca49f0de8b07f4f85de9167dd9b5f99 (diff) | |
download | scummvm-rg350-a9cda9df7c4f03aadf080c6c166b7a1a02987a1b.tar.gz scummvm-rg350-a9cda9df7c4f03aadf080c6c166b7a1a02987a1b.tar.bz2 scummvm-rg350-a9cda9df7c4f03aadf080c6c166b7a1a02987a1b.zip |
DM: More renaming
Diffstat (limited to 'engines/dm/loadsave.cpp')
-rw-r--r-- | engines/dm/loadsave.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp index 42f8bad5e0..bd99345c41 100644 --- a/engines/dm/loadsave.cpp +++ b/engines/dm/loadsave.cpp @@ -39,14 +39,14 @@ LoadsaveMan::LoadsaveMan(DMEngine *vm) : _vm(vm) {} LoadgameResponse LoadsaveMan::loadgame() { - bool newGame = _vm->_dungeonMan->_messages._newGame; + bool newGame = _vm->_dungeonMan->_messages._g298_newGame; ChampionMan &cm = *_vm->_championMan; if (newGame) { - _vm->_restartGameAllowed = false; + _vm->_g524_restartGameAllowed = false; cm._g305_partyChampionCount = 0; cm._414_leaderHandObject = Thing::_none; - _vm->_gameId = _vm->_rnd->getRandomNumber(65536) * _vm->_rnd->getRandomNumber(65536); + _vm->_g525_gameId = _vm->_rnd->getRandomNumber(65536) * _vm->_rnd->getRandomNumber(65536); } else { assert(false); // MISSING CODE: load game |