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authorBendegúz Nagy2016-08-18 17:50:56 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commitbcb067698efe6e18be02a23eb48499ed8e0e714f (patch)
tree6a056d32fecbf7ce1fad0f27f45c1f81e083e295 /engines/dm/loadsave.cpp
parent4442b0b302f107013e88120c69d8cf41aaec0ecc (diff)
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DM: Add support for loading from launcher
Diffstat (limited to 'engines/dm/loadsave.cpp')
-rw-r--r--engines/dm/loadsave.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp
index 9eb0e6c601..3b4cd8070d 100644
--- a/engines/dm/loadsave.cpp
+++ b/engines/dm/loadsave.cpp
@@ -375,7 +375,7 @@ void DMEngine::writeSaveGameHeader(Common::OutSaveFile* out, const Common::Strin
}
-bool DMEngine::readSaveGameHeader(Common::InSaveFile* in, SaveGameHeader* header) {
+bool readSaveGameHeader(Common::InSaveFile* in, SaveGameHeader* header) {
uint32 id = in->readUint32BE();
// Check if it's a valid ScummVM savegame