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author | Bendegúz Nagy | 2016-06-28 23:16:34 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | d4ad444ecc753674c862d92f5e3533bdd799fef2 (patch) | |
tree | 2c58f804cb4fb3a3ce67382685ed235d50a059e8 /engines/dm/loadsave.cpp | |
parent | 5ba83b8b4dfb3ed4bf4789c528d0c5d0d169fae8 (diff) | |
download | scummvm-rg350-d4ad444ecc753674c862d92f5e3533bdd799fef2.tar.gz scummvm-rg350-d4ad444ecc753674c862d92f5e3533bdd799fef2.tar.bz2 scummvm-rg350-d4ad444ecc753674c862d92f5e3533bdd799fef2.zip |
DM: Add F0296_CHAMPION_DrawChangedObjectIcons
Diffstat (limited to 'engines/dm/loadsave.cpp')
-rw-r--r-- | engines/dm/loadsave.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp index 0251e8b0f2..7ac9283a17 100644 --- a/engines/dm/loadsave.cpp +++ b/engines/dm/loadsave.cpp @@ -43,7 +43,7 @@ LoadgameResponse LoadsaveMan::loadgame() { if (newGame) { _vm->_restartGameAllowed = false; cm._partyChampionCount = 0; - cm._leaderHand = Thing::_thingNone; + cm._leaderHandObject = Thing::_thingNone; _vm->_gameId = _vm->_rnd->getRandomNumber(65536) * _vm->_rnd->getRandomNumber(65536); } else { assert(false); |