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author | Thierry Crozat | 2017-11-04 14:54:26 +0000 |
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committer | Thierry Crozat | 2018-01-23 02:15:37 +0000 |
commit | 7bf803f6e677b9b8bf29caf55f9c211cfe175c1b (patch) | |
tree | cbb22fbbb3be74863f097e000d0be51915d0fe5d /engines/dm/lzw.cpp | |
parent | 21899d8716475c08aa591c087b58c63bb00927ed (diff) | |
download | scummvm-rg350-7bf803f6e677b9b8bf29caf55f9c211cfe175c1b.tar.gz scummvm-rg350-7bf803f6e677b9b8bf29caf55f9c211cfe175c1b.tar.bz2 scummvm-rg350-7bf803f6e677b9b8bf29caf55f9c211cfe175c1b.zip |
SUPERNOVA: Cleanup dialog code
The main change consists in using a separate byte array for the sentence
removal flags, move some functions from the GameManager to the Room class,
and add a few additional functions to manipulate this new array. This
allows to clarify some code related to dialogs.
This change also allows to switch the _shown array back to a bool array.
Diffstat (limited to 'engines/dm/lzw.cpp')
0 files changed, 0 insertions, 0 deletions