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authorStrangerke2016-09-19 00:17:36 +0200
committerStrangerke2016-09-19 00:17:36 +0200
commit4a8c8a53bd5095723883ff52e3b3cf4fb231558c (patch)
tree23b006e47d5dfa485608ce24f5637040ab15b5fa /engines/dm/menus.cpp
parent383cc850b99cc7b2ed30e9fde9bbf77a128f0e6d (diff)
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DM: Rename members of SoundIndex
Diffstat (limited to 'engines/dm/menus.cpp')
-rw-r--r--engines/dm/menus.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp
index 317368e94f..0b9368b483 100644
--- a/engines/dm/menus.cpp
+++ b/engines/dm/menus.cpp
@@ -1106,10 +1106,10 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
case kDMActionSwing:
case kDMActionChop:
if ((Square(targetSquare).getType() == kDMElementTypeDoor) && (Square(targetSquare).getDoorState() == kDMDoorStateClosed)) {
- _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexAttackSkelettonAnimatedArmorDethKnight, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized);
actionDisabledTicks = 6;
_vm->_groupMan->groupIsDoorDestoryedByAttack(nextMapX, nextMapY, _vm->_championMan->getStrength(champIndex, kDMSlotActionHand), false, 2);
- _vm->_sound->requestPlay(k04_soundWOODEN_THUD_ATTACK_TROLIN_ANTMAN_STONE_GOLEM, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayOneTickLater);
+ _vm->_sound->requestPlay(kDMSoundIndexWoodenThudAttackTrolinAntmanStoneGolem, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayOneTickLater);
break;
}
case kDMActionDisrupt:
@@ -1136,9 +1136,9 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
case kDMActionBrandish:
case kDMActionBlowHorn:
if (actionIndex == kDMActionWarCry)
- _vm->_sound->requestPlay(k28_soundWAR_CRY, nextMapX, nextMapY, kDMSoundModePlayImmediately);
+ _vm->_sound->requestPlay(kDMSoundIndexWarCry, nextMapX, nextMapY, kDMSoundModePlayImmediately);
else if (actionIndex == kDMActionBlowHorn)
- _vm->_sound->requestPlay(k25_soundBLOW_HORN, nextMapX, nextMapY, kDMSoundModePlayImmediately);
+ _vm->_sound->requestPlay(kDMSoundIndexBlowHorn, nextMapX, nextMapY, kDMSoundModePlayImmediately);
actionPerformed = isGroupFrightenedByAction(champIndex, actionIndex, nextMapX, nextMapY);
break;
@@ -1175,7 +1175,7 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) {
setChampionDirectionToPartyDirection(curChampion);
Thing removedObject = _vm->_championMan->getObjectRemovedFromSlot(champIndex, kDMSlotReadyHand);
- _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexAttackSkelettonAnimatedArmorDethKnight, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized);
_vm->_championMan->championShootProjectile(curChampion, removedObject, weaponInfoActionHand->_kineticEnergy + weaponInfoReadyHand->_kineticEnergy, (weaponInfoActionHand->getShootAttack() + _vm->_championMan->getSkillLevel(champIndex, kDMSkillShoot)) << 1, stepEnergy);
}
break;
@@ -1482,7 +1482,7 @@ bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion *champ, int16 ac
0 /* FUSE */
};
- _vm->_sound->requestPlay(k16_soundCOMBAT_ATTACK_SKELETON_ANIMATED_ARMOUR_DETH_KNIGHT, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexAttackSkelettonAnimatedArmorDethKnight, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMSoundModePlayIfPrioritized);
if (_actionTargetGroupThing == Thing::_endOfList)
return false;