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author | Strangerke | 2016-09-18 22:15:51 +0200 |
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committer | Strangerke | 2016-09-18 22:16:52 +0200 |
commit | 8bdabc16bde7b5d197797a9f1f2ff474ff7e726b (patch) | |
tree | 7513991726e83ce1cfe27e54398811ce0799612d /engines/dm/menus.cpp | |
parent | 94cee9dead9e3bbea7dc7350c4071848d03c5325 (diff) | |
download | scummvm-rg350-8bdabc16bde7b5d197797a9f1f2ff474ff7e726b.tar.gz scummvm-rg350-8bdabc16bde7b5d197797a9f1f2ff474ff7e726b.tar.bz2 scummvm-rg350-8bdabc16bde7b5d197797a9f1f2ff474ff7e726b.zip |
DM: Rename some more enums
Diffstat (limited to 'engines/dm/menus.cpp')
-rw-r--r-- | engines/dm/menus.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp index 894bf658a9..317368e94f 100644 --- a/engines/dm/menus.cpp +++ b/engines/dm/menus.cpp @@ -425,7 +425,7 @@ void MenuMan::buildSpellAreaLine(int16 spellAreaBitmapLine) { char spellSymbolString[2] = {'\0', '\0'}; Champion *magicChampion = &_vm->_championMan->_champions[_vm->_championMan->_magicCasterChampionIndex]; - if (spellAreaBitmapLine == k2_SpellAreaAvailableSymbols) { + if (spellAreaBitmapLine == kDMSpellAreaAvailableSymbols) { _vm->_displayMan->_useByteBoxCoordinates = false; _vm->_displayMan->blitToBitmap(_bitmapSpellAreaLines, _bitmapSpellAreaLine, boxSpellAreaLine, 0, 12, k48_byteWidth, k48_byteWidth, kDMColorNoTransparency, 36, 12); int16 x = 1; @@ -435,7 +435,7 @@ void MenuMan::buildSpellAreaLine(int16 spellAreaBitmapLine) { x += 14; _vm->_textMan->printTextToBitmap(_bitmapSpellAreaLine, 48, x, 8, kDMColorCyan, kDMColorBlack, spellSymbolString, 12); } - } else if (spellAreaBitmapLine == k3_SpellAreaChampionSymbols) { + } else if (spellAreaBitmapLine == kDMSpellAreaChampionSymbols) { _vm->_displayMan->_useByteBoxCoordinates = false; _vm->_displayMan->blitToBitmap(_bitmapSpellAreaLines, _bitmapSpellAreaLine, boxSpellAreaLine, 0, 24, k48_byteWidth, k48_byteWidth, kDMColorNoTransparency, 36, 12); int16 x = 8; @@ -470,11 +470,11 @@ void MenuMan::setMagicCasterAndDrawSpellArea(ChampionIndex champIndex) { return; } _vm->_championMan->_magicCasterChampionIndex = champIndex; - buildSpellAreaLine(k2_SpellAreaAvailableSymbols); + buildSpellAreaLine(kDMSpellAreaAvailableSymbols); _vm->_eventMan->showMouse(); drawSpellAreaControls(champIndex); _vm->_displayMan->blitToScreen(_bitmapSpellAreaLine, &boxSpellAreaLine2, k48_byteWidth, kDMColorNoTransparency, 12); - buildSpellAreaLine(k3_SpellAreaChampionSymbols); + buildSpellAreaLine(kDMSpellAreaChampionSymbols); _vm->_displayMan->blitToScreen(_bitmapSpellAreaLine, &boxSpellAreaLine3, k48_byteWidth, kDMColorNoTransparency, 12); _vm->_eventMan->hideMouse(); } @@ -1144,7 +1144,7 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) { break; case kDMActionShoot: { if (Thing(curChampion->_slots[kDMSlotReadyHand]).getType() != kDMThingTypeWeapon) { - _actionDamage = kM2_damageNoAmmunition; + _actionDamage = kDMDamageNoAmmunition; actionExperienceGain = 0; actionPerformed = false; break; @@ -1157,7 +1157,7 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) { int16 stepEnergy = actionHandWeaponClass; if ((actionHandWeaponClass >= kDMWeaponClassFirstBow) && (actionHandWeaponClass <= kDMWeaponClassLastBow)) { if (readyHandWeaponClass != kDMWeaponClassBowAmmunition) { - _actionDamage = kM2_damageNoAmmunition; + _actionDamage = kDMDamageNoAmmunition; actionExperienceGain = 0; actionPerformed = false; break; @@ -1165,7 +1165,7 @@ bool MenuMan::isActionPerformed(uint16 champIndex, int16 actionIndex) { stepEnergy -= kDMWeaponClassFirstBow; } else if ((actionHandWeaponClass >= kDMWeaponClassFirstSling) && (actionHandWeaponClass <= kDMWeaponClassLastSling)) { if (readyHandWeaponClass != kDMWeaponClassSlingAmmunition) { - _actionDamage = kM2_damageNoAmmunition; + _actionDamage = kDMDamageNoAmmunition; actionExperienceGain = 0; actionPerformed = false; break; @@ -1496,7 +1496,7 @@ bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion *champ, int16 ac uint16 cellDelta = (viewCell == kDMViewCellBackRight) ? 3 : 1; /* Check if there is another champion in front */ if (_vm->_championMan->getIndexInCell(_vm->normalizeModulo4(championCell + cellDelta)) != kDMChampionNone) { - _actionDamage = kM1_damageCantReach; + _actionDamage = kDMDamageCantReach; return false; } break; @@ -1508,7 +1508,7 @@ bool MenuMan::isMeleeActionPerformed(int16 champIndex, Champion *champ, int16 ac uint16 actionHitProbability = actionHitProbabilityArray[actionIndex]; uint16 actionDamageFactor = actionDamageFactorArray[actionIndex]; if ((_vm->_objectMan->getIconIndex(champ->_slots[kDMSlotActionHand]) == kDMIconIndiceWeaponVorpalBlade) || (actionIndex == kDMActionDisrupt)) { - setFlag(actionHitProbability, k0x8000_hitNonMaterialCreatures); + setFlag(actionHitProbability, kDMActionMaskHitNonMaterialCreatures); } _actionDamage = _vm->_groupMan->getMeleeActionDamage(champ, champIndex, (Group *)_vm->_dungeonMan->getThingData(_actionTargetGroupThing), _vm->ordinalToIndex(targetCreatureOrdinal), targetMapX, targetMapY, actionHitProbability, actionDamageFactor, skillIndex); return true; @@ -1681,10 +1681,10 @@ void MenuMan::setActionList(ActionSet *actionSet) { continue; uint16 minimumSkillLevel = actionSet->_actionProperties[idx - 1]; - if (getFlag(minimumSkillLevel, k0x0080_actionRequiresCharge) && !getActionObjectChargeCount()) + if (getFlag(minimumSkillLevel, kDMActionMaskRequiresCharge) && !getActionObjectChargeCount()) continue; - clearFlag(minimumSkillLevel, k0x0080_actionRequiresCharge); + clearFlag(minimumSkillLevel, kDMActionMaskRequiresCharge); if (_vm->_championMan->getSkillLevel(_vm->ordinalToIndex(_vm->_championMan->_actingChampionOrdinal), _actionSkillIndex[actionIndex]) >= minimumSkillLevel) { _actionList._actionIndices[nextAvailableActionListIndex] = (ChampionAction)actionIndex; _actionList._minimumSkillLevel[nextAvailableActionListIndex] = minimumSkillLevel; @@ -1745,7 +1745,7 @@ void MenuMan::drawActionDamage(int16 damage) { const char *displayString; int16 textPosX; - if (damage == kM1_damageCantReach) { + if (damage == kDMDamageCantReach) { textPosX = pos[0]; displayString = message[0]; } else { |