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author | Eugene Sandulenko | 2016-09-10 16:55:13 +0200 |
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committer | GitHub | 2016-09-10 16:55:13 +0200 |
commit | a46cc8597cdc2ab2aca146ed79c0fcf3f4df5617 (patch) | |
tree | 8d56828835eb1124d3d268e4e934e7957123ca3a /engines/dm/module.mk | |
parent | d3d0819b00c0dddcb35d99561c2eeadf04791190 (diff) | |
parent | 4099814fbe6894931b7b393dc2f6ef5736297338 (diff) | |
download | scummvm-rg350-a46cc8597cdc2ab2aca146ed79c0fcf3f4df5617.tar.gz scummvm-rg350-a46cc8597cdc2ab2aca146ed79c0fcf3f4df5617.tar.bz2 scummvm-rg350-a46cc8597cdc2ab2aca146ed79c0fcf3f4df5617.zip |
Merge pull request #817 from WinterGrascph/dm
DM: New Engine
Diffstat (limited to 'engines/dm/module.mk')
-rw-r--r-- | engines/dm/module.mk | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/engines/dm/module.mk b/engines/dm/module.mk new file mode 100644 index 0000000000..d495284da5 --- /dev/null +++ b/engines/dm/module.mk @@ -0,0 +1,63 @@ +# ScummVM - Graphic Adventure Engine +# +# ScummVM is the legal property of its developers, whose names +# are too numerous to list here. Please refer to the COPYRIGHT +# file distributed with this source distribution. +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# +# +# +# Based on the Reverse Engineering work of Christophe Fontanel, +# maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) +# + + +MODULE := engines/dm + +MODULE_OBJS := \ + champion.o \ + console.o \ + detection.o \ + dialog.o \ + dm.o \ + dmglobals.o \ + dungeonman.o \ + eventman.o \ + gfx.o \ + group.o \ + inventory.o \ + loadsave.o \ + lzw.o \ + menus.o \ + movesens.o \ + objectman.o \ + projexpl.o \ + sounds.o \ + text.o \ + timeline.o + +MODULE_DIRS += \ + engines/dm + +# This module can be built as a plugin +ifeq ($(ENABLE_DM), DYNAMIC_PLUGIN) +PLUGIN := 1 +endif + +# Include common rules +include $(srcdir)/rules.mk + |