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authorStrangerke2016-09-11 00:33:54 +0200
committerStrangerke2016-09-11 00:34:44 +0200
commit34d636d72e18f2b02acf14ed50addbc4e61ae15f (patch)
treef562e4043addc819e5575a5d23a519894f789138 /engines/dm/projexpl.cpp
parentb8fa67bd33ba21884e9904dbea568de4c09cb8c1 (diff)
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DM Rename enum members in dm.h and dialog.h
Diffstat (limited to 'engines/dm/projexpl.cpp')
-rw-r--r--engines/dm/projexpl.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/dm/projexpl.cpp b/engines/dm/projexpl.cpp
index 26d63673dc..e28b0f6bda 100644
--- a/engines/dm/projexpl.cpp
+++ b/engines/dm/projexpl.cpp
@@ -46,7 +46,7 @@ ProjExpl::ProjExpl(DMEngine *vm) : _vm(vm) {
}
void ProjExpl::createProjectile(Thing thing, int16 mapX, int16 mapY, uint16 cell, Direction dir, byte kineticEnergy, byte attack, byte stepEnergy) {
- Thing projectileThing = _vm->_dungeonMan->getUnusedThing(k14_ProjectileThingType);
+ Thing projectileThing = _vm->_dungeonMan->getUnusedThing(kDMThingTypeProjectile);
if (projectileThing == Thing::_none) /* BUG0_16 If the game cannot create a projectile thing because it has run out of such things (60 maximum) then the object being thrown/shot/launched is orphaned. If the game has run out of projectile things it will try to remove a projectile from elsewhere in the dungeon, except in an area of 11x11 squares centered around the party (to make sure the player cannot actually see the thing disappear on screen) */
return;
@@ -81,7 +81,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
int16 projectileAssociatedThingType = projectileAssociatedThing.getType();
Potion *potion = nullptr;
Thing explosionThing = Thing::_none;
- if (projectileAssociatedThingType == k8_PotionThingType) {
+ if (projectileAssociatedThingType == kDMThingTypePotion) {
Group *projectileAssociatedGroup = (Group *)_vm->_dungeonMan->getThingData(projectileAssociatedThing);
PotionType potionType = ((Potion *)projectileAssociatedGroup)->getType();
if ((potionType == k3_PotionTypeVen) || (potionType == k19_PotionTypeFulBomb)) {
@@ -91,7 +91,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
potion = (Potion *)projectileAssociatedGroup;
}
}
- bool createExplosionOnImpact = (projectileAssociatedThingType == k15_ExplosionThingType) && (projectileAssociatedThing != Thing::_explSlime) && (projectileAssociatedThing != Thing::_explPoisonBolt);
+ bool createExplosionOnImpact = (projectileAssociatedThingType == kDMThingTypeExplosion) && (projectileAssociatedThing != Thing::_explSlime) && (projectileAssociatedThing != Thing::_explPoisonBolt);
Thing *curGroupSlot = nullptr;
int16 projectileMapX;
int16 projectileMapY;
@@ -127,7 +127,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
DoorInfo curDoorInfo = _vm->_dungeonMan->_currMapDoorInfo[curDoor->getType()];
if (getFlag(curDoorInfo._attributes, k0x0002_MaskDoorInfo_ProjectilesCanPassThrough)) {
- if (projectileAssociatedThingType == k15_ExplosionThingType) {
+ if (projectileAssociatedThingType == kDMThingTypeExplosion) {
if (projectileAssociatedThing.toUint16() >= Thing::_explHarmNonMaterial.toUint16())
return false;
} else {
@@ -137,7 +137,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
if ((projectileThingData->_attack > _vm->getRandomNumber(128))
&& getFlag(associatedAllowedSlots, k0x0100_ObjectAllowedSlotPouchPassAndThroughDoors)
- && ( (projectileAssociatedThingType != k10_JunkThingType)
+ && ( (projectileAssociatedThingType != kDMThingTypeJunk)
|| (iconIndex < kDMIconIndiceJunkIronKey)
|| (iconIndex > kDMIconIndiceJunkMasterKey)
)) {
@@ -181,7 +181,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
_creatureDamageOutcome = outcome;
if (!createExplosionOnImpact && (outcome == k0_outcomeKilledNoCreaturesInGroup)
- && (projectileAssociatedThingType == k5_WeaponThingType)
+ && (projectileAssociatedThingType == kDMThingTypeWeapon)
&& getFlag(curCreatureInfo->_attributes, k0x0400_MaskCreatureInfo_keepThrownSharpWeapon)) {
Weapon *weapon = (Weapon *)_vm->_dungeonMan->getThingData(projectileAssociatedThing);
WeaponType weaponType = weapon->getType();
@@ -211,7 +211,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in
createExplosion(projectileAssociatedThing, explosionAttack, mapXCombo, mapYCombo, (projectileAssociatedThing == Thing::_explPoisonCloud) ? k255_CreatureTypeSingleCenteredCreature : cell);
} else {
uint16 soundIndex;
- if ((projectileAssociatedThing).getType() == k5_WeaponThingType)
+ if ((projectileAssociatedThing).getType() == kDMThingTypeWeapon)
soundIndex = k00_soundMETALLIC_THUD;
else if (projectileAssociatedThing == Thing::_explPoisonBolt)
soundIndex = k13_soundSPELL;
@@ -237,8 +237,8 @@ uint16 ProjExpl::getProjectileImpactAttack(Projectile *projectile, Thing thing)
uint16 kineticEnergy = projectile->_kineticEnergy;
ThingType thingType = thing.getType();
uint16 attack;
- if (thingType != k15_ExplosionThingType) {
- if (thingType == k5_WeaponThingType) {
+ if (thingType != kDMThingTypeExplosion) {
+ if (thingType == kDMThingTypeWeapon) {
WeaponInfo *weaponInfo = _vm->_dungeonMan->getWeaponInfo(thing);
attack = weaponInfo->_kineticEnergy;
_projectileAttackType = kDMAttackTypeBlunt;
@@ -273,11 +273,11 @@ uint16 ProjExpl::getProjectileImpactAttack(Projectile *projectile, Thing thing)
}
void ProjExpl::createExplosion(Thing explThing, uint16 attack, uint16 mapXCombo, uint16 mapYCombo, uint16 cell) {
- Thing unusedThing = _vm->_dungeonMan->getUnusedThing(k15_ExplosionThingType);
+ Thing unusedThing = _vm->_dungeonMan->getUnusedThing(kDMThingTypeExplosion);
if (unusedThing == Thing::_none)
return;
- Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[(unusedThing).getIndex()];
+ Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[kDMThingTypeExplosion])[(unusedThing).getIndex()];
int16 projectileTargetMapX;
int16 projectileTargetMapY;
uint16 projectileMapX = mapXCombo;
@@ -352,7 +352,7 @@ int16 ProjExpl::projectileGetImpactCount(int16 impactType, int16 mapX, int16 map
_creatureDamageOutcome = k0_outcomeKilledNoCreaturesInGroup;
for (Thing curThing = _vm->_dungeonMan->getSquareFirstThing(mapX, mapY); curThing != Thing::_endOfList; ) {
- if (((curThing).getType() == k14_ProjectileThingType) && ((curThing).getCell() == cell) &&
+ if (((curThing).getType() == kDMThingTypeProjectile) && ((curThing).getCell() == cell) &&
hasProjectileImpactOccurred(impactType, mapX, mapY, cell, curThing)) {
projectileDeleteEvent(curThing);
impactCount++;
@@ -374,7 +374,7 @@ void ProjExpl::projectileDeleteEvent(Thing thing) {
void ProjExpl::projectileDelete(Thing projectileThing, Thing *groupSlot, int16 mapX, int16 mapY) {
Projectile *projectile = (Projectile *)_vm->_dungeonMan->getThingData(projectileThing);
Thing projectileSlotThing = projectile->_slot;
- if (projectileSlotThing.getType() != k15_ExplosionThingType) {
+ if (projectileSlotThing.getType() != kDMThingTypeExplosion) {
if (groupSlot != NULL) {
Thing previousThing = *groupSlot;
if (previousThing == Thing::_endOfList) {
@@ -472,7 +472,7 @@ void ProjExpl::processEvents48To49(TimelineEvent *event) {
void ProjExpl::processEvent25(TimelineEvent *event) {
uint16 mapX = event->_Bu._location._mapX;
uint16 mapY = event->_Bu._location._mapY;
- Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[Thing((event->_Cu._slot)).getIndex()];
+ Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[kDMThingTypeExplosion])[Thing((event->_Cu._slot)).getIndex()];
int16 curSquareType = Square(_vm->_dungeonMan->_currMapData[mapX][mapY]).getType();
bool explosionOnPartySquare = (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (mapX == _vm->_dungeonMan->_partyMapX) && (mapY == _vm->_dungeonMan->_partyMapY);
Thing groupThing = _vm->_groupMan->groupGetThing(mapX, mapY);