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author | Strangerke | 2016-09-11 00:33:54 +0200 |
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committer | Strangerke | 2016-09-11 00:34:44 +0200 |
commit | 34d636d72e18f2b02acf14ed50addbc4e61ae15f (patch) | |
tree | f562e4043addc819e5575a5d23a519894f789138 /engines/dm/projexpl.cpp | |
parent | b8fa67bd33ba21884e9904dbea568de4c09cb8c1 (diff) | |
download | scummvm-rg350-34d636d72e18f2b02acf14ed50addbc4e61ae15f.tar.gz scummvm-rg350-34d636d72e18f2b02acf14ed50addbc4e61ae15f.tar.bz2 scummvm-rg350-34d636d72e18f2b02acf14ed50addbc4e61ae15f.zip |
DM Rename enum members in dm.h and dialog.h
Diffstat (limited to 'engines/dm/projexpl.cpp')
-rw-r--r-- | engines/dm/projexpl.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/dm/projexpl.cpp b/engines/dm/projexpl.cpp index 26d63673dc..e28b0f6bda 100644 --- a/engines/dm/projexpl.cpp +++ b/engines/dm/projexpl.cpp @@ -46,7 +46,7 @@ ProjExpl::ProjExpl(DMEngine *vm) : _vm(vm) { } void ProjExpl::createProjectile(Thing thing, int16 mapX, int16 mapY, uint16 cell, Direction dir, byte kineticEnergy, byte attack, byte stepEnergy) { - Thing projectileThing = _vm->_dungeonMan->getUnusedThing(k14_ProjectileThingType); + Thing projectileThing = _vm->_dungeonMan->getUnusedThing(kDMThingTypeProjectile); if (projectileThing == Thing::_none) /* BUG0_16 If the game cannot create a projectile thing because it has run out of such things (60 maximum) then the object being thrown/shot/launched is orphaned. If the game has run out of projectile things it will try to remove a projectile from elsewhere in the dungeon, except in an area of 11x11 squares centered around the party (to make sure the player cannot actually see the thing disappear on screen) */ return; @@ -81,7 +81,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in int16 projectileAssociatedThingType = projectileAssociatedThing.getType(); Potion *potion = nullptr; Thing explosionThing = Thing::_none; - if (projectileAssociatedThingType == k8_PotionThingType) { + if (projectileAssociatedThingType == kDMThingTypePotion) { Group *projectileAssociatedGroup = (Group *)_vm->_dungeonMan->getThingData(projectileAssociatedThing); PotionType potionType = ((Potion *)projectileAssociatedGroup)->getType(); if ((potionType == k3_PotionTypeVen) || (potionType == k19_PotionTypeFulBomb)) { @@ -91,7 +91,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in potion = (Potion *)projectileAssociatedGroup; } } - bool createExplosionOnImpact = (projectileAssociatedThingType == k15_ExplosionThingType) && (projectileAssociatedThing != Thing::_explSlime) && (projectileAssociatedThing != Thing::_explPoisonBolt); + bool createExplosionOnImpact = (projectileAssociatedThingType == kDMThingTypeExplosion) && (projectileAssociatedThing != Thing::_explSlime) && (projectileAssociatedThing != Thing::_explPoisonBolt); Thing *curGroupSlot = nullptr; int16 projectileMapX; int16 projectileMapY; @@ -127,7 +127,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in DoorInfo curDoorInfo = _vm->_dungeonMan->_currMapDoorInfo[curDoor->getType()]; if (getFlag(curDoorInfo._attributes, k0x0002_MaskDoorInfo_ProjectilesCanPassThrough)) { - if (projectileAssociatedThingType == k15_ExplosionThingType) { + if (projectileAssociatedThingType == kDMThingTypeExplosion) { if (projectileAssociatedThing.toUint16() >= Thing::_explHarmNonMaterial.toUint16()) return false; } else { @@ -137,7 +137,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in if ((projectileThingData->_attack > _vm->getRandomNumber(128)) && getFlag(associatedAllowedSlots, k0x0100_ObjectAllowedSlotPouchPassAndThroughDoors) - && ( (projectileAssociatedThingType != k10_JunkThingType) + && ( (projectileAssociatedThingType != kDMThingTypeJunk) || (iconIndex < kDMIconIndiceJunkIronKey) || (iconIndex > kDMIconIndiceJunkMasterKey) )) { @@ -181,7 +181,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in _creatureDamageOutcome = outcome; if (!createExplosionOnImpact && (outcome == k0_outcomeKilledNoCreaturesInGroup) - && (projectileAssociatedThingType == k5_WeaponThingType) + && (projectileAssociatedThingType == kDMThingTypeWeapon) && getFlag(curCreatureInfo->_attributes, k0x0400_MaskCreatureInfo_keepThrownSharpWeapon)) { Weapon *weapon = (Weapon *)_vm->_dungeonMan->getThingData(projectileAssociatedThing); WeaponType weaponType = weapon->getType(); @@ -211,7 +211,7 @@ bool ProjExpl::hasProjectileImpactOccurred(int16 impactType, int16 mapXCombo, in createExplosion(projectileAssociatedThing, explosionAttack, mapXCombo, mapYCombo, (projectileAssociatedThing == Thing::_explPoisonCloud) ? k255_CreatureTypeSingleCenteredCreature : cell); } else { uint16 soundIndex; - if ((projectileAssociatedThing).getType() == k5_WeaponThingType) + if ((projectileAssociatedThing).getType() == kDMThingTypeWeapon) soundIndex = k00_soundMETALLIC_THUD; else if (projectileAssociatedThing == Thing::_explPoisonBolt) soundIndex = k13_soundSPELL; @@ -237,8 +237,8 @@ uint16 ProjExpl::getProjectileImpactAttack(Projectile *projectile, Thing thing) uint16 kineticEnergy = projectile->_kineticEnergy; ThingType thingType = thing.getType(); uint16 attack; - if (thingType != k15_ExplosionThingType) { - if (thingType == k5_WeaponThingType) { + if (thingType != kDMThingTypeExplosion) { + if (thingType == kDMThingTypeWeapon) { WeaponInfo *weaponInfo = _vm->_dungeonMan->getWeaponInfo(thing); attack = weaponInfo->_kineticEnergy; _projectileAttackType = kDMAttackTypeBlunt; @@ -273,11 +273,11 @@ uint16 ProjExpl::getProjectileImpactAttack(Projectile *projectile, Thing thing) } void ProjExpl::createExplosion(Thing explThing, uint16 attack, uint16 mapXCombo, uint16 mapYCombo, uint16 cell) { - Thing unusedThing = _vm->_dungeonMan->getUnusedThing(k15_ExplosionThingType); + Thing unusedThing = _vm->_dungeonMan->getUnusedThing(kDMThingTypeExplosion); if (unusedThing == Thing::_none) return; - Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[(unusedThing).getIndex()]; + Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[kDMThingTypeExplosion])[(unusedThing).getIndex()]; int16 projectileTargetMapX; int16 projectileTargetMapY; uint16 projectileMapX = mapXCombo; @@ -352,7 +352,7 @@ int16 ProjExpl::projectileGetImpactCount(int16 impactType, int16 mapX, int16 map _creatureDamageOutcome = k0_outcomeKilledNoCreaturesInGroup; for (Thing curThing = _vm->_dungeonMan->getSquareFirstThing(mapX, mapY); curThing != Thing::_endOfList; ) { - if (((curThing).getType() == k14_ProjectileThingType) && ((curThing).getCell() == cell) && + if (((curThing).getType() == kDMThingTypeProjectile) && ((curThing).getCell() == cell) && hasProjectileImpactOccurred(impactType, mapX, mapY, cell, curThing)) { projectileDeleteEvent(curThing); impactCount++; @@ -374,7 +374,7 @@ void ProjExpl::projectileDeleteEvent(Thing thing) { void ProjExpl::projectileDelete(Thing projectileThing, Thing *groupSlot, int16 mapX, int16 mapY) { Projectile *projectile = (Projectile *)_vm->_dungeonMan->getThingData(projectileThing); Thing projectileSlotThing = projectile->_slot; - if (projectileSlotThing.getType() != k15_ExplosionThingType) { + if (projectileSlotThing.getType() != kDMThingTypeExplosion) { if (groupSlot != NULL) { Thing previousThing = *groupSlot; if (previousThing == Thing::_endOfList) { @@ -472,7 +472,7 @@ void ProjExpl::processEvents48To49(TimelineEvent *event) { void ProjExpl::processEvent25(TimelineEvent *event) { uint16 mapX = event->_Bu._location._mapX; uint16 mapY = event->_Bu._location._mapY; - Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[Thing((event->_Cu._slot)).getIndex()]; + Explosion *explosion = &((Explosion *)_vm->_dungeonMan->_thingData[kDMThingTypeExplosion])[Thing((event->_Cu._slot)).getIndex()]; int16 curSquareType = Square(_vm->_dungeonMan->_currMapData[mapX][mapY]).getType(); bool explosionOnPartySquare = (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (mapX == _vm->_dungeonMan->_partyMapX) && (mapY == _vm->_dungeonMan->_partyMapY); Thing groupThing = _vm->_groupMan->groupGetThing(mapX, mapY); |