diff options
author | Strangerke | 2016-08-24 08:03:55 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 64b1c4fdf11001acc442fea7367b11f45336b25f (patch) | |
tree | 2f76f550236c7064e13417fb4c8077c31fc0c2cd /engines/dm/projexpl.cpp | |
parent | 544ce3578b9c190169d85cfa9ab2c0138684b525 (diff) | |
download | scummvm-rg350-64b1c4fdf11001acc442fea7367b11f45336b25f.tar.gz scummvm-rg350-64b1c4fdf11001acc442fea7367b11f45336b25f.tar.bz2 scummvm-rg350-64b1c4fdf11001acc442fea7367b11f45336b25f.zip |
DM: Rename DungeonMan class members
Diffstat (limited to 'engines/dm/projexpl.cpp')
-rw-r--r-- | engines/dm/projexpl.cpp | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/engines/dm/projexpl.cpp b/engines/dm/projexpl.cpp index bc0c1a97e8..4fdda2ede0 100644 --- a/engines/dm/projexpl.cpp +++ b/engines/dm/projexpl.cpp @@ -52,16 +52,16 @@ void ProjExpl::f212_projectileCreate(Thing thing, int16 mapX, int16 mapY, uint16 TimelineEvent L0468_s_Event; - if ((L0466_T_ProjectileThing = _vm->_dungeonMan->f166_getUnusedThing(k14_ProjectileThingType)) == Thing::_none) { /* BUG0_16 If the game cannot create a projectile thing because it has run out of such things (60 maximum) then the object being thrown/shot/launched is orphaned. If the game has run out of projectile things it will try to remove a projectile from elsewhere in the dungeon, except in an area of 11x11 squares centered around the party (to make sure the player cannot actually see the thing disappear on screen) */ + if ((L0466_T_ProjectileThing = _vm->_dungeonMan->getUnusedThing(k14_ProjectileThingType)) == Thing::_none) { /* BUG0_16 If the game cannot create a projectile thing because it has run out of such things (60 maximum) then the object being thrown/shot/launched is orphaned. If the game has run out of projectile things it will try to remove a projectile from elsewhere in the dungeon, except in an area of 11x11 squares centered around the party (to make sure the player cannot actually see the thing disappear on screen) */ return; } L0466_T_ProjectileThing = thingWithNewCell(L0466_T_ProjectileThing, cell); - L0467_ps_Projectile = (Projectile *)_vm->_dungeonMan->f156_getThingData(L0466_T_ProjectileThing); + L0467_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(L0466_T_ProjectileThing); L0467_ps_Projectile->_slot = thing; L0467_ps_Projectile->_kineticEnergy = MIN((int16)kineticEnergy, (int16)255); L0467_ps_Projectile->_attack = attack; - _vm->_dungeonMan->f163_linkThingToList(L0466_T_ProjectileThing, Thing(0), mapX, mapY); /* Projectiles are added on the square and not 'moved' onto the square. In the case of a projectile launcher sensor, this means that the new projectile traverses the square in front of the launcher without any trouble: there is no impact if it is a wall, the projectile direction is not changed if it is a teleporter. Impacts with creatures and champions are still processed */ - setMapAndTime(L0468_s_Event._mapTime, _vm->_dungeonMan->_g272_currMapIndex, _vm->_gameTime + 1); + _vm->_dungeonMan->linkThingToList(L0466_T_ProjectileThing, Thing(0), mapX, mapY); /* Projectiles are added on the square and not 'moved' onto the square. In the case of a projectile launcher sensor, this means that the new projectile traverses the square in front of the launcher without any trouble: there is no impact if it is a wall, the projectile direction is not changed if it is a teleporter. Impacts with creatures and champions are still processed */ + setMapAndTime(L0468_s_Event._mapTime, _vm->_dungeonMan->_currMapIndex, _vm->_gameTime + 1); if (_g365_createLanucherProjectile) { L0468_s_Event._type = k49_TMEventTypeMoveProjectile; /* Launcher projectiles can impact immediately */ } else { @@ -112,13 +112,13 @@ bool ProjExpl::f217_projectileHasImpactOccurred(int16 impactType, int16 mapXComb uint16 L0511_ui_CreatureType; uint16 L0512_ui_CreatureIndex; - L0490_ps_Projectile = (Projectile *)_vm->_dungeonMan->f156_getThingData(Thing(projectileThing)); + L0490_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(Thing(projectileThing)); L0501_i_MapXCombo = mapXCombo; L0502_i_MapYCombo = mapYCombo; L0509_B_RemovePotion = false; _g364_creatureDamageOutcome = k0_outcomeKilledNoCreaturesInGroup; if ((L0510_i_ProjectileAssociatedThingType = (L0486_T_ProjectileAssociatedThing = L0490_ps_Projectile->_slot).getType()) == k8_PotionThingType) { - L0491_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(L0486_T_ProjectileAssociatedThing); + L0491_ps_Group = (Group *)_vm->_dungeonMan->getThingData(L0486_T_ProjectileAssociatedThing); switch (((Potion *)L0491_ps_Group)->getType()) { case k3_PotionTypeVen: L0498_T_ExplosionThing = Thing::_explPoisonCloud; @@ -148,8 +148,8 @@ T0217004: } switch (impactType) { case k4_DoorElemType: - AL0487_i_DoorState = Square(L0503_uc_Square = _vm->_dungeonMan->_g271_currMapData[AP0454_i_ProjectileTargetMapX][AP0455_i_ProjectileTargetMapY]).getDoorState(); - L0494_ps_Door = (Door *)_vm->_dungeonMan->f157_getSquareFirstThingData(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY); + AL0487_i_DoorState = Square(L0503_uc_Square = _vm->_dungeonMan->_currMapData[AP0454_i_ProjectileTargetMapX][AP0455_i_ProjectileTargetMapY]).getDoorState(); + L0494_ps_Door = (Door *)_vm->_dungeonMan->getSquareFirstThingData(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY); if ((AL0487_i_DoorState != k5_doorState_DESTROYED) && (L0486_T_ProjectileAssociatedThing == Thing::_explOpenDoor)) { if (L0494_ps_Door->hasButton()) { _vm->_moveSens->f268_addEvent(k10_TMEventTypeDoor, AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY, 0, k2_SensorEffToggle, _vm->_gameTime + 1); @@ -158,11 +158,11 @@ T0217004: } if ((AL0487_i_DoorState == k5_doorState_DESTROYED) || (AL0487_i_DoorState <= k1_doorState_FOURTH) || - (getFlag(_vm->_dungeonMan->_g275_currMapDoorInfo[L0494_ps_Door->getType()]._attributes, k0x0002_MaskDoorInfo_ProjectilesCanPassThrough) && + (getFlag(_vm->_dungeonMan->_currMapDoorInfo[L0494_ps_Door->getType()]._attributes, k0x0002_MaskDoorInfo_ProjectilesCanPassThrough) && ((L0510_i_ProjectileAssociatedThingType == k15_ExplosionThingType) ? (L0486_T_ProjectileAssociatedThing.toUint16() >= Thing::_explHarmNonMaterial.toUint16()) : ((L0490_ps_Projectile->_attack > _vm->getRandomNumber(128)) && - getFlag(_vm->_dungeonMan->_objectInfo[_vm->_dungeonMan->f141_getObjectInfoIndex(L0486_T_ProjectileAssociatedThing)].getAllowedSlots(), k0x0100_ObjectAllowedSlotPouchPassAndThroughDoors) + getFlag(_vm->_dungeonMan->_objectInfo[_vm->_dungeonMan->getObjectInfoIndex(L0486_T_ProjectileAssociatedThing)].getAllowedSlots(), k0x0100_ObjectAllowedSlotPouchPassAndThroughDoors) && ((L0510_i_ProjectileAssociatedThingType != k10_JunkThingType) || ((AL0487_i_IconIndex = _vm->_objectMan->f33_getIconIndex(L0486_T_ProjectileAssociatedThing)) < 0) || (!((AL0487_i_IconIndex >= k176_IconIndiceJunkIronKey) && (AL0487_i_IconIndex <= k191_IconIndiceJunkMasterKey)))) @@ -179,7 +179,7 @@ T0217004: L0489_i_ChampionAttack = L0488_i_Attack = f216_projectileGetImpactAttack(L0490_ps_Projectile, L0486_T_ProjectileAssociatedThing); break; case kM1_CreatureElemType: - L0491_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(_vm->_groupMan->f175_groupGetThing(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY)); + L0491_ps_Group = (Group *)_vm->_dungeonMan->getThingData(_vm->_groupMan->f175_groupGetThing(AP0454_i_ProjectileTargetMapX, AP0455_i_ProjectileTargetMapY)); if (!(L0512_ui_CreatureIndex = _vm->_groupMan->f176_getCreatureOrdinalInCell(L0491_ps_Group, cell))) { return false; } @@ -203,7 +203,7 @@ T0217004: (AL0487_i_Outcome == k0_outcomeKilledNoCreaturesInGroup) && (L0510_i_ProjectileAssociatedThingType == k5_WeaponThingType) && getFlag(L0493_ps_CreatureInfo->_attributes, k0x0400_MaskCreatureInfo_keepThrownSharpWeapon)) { - L0495_ps_Weapon = (Weapon *)_vm->_dungeonMan->f156_getThingData(L0486_T_ProjectileAssociatedThing); + L0495_ps_Weapon = (Weapon *)_vm->_dungeonMan->getThingData(L0486_T_ProjectileAssociatedThing); AL0487_i_WeaponType = L0495_ps_Weapon->getType(); if ((AL0487_i_WeaponType == k8_WeaponTypeDagger) || (AL0487_i_WeaponType == k27_WeaponTypeArrow) || (AL0487_i_WeaponType == k28_WeaponTypeSlayer) || (AL0487_i_WeaponType == k31_WeaponTypePoisonDart) || (AL0487_i_WeaponType == k32_WeaponTypeThrowingStar)) { L0497_pT_GroupSlot = &L0491_ps_Group->_slot; @@ -242,7 +242,7 @@ T0217044: L0492_ps_Potion->_nextThing = Thing::_none; L0490_ps_Projectile->_slot = L0498_T_ExplosionThing; } - _vm->_dungeonMan->f164_unlinkThingFromList(projectileThing, Thing(0), L0499_i_ProjectileMapX, L0500_i_ProjectileMapY); + _vm->_dungeonMan->unlinkThingFromList(projectileThing, Thing(0), L0499_i_ProjectileMapX, L0500_i_ProjectileMapY); f215_projectileDelete(projectileThing, L0497_pT_GroupSlot, L0499_i_ProjectileMapX, L0500_i_ProjectileMapY); return true; } @@ -261,13 +261,13 @@ uint16 ProjExpl::f216_projectileGetImpactAttack(Projectile* projectile, Thing th L0484_ui_KineticEnergy = projectile->_kineticEnergy; if ((AL0483_ui_ThingType = thing.getType()) != k15_ExplosionThingType) { if (AL0483_ui_ThingType == k5_WeaponThingType) { - L0485_ps_WeaponInfo = _vm->_dungeonMan->f158_getWeaponInfo(thing); + L0485_ps_WeaponInfo = _vm->_dungeonMan->getWeaponInfo(thing); AL0483_ui_Attack = L0485_ps_WeaponInfo->_kineticEnergy; _g367_projectileAttackType = k3_attackType_BLUNT; } else { AL0483_ui_Attack = _vm->getRandomNumber(4); } - AL0483_ui_Attack += _vm->_dungeonMan->f140_getObjectWeight(thing) >> 1; + AL0483_ui_Attack += _vm->_dungeonMan->getObjectWeight(thing) >> 1; } else { if (thing == Thing::_explSlime) { AL0483_ui_Attack = _vm->getRandomNumber(16); @@ -299,12 +299,12 @@ uint16 ProjExpl::f216_projectileGetImpactAttack(Projectile* projectile, Thing th void ProjExpl::f213_explosionCreate(Thing explThing, uint16 attack, uint16 mapXCombo, uint16 mapYCombo, uint16 cell) { #define AP0443_ui_ProjectileMapX mapXCombo #define AP0444_ui_ProjectileMapY mapYCombo - Thing L0473_T_Thing = _vm->_dungeonMan->f166_getUnusedThing(k15_ExplosionThingType); + Thing L0473_T_Thing = _vm->_dungeonMan->getUnusedThing(k15_ExplosionThingType); if (L0473_T_Thing == Thing::_none) { return; } - Explosion *L0470_ps_Explosion = &((Explosion *)_vm->_dungeonMan->_g284_thingData[k15_ExplosionThingType])[(L0473_T_Thing).getIndex()]; + Explosion *L0470_ps_Explosion = &((Explosion *)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[(L0473_T_Thing).getIndex()]; int16 L0474_i_ProjectileTargetMapX; int16 L0475_i_ProjectileTargetMapY; if (mapXCombo <= 255) { @@ -332,9 +332,9 @@ void ProjExpl::f213_explosionCreate(Thing explThing, uint16 attack, uint16 mapXC _vm->_sound->f064_SOUND_RequestPlay_CPSD(k13_soundSPELL, AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY, k1_soundModePlayIfPrioritized); } } - _vm->_dungeonMan->f163_linkThingToList(L0473_T_Thing, Thing(0), AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY); + _vm->_dungeonMan->linkThingToList(L0473_T_Thing, Thing(0), AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY); TimelineEvent L0476_s_Event; - setMapAndTime(L0476_s_Event._mapTime, _vm->_dungeonMan->_g272_currMapIndex, _vm->_gameTime + ((explThing == Thing::_explRebirthStep1) ? 5 : 1)); + setMapAndTime(L0476_s_Event._mapTime, _vm->_dungeonMan->_currMapIndex, _vm->_gameTime + ((explThing == Thing::_explRebirthStep1) ? 5 : 1)); L0476_s_Event._type = k25_TMEventTypeExplosion; L0476_s_Event._priority = 0; L0476_s_Event._C._slot = L0473_T_Thing.toUint16(); @@ -347,11 +347,11 @@ void ProjExpl::f213_explosionCreate(Thing explThing, uint16 attack, uint16 mapXC attack = (attack >> 1) + 1; attack += _vm->getRandomNumber(attack) + 1; if ((explThing == Thing::_explFireBall) || (attack >>= 1)) { - if ((_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex) && (AP0443_ui_ProjectileMapX == _vm->_dungeonMan->_g306_partyMapX) && (AP0444_ui_ProjectileMapY == _vm->_dungeonMan->_g307_partyMapY)) { + if ((_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (AP0443_ui_ProjectileMapX == _vm->_dungeonMan->_partyMapX) && (AP0444_ui_ProjectileMapY == _vm->_dungeonMan->_partyMapY)) { _vm->_championMan->getDamagedChampionCount(attack, k0x0001_ChampionWoundReadHand | k0x0002_ChampionWoundActionHand | k0x0004_ChampionWoundHead | k0x0008_ChampionWoundTorso | k0x0010_ChampionWoundLegs | k0x0020_ChampionWoundFeet, k1_attackType_FIRE); } else { if ((L0473_T_Thing = _vm->_groupMan->f175_groupGetThing(AP0443_ui_ProjectileMapX, AP0444_ui_ProjectileMapY)) != Thing::_endOfList) { /* ASSEMBLY_COMPILATION_DIFFERENCE jmp */ - Group *L0472_ps_Group = (Group *)_vm->_dungeonMan->f156_getThingData(L0473_T_Thing); + Group *L0472_ps_Group = (Group *)_vm->_dungeonMan->getThingData(L0473_T_Thing); CreatureInfo *L0471_ps_CreatureInfo = &g243_CreatureInfo[L0472_ps_Group->_type]; int16 L0469_i_CreatureFireResistance = L0471_ps_CreatureInfo->getFireResistance(); if (L0469_i_CreatureFireResistance != k15_immuneToFire) { @@ -376,7 +376,7 @@ int16 ProjExpl::f218_projectileGetImpactCount(int16 impactType, int16 mapX, int1 L0514_i_ImpactCount = 0; _g364_creatureDamageOutcome = k0_outcomeKilledNoCreaturesInGroup; T0218001: - L0513_T_Thing = _vm->_dungeonMan->f161_getSquareFirstThing(mapX, mapY); + L0513_T_Thing = _vm->_dungeonMan->getSquareFirstThing(mapX, mapY); while (L0513_T_Thing != Thing::_endOfList) { if (((L0513_T_Thing).getType() == k14_ProjectileThingType) && ((L0513_T_Thing).getCell() == cell) && @@ -387,7 +387,7 @@ T0218001: break; goto T0218001; } - L0513_T_Thing = _vm->_dungeonMan->f159_getNextThing(L0513_T_Thing); + L0513_T_Thing = _vm->_dungeonMan->getNextThing(L0513_T_Thing); } return L0514_i_ImpactCount; } @@ -396,22 +396,22 @@ void ProjExpl::f214_projectileDeleteEvent(Thing thing) { Projectile* L0477_ps_Projectile; - L0477_ps_Projectile = (Projectile *)_vm->_dungeonMan->f156_getThingData(thing); + L0477_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(thing); _vm->_timeline->f237_deleteEvent(L0477_ps_Projectile->_eventIndex); } void ProjExpl::f215_projectileDelete(Thing projectileThing, Thing* groupSlot, int16 mapX, int16 mapY) { - Projectile *L0480_ps_Projectile = (Projectile *)_vm->_dungeonMan->f156_getThingData(projectileThing); + Projectile *L0480_ps_Projectile = (Projectile *)_vm->_dungeonMan->getThingData(projectileThing); Thing L0479_T_Thing = L0480_ps_Projectile->_slot; if (L0479_T_Thing.getType() != k15_ExplosionThingType) { if (groupSlot != NULL) { Thing L0478_T_PreviousThing = *groupSlot; if (L0478_T_PreviousThing == Thing::_endOfList) { - Thing *L0481_ps_Generic = (Thing *)_vm->_dungeonMan->f156_getThingData(L0479_T_Thing); + Thing *L0481_ps_Generic = (Thing *)_vm->_dungeonMan->getThingData(L0479_T_Thing); *L0481_ps_Generic = Thing::_endOfList; *groupSlot = L0479_T_Thing; } else { - _vm->_dungeonMan->f163_linkThingToList(L0479_T_Thing, L0478_T_PreviousThing, kM1_MapXNotOnASquare, 0); + _vm->_dungeonMan->linkThingToList(L0479_T_Thing, L0478_T_PreviousThing, kM1_MapXNotOnASquare, 0); } } else { _vm->_moveSens->f267_getMoveResult(Thing((L0479_T_Thing).getTypeAndIndex() | getFlag(projectileThing.toUint16(), 0xC)), -2, 0, mapX, mapY); @@ -440,21 +440,21 @@ void ProjExpl::f219_processEvents48To49_projectile(TimelineEvent* event) { L0527_s_Event = *event; L0519_ps_Event = &L0527_s_Event; - L0520_ps_Projectile = (Projectile*)_vm->_dungeonMan->f156_getThingData(L0521_T_ProjectileThing = L0515_T_ProjectileThingNewCell = Thing(L0519_ps_Event->_B._slot)); + L0520_ps_Projectile = (Projectile*)_vm->_dungeonMan->getThingData(L0521_T_ProjectileThing = L0515_T_ProjectileThingNewCell = Thing(L0519_ps_Event->_B._slot)); L0523_i_DestinationMapX = L0519_ps_Event->_C._projectile.getMapX(); L0524_i_DestinationMapY = L0519_ps_Event->_C._projectile.getMapY(); if (L0519_ps_Event->_type == k48_TMEventTypeMoveProjectileIgnoreImpacts) { L0519_ps_Event->_type = k49_TMEventTypeMoveProjectile; } else { L0518_ui_Cell = (L0515_T_ProjectileThingNewCell).getCell(); - if ((_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex) && (L0523_i_DestinationMapX == _vm->_dungeonMan->_g306_partyMapX) && (L0524_i_DestinationMapY == _vm->_dungeonMan->_g307_partyMapY) && f217_projectileHasImpactOccurred(kM2_ChampionElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0515_T_ProjectileThingNewCell)) { + if ((_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (L0523_i_DestinationMapX == _vm->_dungeonMan->_partyMapX) && (L0524_i_DestinationMapY == _vm->_dungeonMan->_partyMapY) && f217_projectileHasImpactOccurred(kM2_ChampionElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0515_T_ProjectileThingNewCell)) { return; } if ((_vm->_groupMan->f175_groupGetThing(L0523_i_DestinationMapX, L0524_i_DestinationMapY) != Thing::_endOfList) && f217_projectileHasImpactOccurred(kM1_CreatureElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0521_T_ProjectileThing)) { return; } if (L0520_ps_Projectile->_kineticEnergy <= (AL0516_ui_StepEnergy = L0519_ps_Event->_C._projectile.getStepEnergy())) { - _vm->_dungeonMan->f164_unlinkThingFromList(L0515_T_ProjectileThingNewCell = L0521_T_ProjectileThing, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); + _vm->_dungeonMan->unlinkThingFromList(L0515_T_ProjectileThingNewCell = L0521_T_ProjectileThing, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); f215_projectileDelete(L0515_T_ProjectileThingNewCell, NULL, L0523_i_DestinationMapX, L0524_i_DestinationMapY); return; } @@ -473,10 +473,10 @@ void ProjExpl::f219_processEvents48To49_projectile(TimelineEvent* event) { L0525_i_SourceMapX = L0523_i_DestinationMapX; L0526_i_SourceMapY = L0524_i_DestinationMapY; L0523_i_DestinationMapX += _vm->_dirIntoStepCountEast[L0517_ui_ProjectileDirection], L0524_i_DestinationMapY += _vm->_dirIntoStepCountNorth[L0517_ui_ProjectileDirection]; - AL0516_ui_Square = _vm->_dungeonMan->f151_getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY).toByte(); + AL0516_ui_Square = _vm->_dungeonMan->getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY).toByte(); if ((Square(AL0516_ui_Square).getType() == k0_WallElemType) || ((Square(AL0516_ui_Square).getType() == k6_FakeWallElemType) && !getFlag(AL0516_ui_Square, (k0x0001_FakeWallImaginary | k0x0004_FakeWallOpen))) || - ((Square(AL0516_ui_Square).getType() == k3_StairsElemType) && (Square(_vm->_dungeonMan->_g271_currMapData[L0525_i_SourceMapX][L0526_i_SourceMapY]).getType() == k3_StairsElemType))) { + ((Square(AL0516_ui_Square).getType() == k3_StairsElemType) && (Square(_vm->_dungeonMan->_currMapData[L0525_i_SourceMapX][L0526_i_SourceMapY]).getType() == k3_StairsElemType))) { if (f217_projectileHasImpactOccurred(Square(AL0516_ui_Square).getType(), L0525_i_SourceMapX, L0526_i_SourceMapY, L0518_ui_Cell, L0515_T_ProjectileThingNewCell)) { return; } @@ -496,13 +496,13 @@ void ProjExpl::f219_processEvents48To49_projectile(TimelineEvent* event) { L0515_T_ProjectileThingNewCell = thingWithNewCell(L0515_T_ProjectileThingNewCell, _vm->_moveSens->_g401_moveResultCell); M31_setMap(L0519_ps_Event->_mapTime, _vm->_moveSens->_g399_moveResultMapIndex); } else { - if ((Square(_vm->_dungeonMan->f151_getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY)).getType() == k4_DoorElemType) && f217_projectileHasImpactOccurred(k4_DoorElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0521_T_ProjectileThing)) { + if ((Square(_vm->_dungeonMan->getSquare(L0523_i_DestinationMapX, L0524_i_DestinationMapY)).getType() == k4_DoorElemType) && f217_projectileHasImpactOccurred(k4_DoorElemType, L0523_i_DestinationMapX, L0524_i_DestinationMapY, L0518_ui_Cell, L0521_T_ProjectileThing)) { return; } - _vm->_dungeonMan->f164_unlinkThingFromList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); - _vm->_dungeonMan->f163_linkThingToList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); + _vm->_dungeonMan->unlinkThingFromList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); + _vm->_dungeonMan->linkThingToList(L0515_T_ProjectileThingNewCell, Thing(0), L0523_i_DestinationMapX, L0524_i_DestinationMapY); } - L0519_ps_Event->_mapTime += (_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex) ? 1 : 3; + L0519_ps_Event->_mapTime += (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) ? 1 : 3; //Strangerke: CHECKME: Maybe we should keep that piece of code too as it sounds like it's fixing a weird behavior of projectiles on different maps #ifdef COMPILE42_CSB20EN_CSB21EN /* CHANGE7_20_IMPROVEMENT Projectiles now move at the same speed on all maps instead of moving slower on maps other than the party map */ L0519_ps_Event->Map_Time++; @@ -531,11 +531,11 @@ void ProjExpl::f220_explosionProcessEvent25_explosion(TimelineEvent* event) { L0528_ui_MapX = event->_B._location._mapX; L0529_ui_MapY = event->_B._location._mapY; - L0532_ps_Explosion = &((Explosion*)_vm->_dungeonMan->_g284_thingData[k15_ExplosionThingType])[Thing((event->_C._slot)).getIndex()]; - AL0531_i_SquareType = Square(_vm->_dungeonMan->_g271_currMapData[L0528_ui_MapX][L0529_ui_MapY]).getType(); - L0538_B_ExplosionOnPartySquare = (_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex) && (L0528_ui_MapX == _vm->_dungeonMan->_g306_partyMapX) && (L0529_ui_MapY == _vm->_dungeonMan->_g307_partyMapY); + L0532_ps_Explosion = &((Explosion*)_vm->_dungeonMan->_thingData[k15_ExplosionThingType])[Thing((event->_C._slot)).getIndex()]; + AL0531_i_SquareType = Square(_vm->_dungeonMan->_currMapData[L0528_ui_MapX][L0529_ui_MapY]).getType(); + L0538_B_ExplosionOnPartySquare = (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex) && (L0528_ui_MapX == _vm->_dungeonMan->_partyMapX) && (L0529_ui_MapY == _vm->_dungeonMan->_partyMapY); if ((L0535_T_GroupThing = _vm->_groupMan->f175_groupGetThing(L0528_ui_MapX, L0529_ui_MapY)) != Thing::_endOfList) { - L0533_ps_Group = (Group*)_vm->_dungeonMan->f156_getThingData(L0535_T_GroupThing); + L0533_ps_Group = (Group*)_vm->_dungeonMan->getThingData(L0535_T_GroupThing); L0534_ps_CreatureInfo = &g243_CreatureInfo[AL0537_ui_CreatureType = L0533_ps_Group->_type]; } if ((L0536_T_ExplosionThing = Thing(Thing::_firstExplosion.toUint16() + L0532_ps_Explosion->getType())) == Thing::_explPoisonCloud) { @@ -557,7 +557,7 @@ void ProjExpl::f220_explosionProcessEvent25_explosion(TimelineEvent* event) { break; case 0xFF83: if ((L0535_T_GroupThing != Thing::_endOfList) && getFlag(L0534_ps_CreatureInfo->_attributes, k0x0040_MaskCreatureInfo_nonMaterial)) { - if ((AL0537_ui_CreatureType == k19_CreatureTypeMaterializerZytaz) && (_vm->_dungeonMan->_g272_currMapIndex == _vm->_dungeonMan->_g309_partyMapIndex)) { /* ASSEMBLY_COMPILATION_DIFFERENCE jmp */ + if ((AL0537_ui_CreatureType == k19_CreatureTypeMaterializerZytaz) && (_vm->_dungeonMan->_currMapIndex == _vm->_dungeonMan->_partyMapIndex)) { /* ASSEMBLY_COMPILATION_DIFFERENCE jmp */ L0530_i_Attack -= (AL0537_ui_NonMaterialAdditionalAttack = L0530_i_Attack >> 3); AL0537_ui_NonMaterialAdditionalAttack <<= 1; AL0537_ui_NonMaterialAdditionalAttack++; @@ -599,7 +599,7 @@ T0220026: return; } } - _vm->_dungeonMan->f164_unlinkThingFromList(Thing(event->_C._slot), Thing(0), L0528_ui_MapX, L0529_ui_MapY); + _vm->_dungeonMan->unlinkThingFromList(Thing(event->_C._slot), Thing(0), L0528_ui_MapX, L0529_ui_MapY); L0532_ps_Explosion->setNextThing(Thing::_none); } } |