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author | Bendegúz Nagy | 2016-08-23 15:39:05 +0200 |
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committer | Bendegúz Nagy | 2016-08-26 23:02:22 +0200 |
commit | 2bdabc3b7afe9ba857bfc2be7ac638a566d09bf4 (patch) | |
tree | b2717c0e92cc1260d0f08e5dd428409ed7f904b2 /engines/dm/sounds.h | |
parent | 2199f879bdcd27806e304782423e2b3e838d6bbc (diff) | |
download | scummvm-rg350-2bdabc3b7afe9ba857bfc2be7ac638a566d09bf4.tar.gz scummvm-rg350-2bdabc3b7afe9ba857bfc2be7ac638a566d09bf4.tar.bz2 scummvm-rg350-2bdabc3b7afe9ba857bfc2be7ac638a566d09bf4.zip |
DM: Add target and original platform to save files
Diffstat (limited to 'engines/dm/sounds.h')
-rw-r--r-- | engines/dm/sounds.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dm/sounds.h b/engines/dm/sounds.h index 8dfb3afa6c..adbc019027 100644 --- a/engines/dm/sounds.h +++ b/engines/dm/sounds.h @@ -68,7 +68,7 @@ protected: public: virtual ~SoundMan(); - static SoundMan *getSoundMan(DMEngine *vm, const ADGameDescription *gameVersion); + static SoundMan *getSoundMan(DMEngine *vm, const DMADGameDescription *gameVersion); SoundData _gK24_soundData[k34_D13_soundCount]; // @ K0024_as_SoundData Common::Queue<PendingSound> _pendingSounds; |