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authorStrangerke2016-09-09 07:12:36 +0200
committerStrangerke2016-09-09 07:12:36 +0200
commit1b482a1e129b2bf00f49a9c4ef5c8d84470be1af (patch)
treefa9cda092a19e49647a092c38900fc5d5dbdaa5a /engines/dm/timeline.cpp
parentb365338293ab1bbad4deef5f2979639f360d77db (diff)
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DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionStatisticType, ChampionStatisticValue
Diffstat (limited to 'engines/dm/timeline.cpp')
-rw-r--r--engines/dm/timeline.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/dm/timeline.cpp b/engines/dm/timeline.cpp
index 9100f9b856..234881eb9f 100644
--- a/engines/dm/timeline.cpp
+++ b/engines/dm/timeline.cpp
@@ -333,7 +333,7 @@ void Timeline::processTimeline() {
break;
case k72_TMEventTypeChampionShield:
_vm->_championMan->_champions[newEvent._priority]._shieldDefense -= newEvent._B._defense;
- setFlag(_vm->_championMan->_champions[newEvent._priority]._attributes, k0x1000_ChampionAttributeStatusBox);
+ setFlag(_vm->_championMan->_champions[newEvent._priority]._attributes, kDMChampionAttributeStatusBox);
_vm->_championMan->drawChampionState((ChampionIndex)newEvent._priority);
break;
case k73_TMEventTypeThievesEye:
@@ -400,7 +400,7 @@ void Timeline::processEventDoorAnimation(TimelineEvent *event) {
// Strangerke
// Original bug fixed - A closing horizontal door wounds champions to the head instead of to the hands. Missing parenthesis in the condition cause all doors to wound the head in addition to the torso
// See BUG0_78
- int16 wounds = k0x0008_ChampionWoundTorso | (verticalDoorFl ? k0x0004_ChampionWoundHead : k0x0001_ChampionWoundReadHand | k0x0002_ChampionWoundActionHand);
+ int16 wounds = kDMChampionWoundTorso | (verticalDoorFl ? kDMChampionWoundHead : kDMChampionWoundReadHand | kDMChampionWoundActionHand);
if (_vm->_championMan->getDamagedChampionCount(5, wounds, k2_attackType_SELF))
_vm->_sound->requestPlay(k18_soundPARTY_DAMAGED, mapX, mapY, k1_soundModePlayIfPrioritized);
}
@@ -815,7 +815,7 @@ void Timeline::procesEventEnableGroupGenerator(TimelineEvent *event) {
void Timeline::processEventEnableChampionAction(uint16 champIndex) {
Champion *curChampion = &_vm->_championMan->_champions[champIndex];
curChampion->_enableActionEventIndex = -1;
- clearFlag(curChampion->_attributes, k0x0008_ChampionAttributeDisableAction);
+ clearFlag(curChampion->_attributes, kDMChampionAttributeDisableAction);
if (curChampion->_actionIndex != k255_ChampionActionNone) {
curChampion->_actionDefense -= _actionDefense[curChampion->_actionDefense];
}
@@ -832,7 +832,7 @@ void Timeline::processEventEnableChampionAction(uint16 champIndex) {
}
}
}
- setFlag(curChampion->_attributes, k0x8000_ChampionAttributeActionHand);
+ setFlag(curChampion->_attributes, kDMChampionAttributeActionHand);
_vm->_championMan->drawChampionState((ChampionIndex)champIndex);
}
curChampion->_actionIndex = k255_ChampionActionNone;
@@ -872,7 +872,7 @@ void Timeline::processEventHideDamageReceived(uint16 champIndex) {
_vm->_inventoryMan->drawStatusBoxPortrait((ChampionIndex)champIndex);
_vm->_eventMan->hideMouse();
} else {
- setFlag(curChampion->_attributes, k0x0080_ChampionAttributeNameTitle);
+ setFlag(curChampion->_attributes, kDMChampionAttributeNameTitle);
_vm->_championMan->drawChampionState((ChampionIndex)champIndex);
}
}
@@ -904,8 +904,8 @@ void Timeline::processEventLight(TimelineEvent *event) {
}
void Timeline::refreshAllChampionStatusBoxes() {
- for (uint16 idx = k0_ChampionFirst; idx < _vm->_championMan->_partyChampionCount; idx++)
- setFlag(_vm->_championMan->_champions[idx]._attributes, k0x1000_ChampionAttributeStatusBox);
+ for (uint16 idx = kDMChampionFirst; idx < _vm->_championMan->_partyChampionCount; idx++)
+ setFlag(_vm->_championMan->_champions[idx]._attributes, kDMChampionAttributeStatusBox);
_vm->_championMan->drawAllChampionStates();
}