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authorStrangerke2016-09-19 00:17:36 +0200
committerStrangerke2016-09-19 00:17:36 +0200
commit4a8c8a53bd5095723883ff52e3b3cf4fb231558c (patch)
tree23b006e47d5dfa485608ce24f5637040ab15b5fa /engines/dm/timeline.cpp
parent383cc850b99cc7b2ed30e9fde9bbf77a128f0e6d (diff)
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DM: Rename members of SoundIndex
Diffstat (limited to 'engines/dm/timeline.cpp')
-rw-r--r--engines/dm/timeline.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/dm/timeline.cpp b/engines/dm/timeline.cpp
index 10c3aa07c6..aed99ac923 100644
--- a/engines/dm/timeline.cpp
+++ b/engines/dm/timeline.cpp
@@ -402,7 +402,7 @@ void Timeline::processEventDoorAnimation(TimelineEvent *event) {
// See BUG0_78
int16 wounds = kDMWoundTorso | (verticalDoorFl ? kDMWoundHead : kDMWoundReadHand | kDMWoundActionHand);
if (_vm->_championMan->getDamagedChampionCount(5, wounds, kDMAttackTypeSelf))
- _vm->_sound->requestPlay(k18_soundPARTY_DAMAGED, mapX, mapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexPartyDamaged, mapX, mapY, kDMSoundModePlayIfPrioritized);
}
event->_mapTime++;
addEventGetEventIndex(event);
@@ -418,7 +418,7 @@ void Timeline::processEventDoorAnimation(TimelineEvent *event) {
int16 nextState = doorState - 1;
doorState = (doorState == kDMDoorStateOpen) ? kDMDoorStateOpen : (DoorState) nextState;
curSquare->setDoorState(doorState);
- _vm->_sound->requestPlay(k04_soundWOODEN_THUD_ATTACK_TROLIN_ANTMAN_STONE_GOLEM, mapX, mapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexWoodenThudAttackTrolinAntmanStoneGolem, mapX, mapY, kDMSoundModePlayIfPrioritized);
event->_mapTime++;
addEventGetEventIndex(event);
return;
@@ -435,7 +435,7 @@ void Timeline::processEventDoorAnimation(TimelineEvent *event) {
int16 prevDoorEffect = doorState - 1;
doorState = (DoorState) ((sensorEffect == kDMSensorEffectSet) ? prevDoorEffect : nextDoorEffect);
curSquare->setDoorState(doorState);
- _vm->_sound->requestPlay(k02_soundDOOR_RATTLE, mapX, mapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexDoorRattle, mapX, mapY, kDMSoundModePlayIfPrioritized);
if (sensorEffect == kDMSensorEffectSet) {
if (doorState == kDMDoorStateOpen)
@@ -736,7 +736,7 @@ void Timeline::processEventSquareCorridor(TimelineEvent *event) {
_vm->_groupMan->groupGetGenerated((CreatureType)curSensor->getData(), healthMultiplier, creatureCount, (Direction)_vm->getRandomNumber(4), mapX, mapY);
if (curSensor->getAttrAudibleA())
- _vm->_sound->requestPlay(k17_soundBUZZ, mapX, mapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexBuzz, mapX, mapY, kDMSoundModePlayIfPrioritized);
if (curSensor->getAttrOnlyOnce())
curSensor->setTypeDisabled();
@@ -771,7 +771,7 @@ void Timeline::processEventsMoveGroup(TimelineEvent *event) {
T0252001:
if (((_vm->_dungeonMan->_currMapIndex != _vm->_dungeonMan->_partyMapIndex) || (mapX != _vm->_dungeonMan->_partyMapX) || (mapY != _vm->_dungeonMan->_partyMapY)) && (_vm->_groupMan->groupGetThing(mapX, mapY) == Thing::_endOfList)) { /* BUG0_24 Lord Chaos may teleport into one of the Black Flames and become invisible until the Black Flame is killed. In this case, _vm->_groupMan->f175_groupGetThing returns the Black Flame thing and the Lord Chaos thing is not moved into the dungeon until the Black Flame is killed */
if (event->_type == k61_TMEventTypeMoveGroupAudible)
- _vm->_sound->requestPlay(k17_soundBUZZ, mapX, mapY, kDMSoundModePlayIfPrioritized);
+ _vm->_sound->requestPlay(kDMSoundIndexBuzz, mapX, mapY, kDMSoundModePlayIfPrioritized);
_vm->_moveSens->getMoveResult(Thing(event->_Cu._slot), kDMMapXNotOnASquare, 0, mapX, mapY);
} else {