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author | Strangerke | 2016-09-08 06:47:56 +0200 |
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committer | Strangerke | 2016-09-08 06:47:56 +0200 |
commit | ebc0dbe8b8bca99c9dfa4858a61754126e989df2 (patch) | |
tree | 7f837c8a14cfa0419011f680aa53719aa66a871c /engines/dm/timeline.h | |
parent | f18013db6546fef51dcc096e08b770cbe8fbf1a4 (diff) | |
download | scummvm-rg350-ebc0dbe8b8bca99c9dfa4858a61754126e989df2.tar.gz scummvm-rg350-ebc0dbe8b8bca99c9dfa4858a61754126e989df2.tar.bz2 scummvm-rg350-ebc0dbe8b8bca99c9dfa4858a61754126e989df2.zip |
DM: Check the style used for the pointers in Timeline, more renaming
Diffstat (limited to 'engines/dm/timeline.h')
-rw-r--r-- | engines/dm/timeline.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/engines/dm/timeline.h b/engines/dm/timeline.h index 3f87ae24ed..727ed14c8f 100644 --- a/engines/dm/timeline.h +++ b/engines/dm/timeline.h @@ -34,7 +34,7 @@ namespace DM { class Champion; class Sensor; - /* Event types */ +/* Event types */ enum TimelineEventType { /* Used when a creature in a group was damaged or killed by a Poison Cloud or by a closing door or if Lord Chaos is surrounded by = 3, Fluxcages */ kM3_TMEventTypeCreateReactionEvent29DangerOnSquare = -3, // @ CM3_EVENT_CREATE_REACTION_EVENT_29_DANGER_ON_SQUARE @@ -95,6 +95,9 @@ k82_TMEventTypeMagicMap_C82 = 82, // @ C82_EVENT_MAGIC_MAP k83_TMEventTypeMagicMap_C83 = 83 // @ C83_EVENT_MAGIC_MAP }; +#define k0x0007_generatedCreatureCount 0x0007 // @ MASK0x0007_GENERATED_CREATURE_COUNT +#define k0x0008_randomizeGeneratedCreatureCount 0x0008 // @ MASK0x0008_RANDOMIZE_GENERATED_CREATURE_COUNT + class TimelineEvent { public: int32 _mapTime; @@ -177,8 +180,7 @@ public: void processEventsMoveGroup(TimelineEvent *event); // @ F0252_TIMELINE_ProcessEvents60to61_MoveGroup void procesEventEnableGroupGenerator(TimelineEvent *event); // @ F0246_TIMELINE_ProcessEvent65_EnableGroupGenerator void processEventEnableChampionAction(uint16 champIndex); // @ F0253_TIMELINE_ProcessEvent11Part1_EnableChampionAction - void processEventMoveWeaponFromQuiverToSlot(uint16 champIndex, - uint16 slotIndex);// @ F0259_TIMELINE_ProcessEvent11Part2_MoveWeaponFromQuiverToSlot + void processEventMoveWeaponFromQuiverToSlot(uint16 champIndex, uint16 slotIndex);// @ F0259_TIMELINE_ProcessEvent11Part2_MoveWeaponFromQuiverToSlot bool hasWeaponMovedSlot(int16 champIndex, Champion *champ, uint16 sourceSlotIndex, int16 destSlotIndex); // @ F0258_TIMELINE_HasWeaponMovedToSlot void processEventHideDamageReceived(uint16 champIndex); // @ F0254_TIMELINE_ProcessEvent12_HideDamageReceived @@ -187,8 +189,8 @@ public: void processEventViAltarRebirth(TimelineEvent *event); // @ F0255_TIMELINE_ProcessEvent13_ViAltarRebirth void saveEventsPart(Common::OutSaveFile *file); void saveTimelinePart(Common::OutSaveFile *file); - void loadEventsPart(Common::InSaveFile* file); - void loadTimelinePart(Common::InSaveFile* file); + void loadEventsPart(Common::InSaveFile *file); + void loadTimelinePart(Common::InSaveFile *file); signed char _actionDefense[44]; // @ G0495_ac_Graphic560_ActionDefense |