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author | Strangerke | 2016-09-04 00:01:16 +0200 |
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committer | Strangerke | 2016-09-04 00:01:16 +0200 |
commit | 3ecc98e83203b70378adef1efe572ec436e4343a (patch) | |
tree | 305e6198d7a9616db67945d19f6b0eb05d2fc770 /engines/dm | |
parent | e4863c0c7357e7f0fff0776018843acd6656c4d0 (diff) | |
download | scummvm-rg350-3ecc98e83203b70378adef1efe572ec436e4343a.tar.gz scummvm-rg350-3ecc98e83203b70378adef1efe572ec436e4343a.tar.bz2 scummvm-rg350-3ecc98e83203b70378adef1efe572ec436e4343a.zip |
DM: Change savegame signature to DM21 instead of DMDM. That breaks savegames compatibility.
Diffstat (limited to 'engines/dm')
-rw-r--r-- | engines/dm/loadsave.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp index c6f1b21487..5feb484523 100644 --- a/engines/dm/loadsave.cpp +++ b/engines/dm/loadsave.cpp @@ -252,7 +252,7 @@ Common::String DMEngine::getSavefileName(uint16 slot) { return Common::String::format("%s.%03u", _targetName.c_str(), slot); } -#define SAVEGAME_ID MKTAG('D', 'M', 'D', 'M') +#define SAVEGAME_ID MKTAG('D', 'M', '2', '1') #define SAVEGAME_VERSION 1 void DMEngine::writeSaveGameHeader(Common::OutSaveFile *out, const Common::String& saveName) { |