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author | Denis Kasak | 2009-06-08 22:18:52 +0000 |
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committer | Denis Kasak | 2009-06-08 22:18:52 +0000 |
commit | 39a8c71f776254b272e68a36fa5355293c0ae5f9 (patch) | |
tree | 4022a2900177414291fc8e5d947ff0ab1fc4cf2f /engines/draci/barchive.h | |
parent | cfae0162008fb27dfd8e0e6c8aeab1721974c562 (diff) | |
download | scummvm-rg350-39a8c71f776254b272e68a36fa5355293c0ae5f9.tar.gz scummvm-rg350-39a8c71f776254b272e68a36fa5355293c0ae5f9.tar.bz2 scummvm-rg350-39a8c71f776254b272e68a36fa5355293c0ae5f9.zip |
Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary GPL disassembler)
svn-id: r41390
Diffstat (limited to 'engines/draci/barchive.h')
-rw-r--r-- | engines/draci/barchive.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/engines/draci/barchive.h b/engines/draci/barchive.h new file mode 100644 index 0000000000..0a0ecc832b --- /dev/null +++ b/engines/draci/barchive.h @@ -0,0 +1,76 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BARCHIVE_H +#define BARCHIVE_H + +#include "common/str.h" + +namespace Draci { + +/** + * Represents individual files inside the archive + */ + +struct BAFile { + uint16 _length; + uint32 _offset; //!< Offset of file inside archive + byte *_data; + byte _crc; + + void closeFile(void) { //!< Releases the file data (for memory considerations) + delete _data; + _data = NULL; + } +}; + +class BArchive { +public: + BArchive() : _files(NULL), _fileCount(0) {} + BArchive(Common::String &path) : _files(NULL), _fileCount(0) { openArchive(path); } + ~BArchive() { closeArchive(); } + + void openArchive(const Common::String &path); + void closeArchive(void); + uint16 size() const { return _fileCount; } + + BAFile *operator[](unsigned int i) const; + +private: + // Archive header data + static const char _magicNumber[]; + static const unsigned int _archiveHeaderSize = 10; + + // File stream header data + static const unsigned int _fileHeaderSize = 6; + + Common::String _path; //!< Path to file + BAFile *_files; //!< Internal array of files + uint16 _fileCount; //!< Number of files in archive +}; + +} // End of namespace Draci + +#endif // BARCHIVE_H |