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authorDenis Kasak2009-06-22 20:13:25 +0000
committerDenis Kasak2009-06-22 20:13:25 +0000
commitf5e39fa61d9a2ca46010c37701bd11547e3aa27f (patch)
tree91de8cfe2d6fb1755cc625df8be0fe88fdc12382 /engines/draci/font.h
parent8c3e1b0e8dd66e5c8eaa87f405a2d940c9e858ec (diff)
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* Expanded docs for the Sprite class
* Added Surface and Screen docs * Small documentation fixes svn-id: r41779
Diffstat (limited to 'engines/draci/font.h')
-rw-r--r--engines/draci/font.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/draci/font.h b/engines/draci/font.h
index 3853e92eaa..a805a99016 100644
--- a/engines/draci/font.h
+++ b/engines/draci/font.h
@@ -37,7 +37,7 @@ extern const Common::String kFontBig;
* Default font colours. They all seem to remain constant except for the
* first one which varies depending on the character speaking.
* kOverFontColour is set to transparent.
- * TODO: Find out what kFontColour1 should actually be when the game starts
+ * TODO: Find out what kFontColour1 should actually be when the game starts
*/
enum {
kFontColour1 = 2, kFontColour2 = 0,