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author | Strangerke | 2013-11-24 02:00:21 +0100 |
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committer | Strangerke | 2013-11-24 02:00:21 +0100 |
commit | aa2371c3d8749e4a552ee88c0a36e45e88b0e9ba (patch) | |
tree | 1a30a85bd92cb9b8dada623dac4219d7e25219ea /engines/draci/game.cpp | |
parent | d949a60dd85f0c2d0674910552ff56e690ef9b60 (diff) | |
download | scummvm-rg350-aa2371c3d8749e4a552ee88c0a36e45e88b0e9ba.tar.gz scummvm-rg350-aa2371c3d8749e4a552ee88c0a36e45e88b0e9ba.tar.bz2 scummvm-rg350-aa2371c3d8749e4a552ee88c0a36e45e88b0e9ba.zip |
DRACI: Janitorial - Fix spacing errors
Diffstat (limited to 'engines/draci/game.cpp')
-rw-r--r-- | engines/draci/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index a5c8aa867f..009f1bb3d2 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -1410,7 +1410,7 @@ void Game::enterNewRoom() { // for the dragon in the persons array if (_newRoom == _info._mapRoom) { _persons[kDragonObject]._x = 160; - _persons[kDragonObject]._y = 0; + _persons[kDragonObject]._y = 0; } // Set the appropriate loop status before loading the room |