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author | Denis Kasak | 2009-07-04 18:35:08 +0000 |
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committer | Denis Kasak | 2009-07-04 18:35:08 +0000 |
commit | b96b4344468f1ba4214574bc1854e47f62501e76 (patch) | |
tree | 6ea1898f6d30809878f085323a7fbfdd2a66c7fc /engines/draci/game.cpp | |
parent | a06509f3c255b89c322975fcfcc620735789122b (diff) | |
download | scummvm-rg350-b96b4344468f1ba4214574bc1854e47f62501e76.tar.gz scummvm-rg350-b96b4344468f1ba4214574bc1854e47f62501e76.tar.bz2 scummvm-rg350-b96b4344468f1ba4214574bc1854e47f62501e76.zip |
* Added Game::init() and moved some functionality from Game::Game to it (loading objects, changing rooms)
* Made Game::load*(), Game::getObject() and Game::changeRoom() methods public
* Stopped specifying Z coordinate when creating some Sprites (which I forgot in my previous commit)
svn-id: r42101
Diffstat (limited to 'engines/draci/game.cpp')
-rw-r--r-- | engines/draci/game.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index 05cc0e6636..be29cf9fda 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -131,7 +131,9 @@ Game::Game(DraciEngine *vm) : _vm(vm) { assert(numPersons == _info->_numPersons); assert(numVariables == _info->_numVariables); assert(numObjects == _info->_numObjects); +} +void Game::init() { loadObject(0); _vm->_script->run(getObject(0)->_program, getObject(0)->_init); @@ -202,7 +204,7 @@ int Game::loadAnimation(uint animNum) { BAFile *spriteFile = _vm->_spritesArchive->getFile(spriteNum); - Sprite *sp = new Sprite(spriteFile->_data, spriteFile->_length, x, y, 1, true); + Sprite *sp = new Sprite(spriteFile->_data, spriteFile->_length, x, y, true); if (mirror) sp->setMirrorOn(); @@ -275,7 +277,7 @@ void Game::loadOverlays() { z = overlayReader.readByte(); overlayFile = _vm->_overlaysArchive->getFile(num); - Sprite *sp = new Sprite(overlayFile->_data, overlayFile->_length, x, y, z, true); + Sprite *sp = new Sprite(overlayFile->_data, overlayFile->_length, x, y, true); _vm->_anims->addOverlay(sp, z); } |