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author | Robert Špalek | 2009-10-13 05:38:45 +0000 |
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committer | Robert Špalek | 2009-10-13 05:38:45 +0000 |
commit | baec8c2421c30ebee00c0e0e97de8beba3a9fc2a (patch) | |
tree | d53d3c7e094a941af1ab685d671c97fccf278db0 /engines/draci/game.cpp | |
parent | 7c311057c10f876cbe5053fac1943917766ae0f0 (diff) | |
download | scummvm-rg350-baec8c2421c30ebee00c0e0e97de8beba3a9fc2a.tar.gz scummvm-rg350-baec8c2421c30ebee00c0e0e97de8beba3a9fc2a.tar.bz2 scummvm-rg350-baec8c2421c30ebee00c0e0e97de8beba3a9fc2a.zip |
Set all sound/subtitle-related parameters from ConfMan.
Made it intelligent so that when, for example, the dubbing file doesn't exist,
we don't fail, but instead always show subtitles even if the GUI settings
says dubbing only, etc.
svn-id: r45002
Diffstat (limited to 'engines/draci/game.cpp')
-rw-r--r-- | engines/draci/game.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index a9cf42c73b..1694d81cf0 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -1506,6 +1506,10 @@ void Game::setSpeechTiming(uint tick, uint duration) { _speechDuration = duration; } +void Game::shiftSpeechTick(int delta) { + _speechTick += delta; +} + int Game::getEscRoom() const { return _currentRoom._escRoom; } |