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author | Denis Kasak | 2009-07-30 03:43:44 +0000 |
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committer | Denis Kasak | 2009-07-30 03:43:44 +0000 |
commit | 167b6da23050a60ee0d56c6b435c3c1bbb159d8a (patch) | |
tree | 36e9db277576b014caabeda79433cd5a6155906c /engines/draci/game.h | |
parent | 181b155a2f50a05ec2982fa581d7ad5893746a35 (diff) | |
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* Woops, Game::getRoomNum() was already implemented. Removed the superfluous implementation.
* Set the first two game variables to the gate and room number in Game::init()
* Fixed compilation
svn-id: r42916
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r-- | engines/draci/game.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h index ba69673642..c6168d6d49 100644 --- a/engines/draci/game.h +++ b/engines/draci/game.h @@ -164,7 +164,6 @@ public: void loop(); void changeRoom(uint roomNum); - int getRoomNum(); // HACK: this is only for testing int nextRoomNum() { |