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authorDenis Kasak2009-07-30 03:43:44 +0000
committerDenis Kasak2009-07-30 03:43:44 +0000
commit167b6da23050a60ee0d56c6b435c3c1bbb159d8a (patch)
tree36e9db277576b014caabeda79433cd5a6155906c /engines/draci/game.h
parent181b155a2f50a05ec2982fa581d7ad5893746a35 (diff)
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* Woops, Game::getRoomNum() was already implemented. Removed the superfluous implementation.
* Set the first two game variables to the gate and room number in Game::init() * Fixed compilation svn-id: r42916
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r--engines/draci/game.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h
index ba69673642..c6168d6d49 100644
--- a/engines/draci/game.h
+++ b/engines/draci/game.h
@@ -164,7 +164,6 @@ public:
void loop();
void changeRoom(uint roomNum);
- int getRoomNum();
// HACK: this is only for testing
int nextRoomNum() {