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authorDenis Kasak2009-08-08 12:31:49 +0000
committerDenis Kasak2009-08-08 12:31:49 +0000
commit19d5d66fd7989f9028ee2ad54fd36d163fdb1b1c (patch)
tree86f22ceb0155c25b9f5db7fb1d7576db1fa2f5cd /engines/draci/game.h
parentfc6ff00cbce11f4ffee62d964531f71c88590a11 (diff)
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* Implemented WalkingMap::findNearestWalkable() which mimics a heuristic from the original game that attempts to find walkable spots near the given point
* Implemented moving to the right place when looking / using objects. svn-id: r43125
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r--engines/draci/game.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h
index c041490e04..7d0f8349f5 100644
--- a/engines/draci/game.h
+++ b/engines/draci/game.h
@@ -89,6 +89,7 @@ public:
}
bool isWalkable(int x, int y);
+ Common::Point findNearestWalkable(int x, int y, Common::Rect searchRect);
private:
int _realWidth, _realHeight;