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author | Denis Kasak | 2009-07-19 13:28:05 +0000 |
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committer | Denis Kasak | 2009-07-19 13:28:05 +0000 |
commit | 1ec375bbd5ee497e6ce29771fbc584a3cb6de961 (patch) | |
tree | 9c818ec5adaf3f5c4d1d3a92ce78bc33aaae6789 /engines/draci/game.h | |
parent | cb185f18cde68c40590959a700226e24912d2688 (diff) | |
download | scummvm-rg350-1ec375bbd5ee497e6ce29771fbc584a3cb6de961.tar.gz scummvm-rg350-1ec375bbd5ee497e6ce29771fbc584a3cb6de961.tar.bz2 scummvm-rg350-1ec375bbd5ee497e6ce29771fbc584a3cb6de961.zip |
Added capability for reading in Pascal 6-byte floats and made Game::loadRoom() read in pers0 and persStep correctly.
svn-id: r42612
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r-- | engines/draci/game.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h index 0c3dddae20..6600813b8f 100644 --- a/engines/draci/game.h +++ b/engines/draci/game.h @@ -43,6 +43,8 @@ enum StructSizes { personSize = sizeof(uint16) * 2 + sizeof(byte) }; +static double real_to_double(byte real[6]); + class WalkingMap { public: |