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authorRobert Špalek2009-10-04 09:13:15 +0000
committerRobert Špalek2009-10-04 09:13:15 +0000
commit1ed6a2668be5462694c81369cc5abb89e199e2dc (patch)
treef50763a5eb00d6aebbd92d110a463267690bdcd7 /engines/draci/game.h
parent06f5393ed41a4c003d7c46f6a37637c8f9a4dc1e (diff)
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Load inventory items properly after loading the game.
This solution is quite hacky, but so is the rest of the code, before a future refactoring done one day. svn-id: r44588
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r--engines/draci/game.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h
index 3687c3d2de..6a982c80fd 100644
--- a/engines/draci/game.h
+++ b/engines/draci/game.h
@@ -316,6 +316,7 @@ public:
void inventoryInit();
void inventoryDraw();
void inventoryDone();
+ void inventoryReload();
void dialogueMenu(int dialogueID);
int dialogueDraw();