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authorDenis Kasak2009-07-20 17:25:57 +0000
committerDenis Kasak2009-07-20 17:25:57 +0000
commita2a71cb8fbdbf1426d73c6f09f315abf04cfcbb9 (patch)
tree9775895526760b51efd16912422aacb122859368 /engines/draci/game.h
parent18301b6f78fd6d7eb77b5055129b71d2b8dce270 (diff)
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* Added scaling support
* Made the dragon scale when it is in different parts of the room * Added getters for relative coordinates (Animation::getRelativeX() and Animation::getRelativeY()) * Commented Game::loop() and Sprite::draw*() methods in more detail svn-id: r42627
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r--engines/draci/game.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h
index 0c3dddae20..511ce95e85 100644
--- a/engines/draci/game.h
+++ b/engines/draci/game.h
@@ -134,6 +134,9 @@ struct Room {
class Game {
+ // HACK: Remove this before committing; if anyone sees this, remind me :D
+ friend class Animation;
+
public:
Game(DraciEngine *vm);