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authorDenis Kasak2009-07-15 19:06:24 +0000
committerDenis Kasak2009-07-15 19:06:24 +0000
commitffffc1bea4056e6f00edc935371636352962790b (patch)
tree298770ae0022cde6f1a9d4562b0201f1b0f109a6 /engines/draci/game.h
parenta4a3ad123cb407fc9862acb43d3ca2ea27d2da2b (diff)
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* Changed Game members _numMasks, _init, _look, _use and _canUse from uint16 to int
* Modified Game::loadRoom to load gates and execute their scripts * The first room loaded is now Game::_info._startRoom instead of 0 * Fixed reading of _pers0 and _persStep from the data files (they are 6 instead of 12 bytes) * Added more debug info to Script and Game svn-id: r42515
Diffstat (limited to 'engines/draci/game.h')
-rw-r--r--engines/draci/game.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/draci/game.h b/engines/draci/game.h
index 4f1ec66aa3..d7d352ab6e 100644
--- a/engines/draci/game.h
+++ b/engines/draci/game.h
@@ -86,8 +86,8 @@ struct Room {
byte _music;
byte _map;
byte _palette;
- uint16 _numMasks;
- uint16 _init, _look, _use, _canUse;
+ int _numMasks;
+ int _init, _look, _use, _canUse;
bool _imInit, _imLook, _imUse;
bool _mouseOn, _heroOn;
double _pers0, _persStep;