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author | Robert Špalek | 2009-10-04 03:50:10 +0000 |
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committer | Robert Špalek | 2009-10-04 03:50:10 +0000 |
commit | b6d7da6927d7fa3bfb0fd8a48330c6d876e61d53 (patch) | |
tree | 2c6f6be938e9c992e3ea65195c6b69900eeaf373 /engines/draci/saveload.h | |
parent | b8e02a03c1d0f1a8224a091b910c8210e6486c53 (diff) | |
download | scummvm-rg350-b6d7da6927d7fa3bfb0fd8a48330c6d876e61d53.tar.gz scummvm-rg350-b6d7da6927d7fa3bfb0fd8a48330c6d876e61d53.tar.bz2 scummvm-rg350-b6d7da6927d7fa3bfb0fd8a48330c6d876e61d53.zip |
Implement all boilerplate concerning Global Main Menu.
All currently defined featues will be supported. I have implemented
everything boilerplatish, except for the actual game saving/loading (which
will come in the next commit), getting volumes from the configuration
(because we don't play sounds yet), and changing subtitles.
svn-id: r44583
Diffstat (limited to 'engines/draci/saveload.h')
-rw-r--r-- | engines/draci/saveload.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/engines/draci/saveload.h b/engines/draci/saveload.h new file mode 100644 index 0000000000..b6a6c2930e --- /dev/null +++ b/engines/draci/saveload.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/engines/cruise/saveload.h $ + * $Id: saveload.h 39981 2009-04-18 12:03:21Z dreammaster $ + * + */ + +#ifndef DRACI_SAVELOAD_H +#define DRACI_SAVELOAD_H + +#include "common/savefile.h" +#include "common/scummsys.h" +#include "graphics/surface.h" + +namespace Draci { + +#define DRACI_SAVEGAME_VERSION 1 + +struct DraciSavegameHeader { + uint8 version; + Common::String saveName; + uint32 date; + uint16 time; + uint32 playtime; + Graphics::Surface *thumbnail; +}; + +class DraciEngine; + +bool readSavegameHeader(Common::InSaveFile *in, DraciSavegameHeader &header); +void writeSavegameHeader(Common::OutSaveFile *out, const DraciSavegameHeader &header, const Graphics::Surface &thumb); +Common::Error saveSavegameData(int saveGameIdx, const Common::String &saveName, const DraciEngine &vm); +Common::Error loadSavegameData(int saveGameIdx, DraciEngine *vm); + +} // End of namespace Draci + +#endif |