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authorRobert Špalek2009-11-08 06:30:10 +0000
committerRobert Špalek2009-11-08 06:30:10 +0000
commita4393d46b203c183d26f931e247f30d760b6ad0b (patch)
tree6a0782f19ab54ffad29e29533dfe2c6767f2384b /engines/draci/screen.cpp
parent5c8aa6ee91ed9342b991827d0a93bbc32f1bbb38 (diff)
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Do not immediately clear the path when it has just 1 vertex.
This fixes the previous bugfix, which causes that I could not re-run the same program (e.g., by repeatedly clicking on the hollow tree) if the hero did not move at least one pixel. svn-id: r45747
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