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author | Robert Špalek | 2009-11-08 06:46:24 +0000 |
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committer | Robert Špalek | 2009-11-08 06:46:24 +0000 |
commit | 4341a366410bc2f15d0001b69261a37d56016b10 (patch) | |
tree | 4c177b8451cb06f2d18f240ecb14180527c2823f /engines/draci/script.h | |
parent | a4393d46b203c183d26f931e247f30d760b6ad0b (diff) | |
download | scummvm-rg350-4341a366410bc2f15d0001b69261a37d56016b10.tar.gz scummvm-rg350-4341a366410bc2f15d0001b69261a37d56016b10.tar.bz2 scummvm-rg350-4341a366410bc2f15d0001b69261a37d56016b10.zip |
Implement QuickHero walking.
Pressing Q during the game enables/disables faster walking; all animation
phases are flipped after one refresh instead of after given delay.
svn-id: r45748
Diffstat (limited to 'engines/draci/script.h')
-rw-r--r-- | engines/draci/script.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/draci/script.h b/engines/draci/script.h index 45e05393a8..d145172240 100644 --- a/engines/draci/script.h +++ b/engines/draci/script.h @@ -189,7 +189,7 @@ private: DraciEngine *_vm; // Auxilliary functions - Animation *loadObjectAnimation(GameObject *obj, int animID); + Animation *loadObjectAnimation(int objID, GameObject *obj, int animID); }; } // End of namespace Draci |