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authorDenis Kasak2009-07-24 05:00:53 +0000
committerDenis Kasak2009-07-24 05:00:53 +0000
commitc1ad0c3926f4d53a9c5fdefefde9344d4abb6f10 (patch)
treeb6927f0a7416aa6148ea023d9bb0a5460fef00cf /engines/draci/script.h
parenta2bca06b3fe00379d8accf29e7f442fe0a3cd781 (diff)
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* Added tracking and deleting animations by index (which represents the order in which they were loaded). This is needed by some GPL commands.
* Added Game::getNumObjects() which returns the number of objects in the game * Fixed segfault (accessing a null Animation *) * Added some docs to various things svn-id: r42683
Diffstat (limited to 'engines/draci/script.h')
-rw-r--r--engines/draci/script.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/draci/script.h b/engines/draci/script.h
index d8e9a2f49f..0cbb0b49fc 100644
--- a/engines/draci/script.h
+++ b/engines/draci/script.h
@@ -104,6 +104,8 @@ private:
void c_Let(Common::Queue<int> &params);
void load(Common::Queue<int> &params);
void start(Common::Queue<int> &params);
+ void mark(Common::Queue<int> &params);
+ void release(Common::Queue<int> &params);
int operAnd(int op1, int op2);
int operOr(int op1, int op2);