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author | Filippos Karapetis | 2010-06-22 18:33:19 +0000 |
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committer | Filippos Karapetis | 2010-06-22 18:33:19 +0000 |
commit | 56bf0c0e635383929704ba12df3808f39aeb697e (patch) | |
tree | 05d44a811f40ab94255a9227971217ee1d1e5f09 /engines/draci/surface.cpp | |
parent | 78fb62bcdf8c54a4c6024aa160641f6a196ebcf4 (diff) | |
download | scummvm-rg350-56bf0c0e635383929704ba12df3808f39aeb697e.tar.gz scummvm-rg350-56bf0c0e635383929704ba12df3808f39aeb697e.tar.bz2 scummvm-rg350-56bf0c0e635383929704ba12df3808f39aeb697e.zip |
Fixed kMergePoly after discussing with waltervn so that it correctly returns a pointer to an empty (for now) polygon array. This means that you can walk over enemy bodies after killing them in QFG1VGA, but at least it fixes the crashes after killing monsters
svn-id: r50160
Diffstat (limited to 'engines/draci/surface.cpp')
0 files changed, 0 insertions, 0 deletions