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author | Denis Kasak | 2009-07-27 04:18:44 +0000 |
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committer | Denis Kasak | 2009-07-27 04:18:44 +0000 |
commit | 673bae444379a522182b1cac47912f798ee46315 (patch) | |
tree | ef301ba64fbd72cde7acf50f8530f0749ae7a158 /engines/draci | |
parent | fa59e4b16b502716c527bf2e809f684007039dac (diff) | |
download | scummvm-rg350-673bae444379a522182b1cac47912f798ee46315.tar.gz scummvm-rg350-673bae444379a522182b1cac47912f798ee46315.tar.bz2 scummvm-rg350-673bae444379a522182b1cac47912f798ee46315.zip |
* Added AnimationManager::addText() for adding text animations
* Added AnimationManager::getTopAnimationID(x, y) which returns the ID of the top layer animation located on a point
* Added Animation::getScale{X,Y}()
* Fixed a few bugs related to animations sometimes having no frames
svn-id: r42836
Diffstat (limited to 'engines/draci')
-rw-r--r-- | engines/draci/animation.cpp | 106 | ||||
-rw-r--r-- | engines/draci/animation.h | 7 |
2 files changed, 112 insertions, 1 deletions
diff --git a/engines/draci/animation.cpp b/engines/draci/animation.cpp index 83a21ee543..cb4035a475 100644 --- a/engines/draci/animation.cpp +++ b/engines/draci/animation.cpp @@ -213,6 +213,14 @@ void Animation::setScaleFactors(double scaleX, double scaleY) { _scaleY = scaleY; } +double Animation::getScaleX() { + return _scaleX; +} + +double Animation::getScaleY() { + return _scaleY; +} + void Animation::addFrame(Drawable *frame) { _frames.push_back(frame); } @@ -227,6 +235,11 @@ void Animation::setIndex(int index) { Drawable *Animation::getFrame(int frameNum) { + // If there are no frames stored, return NULL + if (_frames.size() == 0) { + return NULL; + } + // If no argument is passed, return the current frame if (frameNum == kCurrentFrame) { return _frames[_currentFrame]; @@ -241,6 +254,13 @@ uint Animation::getFramesNum() { void Animation::deleteFrames() { + // If there are no frames to delete, return + if (_frames.size() == 0) { + return; + } + + markDirtyRect(_vm->_screen->getSurface()); + for (int i = getFramesNum() - 1; i >= 0; --i) { delete _frames[i]; _frames.pop_back(); @@ -263,6 +283,19 @@ Animation *AnimationManager::addAnimation(int id, uint z, bool playing) { return anim; } +Animation *AnimationManager::addText(int id, bool playing) { + + Animation *anim = new Animation(_vm, kIgnoreIndex); + + anim->setID(id); + anim->setZ(256); + anim->setPlaying(playing); + + insertAnimation(anim); + + return anim; +} + void AnimationManager::play(int id) { Animation *anim = getAnimation(id); @@ -461,4 +494,77 @@ void AnimationManager::deleteAfterIndex(int index) { _lastIndex = index; } +int AnimationManager::getTopAnimationID(int x, int y) { + + Common::List<Animation *>::iterator it; + + // The default return value if no animations were found on these coordinates (not even overlays) + // i.e. the black background shows through so treat it as an overlay + int retval = kOverlayImage; + + // Get transparent colour for the current screen + const int transparent = _vm->_screen->getSurface()->getTransparentColour(); + + for (it = _animations.reverse_begin(); it != _animations.end(); --it) { + + Animation *anim = *it; + + // If the animation is not playing, ignore it + if (!anim->isPlaying()) { + continue; + } + + Drawable *frame = anim->getFrame(); + + if (frame == NULL) { + continue; + } + + int oldX = frame->getX(); + int oldY = frame->getY(); + + // Take account relative coordinates + int newX = oldX + anim->getRelativeX(); + int newY = oldY + anim->getRelativeY(); + + // Translate the frame to those relative coordinates + frame->setX(newX); + frame->setY(newY); + + // Save scaled width and height + int scaledWidth = frame->getScaledWidth(); + int scaledHeight = frame->getScaledHeight(); + + // Take into account per-animation scaling and adjust the current frames dimensions + if (anim->getScaleX() != 1.0 || anim->getScaleY() != 1.0) + frame->setScaled(scaledWidth * anim->getScaleX(), scaledHeight * anim->getScaleY()); + + if (frame->getRect().contains(x, y)) { + + if (frame->getType() == kDrawableText) { + + retval = anim->getID(); + + } else if (frame->getType() == kDrawableSprite && + reinterpret_cast<Sprite *>(frame)->getPixel(x, y) != transparent) { + + retval = anim->getID(); + } + } + + // Revert back to old coordinates + frame->setX(oldX); + frame->setY(oldY); + + // Revert back to old dimensions + frame->setScaled(scaledWidth, scaledHeight); + + // Found an animation + if (retval != kOverlayImage) + break; + } + + return retval; +} + } diff --git a/engines/draci/animation.h b/engines/draci/animation.h index 5229972543..66b16647bd 100644 --- a/engines/draci/animation.h +++ b/engines/draci/animation.h @@ -34,7 +34,7 @@ namespace Draci { * Animation IDs for those animations that don't have their IDs * specified in the data files. */ -enum { kOverlayImage = -1, kWalkingMapOverlay = -2, kUnused = -3 }; +enum { kOverlayImage = -1, kWalkingMapOverlay = -2, kTitleText = -3, kUnused = -4 }; /** * Default argument to Animation::getFrame() that makes it return @@ -84,6 +84,8 @@ public: void setIndex(int index); void setScaleFactors(double scaleX, double scaleY); + double getScaleX(); + double getScaleY(); void markDirtyRect(Surface *surface); @@ -126,6 +128,7 @@ public: ~AnimationManager() { deleteAll(); } Animation *addAnimation(int id, uint z, bool playing = false); + Animation *addText(int id, bool playing = false); void addOverlay(Drawable *overlay, uint z); void play(int id); @@ -142,6 +145,8 @@ public: int getLastIndex(); void deleteAfterIndex(int index); + int getTopAnimationID(int x, int y); + private: void sortAnimations(); void insertAnimation(Animation *anim); |