diff options
author | Robert Špalek | 2009-11-11 02:25:42 +0000 |
---|---|---|
committer | Robert Špalek | 2009-11-11 02:25:42 +0000 |
commit | 8ed71d903a81a8bfb744ad7bf652c52f062a18c9 (patch) | |
tree | 8ad7a5eb04585b4aa3bc956214b78d2668691e62 /engines/draci | |
parent | 9dd61159cd75551b4780c159bfc4abc588357692 (diff) | |
download | scummvm-rg350-8ed71d903a81a8bfb744ad7bf652c52f062a18c9.tar.gz scummvm-rg350-8ed71d903a81a8bfb744ad7bf652c52f062a18c9.tar.bz2 scummvm-rg350-8ed71d903a81a8bfb744ad7bf652c52f062a18c9.zip |
Refactored draw() according to drawReScaled()
svn-id: r45826
Diffstat (limited to 'engines/draci')
-rw-r--r-- | engines/draci/sprite.cpp | 61 |
1 files changed, 26 insertions, 35 deletions
diff --git a/engines/draci/sprite.cpp b/engines/draci/sprite.cpp index 2b966c51a1..5acf0a347a 100644 --- a/engines/draci/sprite.cpp +++ b/engines/draci/sprite.cpp @@ -136,9 +136,8 @@ int Sprite::getPixel(int x, int y, const Displacement &displacement) const { void Sprite::drawReScaled(Surface *surface, bool markDirty, const Displacement &displacement) const { const Common::Rect destRect(getRect(displacement)); - const Common::Rect surfaceRect(0, 0, surface->w, surface->h); - Common::Rect clippedDestRect(destRect); - clippedDestRect.clip(surfaceRect); + Common::Rect clippedDestRect(0, 0, surface->w, surface->h); + clippedDestRect.clip(destRect); // Calculate by how much we need to adjust the source rectangle to account for cropping const Common::Point croppedBy(clippedDestRect.left - destRect.left, clippedDestRect.top - destRect.top); @@ -188,7 +187,7 @@ void Sprite::drawReScaled(Surface *surface, bool markDirty, const Displacement & // Mark the sprite's rectangle dirty if (markDirty) { - surface->markDirtyRect(destRect); + surface->markDirtyRect(clippedDestRect); } delete[] columnIndices; @@ -202,56 +201,48 @@ void Sprite::drawReScaled(Surface *surface, bool markDirty, const Displacement & * It is safe to call it for sprites that would overflow the surface. */ void Sprite::draw(Surface *surface, bool markDirty, int relX, int relY) const { - // TODO: refactor like drawReScaled() - - Common::Rect sourceRect(0, 0, _width, _height); - Common::Rect destRect(_x + relX, _y + relY, _x + relX + _width, _y + relY + _height); - Common::Rect surfaceRect(0, 0, surface->w, surface->h); - Common::Rect clippedDestRect(destRect); - - clippedDestRect.clip(surfaceRect); + const Common::Rect destRect(_x + relX, _y + relY, _x + relX + _width, _y + relY + _height); + Common::Rect clippedDestRect(0, 0, surface->w, surface->h); + clippedDestRect.clip(destRect); // Calculate by how much we need to adjust the source rectangle to account for cropping - const int adjustLeft = clippedDestRect.left - destRect.left; - const int adjustRight = clippedDestRect.right - destRect.right; - const int adjustTop = clippedDestRect.top - destRect.top; - const int adjustBottom = clippedDestRect.bottom - destRect.bottom; - - // Resize source rectangle - sourceRect.left += adjustLeft; - sourceRect.right += adjustRight; - sourceRect.top += adjustTop; - sourceRect.bottom += adjustBottom; + const Common::Point croppedBy(clippedDestRect.left - destRect.left, clippedDestRect.top - destRect.top); // Get pointers to source and destination buffers byte *dst = (byte *)surface->getBasePtr(clippedDestRect.left, clippedDestRect.top); - const byte *src = _data; + const byte *src = _data + croppedBy.y * _width + + (!_mirror ? croppedBy.x : _width - 1 - croppedBy.x); const int transparent = surface->getTransparentColour(); - // Blit the sprite to the surface - for (int i = sourceRect.top; i < sourceRect.bottom; ++i) { - for (int j = sourceRect.left; j < sourceRect.right; ++j) { - - // Don't blit if the pixel is transparent on the target surface - if (src[i * _width + j] != transparent) { + // Calculate how many rows and columns we need to draw + const int rows = clippedDestRect.height(); + const int columns = clippedDestRect.width(); - // Draw the sprite mirrored if the _mirror flag is set - if (_mirror) { - dst[sourceRect.right - j - 1] = src[i * _width + j]; - } else { - dst[j] = src[i * _width + j]; + // Blit the sprite to the surface + for (int i = 0; i < rows; ++i) { + if (!_mirror) { + for (int j = 0; j < columns; ++j) { + if (src[j] != transparent) { + dst[j] = src[j]; + } + } + } else { + for (int j = 0; j < columns; ++j) { + if (src[-j] != transparent) { + dst[j] = src[-j]; } } } // Advance to next row dst += surface->pitch; + src += _width; } // Mark the sprite's rectangle dirty if (markDirty) { - surface->markDirtyRect(destRect); + surface->markDirtyRect(clippedDestRect); } } |