aboutsummaryrefslogtreecommitdiff
path: root/engines/draci
diff options
context:
space:
mode:
authorRobert Špalek2009-11-08 21:49:40 +0000
committerRobert Špalek2009-11-08 21:49:40 +0000
commitb257892387a61ee5d150f573b9178ccfa9e60c8f (patch)
treec149beb0f7515a7203ed1e6d4cda3687849f0cab /engines/draci
parente9c6fd5e39d95cfb3c8a17a7cac3748f651ed930 (diff)
downloadscummvm-rg350-b257892387a61ee5d150f573b9178ccfa9e60c8f.tar.gz
scummvm-rg350-b257892387a61ee5d150f573b9178ccfa9e60c8f.tar.bz2
scummvm-rg350-b257892387a61ee5d150f573b9178ccfa9e60c8f.zip
Removed almost all TODOs from the header files
svn-id: r45765
Diffstat (limited to 'engines/draci')
-rw-r--r--engines/draci/font.h1
-rw-r--r--engines/draci/game.h1
-rw-r--r--engines/draci/sprite.h5
3 files changed, 2 insertions, 5 deletions
diff --git a/engines/draci/font.h b/engines/draci/font.h
index 0f1bdb298d..0d1c35e9fa 100644
--- a/engines/draci/font.h
+++ b/engines/draci/font.h
@@ -37,7 +37,6 @@ extern const char * const kFontBig;
* Default font colours. They all seem to remain constant except for the
* first one which varies depending on the character speaking.
* kOverFontColour is set to transparent.
- * TODO: Find out what kFontColour1 should actually be when the game starts
*/
enum {
kFontColour1 = 2,
diff --git a/engines/draci/game.h b/engines/draci/game.h
index 5414195c6e..08c4307c41 100644
--- a/engines/draci/game.h
+++ b/engines/draci/game.h
@@ -321,7 +321,6 @@ public:
bool getEnableQuickHero() const { return _enableQuickHero; }
void setWantQuickHero(bool value) { _wantQuickHero = value; }
bool getWantQuickHero() const { return _wantQuickHero; }
- // TODO: after proper walking is implemented, do super-fast animation when walking
void setEnableSpeedText(bool value) { _enableSpeedText = value; }
bool getEnableSpeedText() const { return _enableSpeedText; }
diff --git a/engines/draci/sprite.h b/engines/draci/sprite.h
index 7756d55d6a..ef9f570e06 100644
--- a/engines/draci/sprite.h
+++ b/engines/draci/sprite.h
@@ -148,9 +148,8 @@ public:
void draw(Surface *surface, bool markDirty, int relX, int relY) const;
- // TODO: drawReScaled just calls draw so Text can be accessed through a Drawable pointer.
- // Handle scaling text sometimes (not essential).
-
+ // drawReScaled just calls draw so that Text can be accessed through a Drawable pointer.
+ // Text scaling does not need to be handled.
void drawReScaled(Surface *surface, bool markDirty, const Displacement &displacement) const { draw(surface, markDirty, displacement.relX, displacement.relY); }
Common::Rect getRect(const Displacement &displacement) const;