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author | Max Horn | 2010-02-09 22:37:13 +0000 |
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committer | Max Horn | 2010-02-09 22:37:13 +0000 |
commit | ba1d97211fc20a838571c2821bf653990d5ef3a2 (patch) | |
tree | 5ffd60d525385a51eb6e064b223118eed04a4d46 /engines/draci | |
parent | 52af1b38845a0e185a7243fab5eb18f497d08ebd (diff) | |
download | scummvm-rg350-ba1d97211fc20a838571c2821bf653990d5ef3a2.tar.gz scummvm-rg350-ba1d97211fc20a838571c2821bf653990d5ef3a2.tar.bz2 scummvm-rg350-ba1d97211fc20a838571c2821bf653990d5ef3a2.zip |
Remove last traces of File::addDefaultDirectory
svn-id: r48027
Diffstat (limited to 'engines/draci')
-rw-r--r-- | engines/draci/draci.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/draci/draci.cpp b/engines/draci/draci.cpp index 2946b57019..31b2c28679 100644 --- a/engines/draci/draci.cpp +++ b/engines/draci/draci.cpp @@ -79,7 +79,7 @@ DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc) // Do not initialize graphics here // However this is the place to specify all default directories - //Common::File::addDefaultDirectory(_gameDataPath + "sound/"); + //SearchMan.addSubDirectoryMatching(_gameDataDir, "sound"); // Here is the right place to set up the engine specific debug levels Common::addDebugChannel(kDraciGeneralDebugLevel, "general", "Draci general debug info"); |