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authorjohndoe1232014-01-30 20:18:55 +0100
committerjohndoe1232014-01-30 20:18:55 +0100
commitcf51529cfd0fedb33b1b0c70beb59997b21cfc5b (patch)
tree1df30e23c7f1eac7ca4a8ddfba40c89c2577dda7 /engines/draci
parent542197a891eac799855571fe2849e0dca43bdd2b (diff)
parent462f7c1c24a48b7555316a3afae357bad14cc14b (diff)
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Merge remote-tracking branch 'origin/master' into bbvs
Diffstat (limited to 'engines/draci')
-rw-r--r--engines/draci/barchive.cpp12
-rw-r--r--engines/draci/configure.engine3
-rw-r--r--engines/draci/draci.cpp26
-rw-r--r--engines/draci/game.cpp55
-rw-r--r--engines/draci/script.cpp110
-rw-r--r--engines/draci/sprite.cpp4
-rw-r--r--engines/draci/surface.cpp2
-rw-r--r--engines/draci/walking.cpp6
-rw-r--r--engines/draci/walking.h12
9 files changed, 162 insertions, 68 deletions
diff --git a/engines/draci/barchive.cpp b/engines/draci/barchive.cpp
index 31dfe62dee..584367fdfb 100644
--- a/engines/draci/barchive.cpp
+++ b/engines/draci/barchive.cpp
@@ -203,12 +203,12 @@ void BArchive::openArchive(const Common::String &path) {
uint32 fileOffset;
fileOffset = reader.readUint32LE();
- _f.seek(fileOffset); // Seek to next file in archive
+ _f.seek(fileOffset); // Seek to next file in archive
- _files[i]._compLength = _f.readUint16LE(); // Compressed size
+ _files[i]._compLength = _f.readUint16LE(); // Compressed size
// should be the same as uncompressed
- _files[i]._length = _f.readUint16LE(); // Original size
+ _files[i]._length = _f.readUint16LE(); // Original size
_files[i]._offset = fileOffset; // Offset of file from start
@@ -216,9 +216,9 @@ void BArchive::openArchive(const Common::String &path) {
assert(compressionType == 0 &&
"Compression type flag is non-zero (file is compressed)");
- _files[i]._crc = _f.readByte(); // CRC checksum of the file
- _files[i]._data = NULL; // File data will be read in on demand
- _files[i]._stopper = 0; // Dummy value; not used in BAR files, needed in DFW
+ _files[i]._crc = _f.readByte(); // CRC checksum of the file
+ _files[i]._data = NULL; // File data will be read in on demand
+ _files[i]._stopper = 0; // Dummy value; not used in BAR files, needed in DFW
}
// Last footer item should be equal to footerOffset
diff --git a/engines/draci/configure.engine b/engines/draci/configure.engine
new file mode 100644
index 0000000000..09022b06f5
--- /dev/null
+++ b/engines/draci/configure.engine
@@ -0,0 +1,3 @@
+# This file is included from the main "configure" script
+# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
+add_engine draci "Dragon History" yes
diff --git a/engines/draci/draci.cpp b/engines/draci/draci.cpp
index 6aa8477887..06730cfba7 100644
--- a/engines/draci/draci.cpp
+++ b/engines/draci/draci.cpp
@@ -92,6 +92,32 @@ DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc)
DebugMan.addDebugChannel(kDraciWalkingDebugLevel, "walking", "Walking debug info");
_console = new DraciConsole(this);
+
+ _screen = 0;
+ _mouse = 0;
+ _game = 0;
+ _script = 0;
+ _anims = 0;
+ _sound = 0;
+ _music = 0;
+ _smallFont = 0;
+ _bigFont = 0;
+ _iconsArchive = 0;
+ _objectsArchive = 0;
+ _spritesArchive = 0;
+ _paletteArchive = 0;
+ _roomsArchive = 0;
+ _overlaysArchive = 0;
+ _animationsArchive = 0;
+ _walkingMapsArchive = 0;
+ _itemsArchive = 0;
+ _itemImagesArchive = 0;
+ _initArchive = 0;
+ _stringsArchive = 0;
+ _soundsArchive = 0;
+ _dubbingArchive = 0;
+ _showWalkingMap = 0;
+ _pauseStartTime = 0;
}
bool DraciEngine::hasFeature(EngineFeature f) const {
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp
index c4108cc0c7..009f1bb3d2 100644
--- a/engines/draci/game.cpp
+++ b/engines/draci/game.cpp
@@ -52,6 +52,55 @@ enum {
Game::Game(DraciEngine *vm) : _vm(vm), _walkingState(vm) {
uint i;
+ _dialogueLinesNum = 0;
+ _blockNum = 0;
+
+ for (i = 0; i < kDialogueLines; i++)
+ _dialogueAnims[0] = 0;
+
+ _loopStatus = kStatusOrdinary;
+ _loopSubstatus = kOuterLoop;
+ _shouldQuit = 0;
+ _shouldExitLoop = 0;
+ _isReloaded = 0;
+ _speechTick = 0;
+ _speechDuration = 0;
+ _objUnderCursor = 0;
+ _animUnderCursor = 0;
+ _markedAnimationIndex = 0;
+ _scheduledPalette = 0;
+ _fadePhases = 0;
+ _fadePhase = 0;
+ _fadeTick = 0;
+ _mouseChangeTick = 0;
+ _enableQuickHero = 0;
+ _wantQuickHero = 0;
+ _enableSpeedText = 0;
+ _titleAnim = 0;
+ _inventoryAnim = 0;
+ _walkingMapOverlay = 0;
+ _walkingShortestPathOverlay = 0;
+ _walkingObliquePathOverlay = 0;
+ _currentItem = 0;
+ _itemUnderCursor = 0;
+ _previousItemPosition = 0;
+
+ for (i = 0; i < kInventorySlots; i++)
+ _inventory[i] = 0;
+
+ _newRoom = 0;
+ _newGate = 0;
+ _previousRoom = 0;
+ _pushedNewRoom = 0;
+ _pushedNewGate = 0;
+ _currentDialogue = 0;
+ _dialogueArchive = 0;
+ _dialogueBlocks = 0;
+ _dialogueBegin = 0;
+ _dialogueExit = 0;
+ _currentBlock = 0;
+ _lastBlock = 0;
+
BArchive *initArchive = _vm->_initArchive;
const BAFile *file;
@@ -951,9 +1000,9 @@ void Game::dialogueMenu(int dialogueID) {
debugC(7, kDraciLogicDebugLevel,
"hit: %d, _lines[hit]: %d, lastblock: %d, dialogueLines: %d, dialogueExit: %d",
- hit, _lines[hit], _lastBlock, _dialogueLinesNum, _dialogueExit);
+ hit, (hit >= 0 ? _lines[hit] : -1), _lastBlock, _dialogueLinesNum, _dialogueExit);
- if ((!_dialogueExit) && (hit != -1) && (_lines[hit] != -1)) {
+ if ((!_dialogueExit) && (hit >= 0) && (_lines[hit] != -1)) {
if ((oldLines == 1) && (_dialogueLinesNum == 1) && (_lines[hit] == _lastBlock)) {
break;
}
@@ -1361,7 +1410,7 @@ void Game::enterNewRoom() {
// for the dragon in the persons array
if (_newRoom == _info._mapRoom) {
_persons[kDragonObject]._x = 160;
- _persons[kDragonObject]._y = 0;
+ _persons[kDragonObject]._y = 0;
}
// Set the appropriate loop status before loading the room
diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp
index 8ff60033ed..504476869e 100644
--- a/engines/draci/script.cpp
+++ b/engines/draci/script.cpp
@@ -41,65 +41,65 @@ namespace Draci {
void Script::setupCommandList() {
/** A table of all the commands the game player uses */
static const GPL2Command gplCommands[] = {
- { 0, 0, "gplend", 0, { }, NULL },
- { 0, 1, "exit", 0, { }, NULL },
- { 1, 1, "goto", 1, { kGPL2Ident }, &Script::c_Goto },
- { 2, 1, "Let", 2, { kGPL2Ident, kGPL2Math }, &Script::c_Let },
- { 3, 1, "if", 2, { kGPL2Math, kGPL2Ident }, &Script::c_If },
- { 4, 1, "Start", 2, { kGPL2Ident, kGPL2Str }, &Script::start },
- { 5, 1, "Load", 2, { kGPL2Ident, kGPL2Str }, &Script::load },
- { 5, 2, "StartPlay", 2, { kGPL2Ident, kGPL2Str }, &Script::startPlay },
- { 5, 3, "JustTalk", 0, { }, &Script::justTalk },
- { 5, 4, "JustStay", 0, { }, &Script::justStay },
- { 6, 1, "Talk", 2, { kGPL2Ident, kGPL2Str }, &Script::talk },
- { 7, 1, "ObjStat", 2, { kGPL2Ident, kGPL2Ident }, &Script::objStat },
- { 7, 2, "ObjStat_On", 2, { kGPL2Ident, kGPL2Ident }, &Script::objStatOn },
- { 8, 1, "IcoStat", 2, { kGPL2Ident, kGPL2Ident }, &Script::icoStat },
- { 9, 1, "Dialogue", 1, { kGPL2Str }, &Script::dialogue },
- { 9, 2, "ExitDialogue", 0, { }, &Script::exitDialogue },
- { 9, 3, "ResetDialogue", 0, { }, &Script::resetDialogue },
- { 9, 4, "ResetDialogueFrom", 0, { }, &Script::resetDialogueFrom },
- { 9, 5, "ResetBlock", 1, { kGPL2Ident }, &Script::resetBlock },
- { 10, 1, "WalkOn", 3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::walkOn },
- { 10, 2, "StayOn", 3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::stayOn },
- { 10, 3, "WalkOnPlay", 3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::walkOnPlay },
- { 11, 1, "LoadPalette", 1, { kGPL2Str }, &Script::loadPalette },
- { 12, 1, "SetPalette", 0, { }, &Script::setPalette },
- { 12, 2, "BlackPalette", 0, { }, &Script::blackPalette },
- { 13, 1, "FadePalette", 3, { kGPL2Num, kGPL2Num, kGPL2Num }, &Script::fadePalette },
- { 13, 2, "FadePalettePlay", 3, { kGPL2Num, kGPL2Num, kGPL2Num }, &Script::fadePalettePlay },
- { 14, 1, "NewRoom", 2, { kGPL2Ident, kGPL2Num }, &Script::newRoom },
- { 15, 1, "ExecInit", 1, { kGPL2Ident }, &Script::execInit },
- { 15, 2, "ExecLook", 1, { kGPL2Ident }, &Script::execLook },
- { 15, 3, "ExecUse", 1, { kGPL2Ident }, &Script::execUse },
- { 18, 1, "LoadMusic", 1, { kGPL2Str }, &Script::loadMusic },
- { 18, 2, "StartMusic", 0, { }, &Script::startMusic },
- { 18, 3, "StopMusic", 0, { }, &Script::stopMusic },
- { 19, 1, "Mark", 0, { }, &Script::mark },
- { 19, 2, "Release", 0, { }, &Script::release },
- { 20, 1, "Play", 0, { }, &Script::play },
- { 21, 1, "LoadMap", 1, { kGPL2Str }, &Script::loadMap },
- { 21, 2, "RoomMap", 0, { }, &Script::roomMap },
- { 22, 1, "DisableQuickHero", 0, { }, &Script::disableQuickHero },
- { 22, 2, "EnableQuickHero", 0, { }, &Script::enableQuickHero },
- { 23, 1, "DisableSpeedText", 0, { }, &Script::disableSpeedText },
- { 23, 2, "EnableSpeedText", 0, { }, &Script::enableSpeedText },
- { 24, 1, "QuitGame", 0, { }, &Script::quitGame },
- { 25, 1, "PushNewRoom", 0, { }, &Script::pushNewRoom },
- { 25, 2, "PopNewRoom", 0, { }, &Script::popNewRoom },
+ { 0, 0, "gplend", 0, { }, NULL },
+ { 0, 1, "exit", 0, { }, NULL },
+ { 1, 1, "goto", 1, { kGPL2Ident }, &Script::c_Goto },
+ { 2, 1, "Let", 2, { kGPL2Ident, kGPL2Math }, &Script::c_Let },
+ { 3, 1, "if", 2, { kGPL2Math, kGPL2Ident }, &Script::c_If },
+ { 4, 1, "Start", 2, { kGPL2Ident, kGPL2Str }, &Script::start },
+ { 5, 1, "Load", 2, { kGPL2Ident, kGPL2Str }, &Script::load },
+ { 5, 2, "StartPlay", 2, { kGPL2Ident, kGPL2Str }, &Script::startPlay },
+ { 5, 3, "JustTalk", 0, { }, &Script::justTalk },
+ { 5, 4, "JustStay", 0, { }, &Script::justStay },
+ { 6, 1, "Talk", 2, { kGPL2Ident, kGPL2Str }, &Script::talk },
+ { 7, 1, "ObjStat", 2, { kGPL2Ident, kGPL2Ident }, &Script::objStat },
+ { 7, 2, "ObjStat_On", 2, { kGPL2Ident, kGPL2Ident }, &Script::objStatOn },
+ { 8, 1, "IcoStat", 2, { kGPL2Ident, kGPL2Ident }, &Script::icoStat },
+ { 9, 1, "Dialogue", 1, { kGPL2Str }, &Script::dialogue },
+ { 9, 2, "ExitDialogue", 0, { }, &Script::exitDialogue },
+ { 9, 3, "ResetDialogue", 0, { }, &Script::resetDialogue },
+ { 9, 4, "ResetDialogueFrom", 0, { }, &Script::resetDialogueFrom },
+ { 9, 5, "ResetBlock", 1, { kGPL2Ident }, &Script::resetBlock },
+ { 10, 1, "WalkOn", 3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::walkOn },
+ { 10, 2, "StayOn", 3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::stayOn },
+ { 10, 3, "WalkOnPlay", 3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::walkOnPlay },
+ { 11, 1, "LoadPalette", 1, { kGPL2Str }, &Script::loadPalette },
+ { 12, 1, "SetPalette", 0, { }, &Script::setPalette },
+ { 12, 2, "BlackPalette", 0, { }, &Script::blackPalette },
+ { 13, 1, "FadePalette", 3, { kGPL2Num, kGPL2Num, kGPL2Num }, &Script::fadePalette },
+ { 13, 2, "FadePalettePlay", 3, { kGPL2Num, kGPL2Num, kGPL2Num }, &Script::fadePalettePlay },
+ { 14, 1, "NewRoom", 2, { kGPL2Ident, kGPL2Num }, &Script::newRoom },
+ { 15, 1, "ExecInit", 1, { kGPL2Ident }, &Script::execInit },
+ { 15, 2, "ExecLook", 1, { kGPL2Ident }, &Script::execLook },
+ { 15, 3, "ExecUse", 1, { kGPL2Ident }, &Script::execUse },
+ { 18, 1, "LoadMusic", 1, { kGPL2Str }, &Script::loadMusic },
+ { 18, 2, "StartMusic", 0, { }, &Script::startMusic },
+ { 18, 3, "StopMusic", 0, { }, &Script::stopMusic },
+ { 19, 1, "Mark", 0, { }, &Script::mark },
+ { 19, 2, "Release", 0, { }, &Script::release },
+ { 20, 1, "Play", 0, { }, &Script::play },
+ { 21, 1, "LoadMap", 1, { kGPL2Str }, &Script::loadMap },
+ { 21, 2, "RoomMap", 0, { }, &Script::roomMap },
+ { 22, 1, "DisableQuickHero", 0, { }, &Script::disableQuickHero },
+ { 22, 2, "EnableQuickHero", 0, { }, &Script::enableQuickHero },
+ { 23, 1, "DisableSpeedText", 0, { }, &Script::disableSpeedText },
+ { 23, 2, "EnableSpeedText", 0, { }, &Script::enableSpeedText },
+ { 24, 1, "QuitGame", 0, { }, &Script::quitGame },
+ { 25, 1, "PushNewRoom", 0, { }, &Script::pushNewRoom },
+ { 25, 2, "PopNewRoom", 0, { }, &Script::popNewRoom },
// The following commands are not used in the original game files.
- { 16, 1, "RepaintInventory", 0, { }, NULL },
- { 16, 2, "ExitInventory", 0, { }, NULL },
- { 17, 1, "ExitMap", 0, { }, NULL },
- { 18, 4, "FadeOutMusic", 1, { kGPL2Num }, NULL },
- { 18, 5, "FadeInMusic", 1, { kGPL2Num }, NULL },
+ { 16, 1, "RepaintInventory", 0, { }, NULL },
+ { 16, 2, "ExitInventory", 0, { }, NULL },
+ { 17, 1, "ExitMap", 0, { }, NULL },
+ { 18, 4, "FadeOutMusic", 1, { kGPL2Num }, NULL },
+ { 18, 5, "FadeInMusic", 1, { kGPL2Num }, NULL },
// The following commands are not even defined in the game
// sources, but their numbers are allocated for internal
// purposes of the old player.
- { 26, 1, "ShowCheat", 0, { }, NULL },
- { 26, 2, "HideCheat", 0, { }, NULL },
- { 26, 3, "ClearCheat", 1, { kGPL2Num }, NULL },
- { 27, 1, "FeedPassword", 3, { kGPL2Num, kGPL2Num, kGPL2Num }, NULL }
+ { 26, 1, "ShowCheat", 0, { }, NULL },
+ { 26, 2, "HideCheat", 0, { }, NULL },
+ { 26, 3, "ClearCheat", 1, { kGPL2Num }, NULL },
+ { 27, 1, "FeedPassword", 3, { kGPL2Num, kGPL2Num, kGPL2Num }, NULL }
};
/** Operators used by the mathematical evaluator */
diff --git a/engines/draci/sprite.cpp b/engines/draci/sprite.cpp
index 965cdabf3e..9a78904d25 100644
--- a/engines/draci/sprite.cpp
+++ b/engines/draci/sprite.cpp
@@ -38,9 +38,9 @@ const Displacement kNoDisplacement = { 0, 0, 1.0, 1.0 };
* height height of the image in the buffer
*/
static void transformToRows(byte *img, uint16 width, uint16 height) {
- byte *buf = new byte[width * height];
+ byte *buf = new byte[(uint)(width * height)];
byte *tmp = buf;
- memcpy(buf, img, width * height);
+ memcpy(buf, img, (uint)(width * height));
for (uint16 i = 0; i < width; ++i) {
for (uint16 j = 0; j < height; ++j) {
diff --git a/engines/draci/surface.cpp b/engines/draci/surface.cpp
index 3676c6edac..4156398070 100644
--- a/engines/draci/surface.cpp
+++ b/engines/draci/surface.cpp
@@ -82,7 +82,7 @@ void Surface::markClean() {
void Surface::fill(uint color) {
byte *ptr = (byte *)getPixels();
- memset(ptr, color, w * h);
+ memset(ptr, color, (uint)(w * h));
}
/**
diff --git a/engines/draci/walking.cpp b/engines/draci/walking.cpp
index f1ae769d80..195b968860 100644
--- a/engines/draci/walking.cpp
+++ b/engines/draci/walking.cpp
@@ -556,9 +556,15 @@ bool WalkingState::alignHeroToEdge(const Common::Point &p1, const Common::Point
}
bool reachedEnd;
if (movement == kMoveLeft || movement == kMoveRight) {
+ if (p2Diff.x == 0) {
+ error("Wrong value for horizontal movement");
+ }
reachedEnd = movement == kMoveLeft ? hero->x <= p2.x : hero->x >= p2.x;
hero->y += hero->x * p2Diff.y / p2Diff.x - prevHero.x * p2Diff.y / p2Diff.x;
} else {
+ if (p2Diff.y == 0) {
+ error("Wrong value for vertical movement");
+ }
reachedEnd = movement == kMoveUp ? hero->y <= p2.y : hero->y >= p2.y;
hero->x += hero->y * p2Diff.x / p2Diff.y - prevHero.y * p2Diff.x / p2Diff.y;
}
diff --git a/engines/draci/walking.h b/engines/draci/walking.h
index a43aeb272a..7e4a3184f5 100644
--- a/engines/draci/walking.h
+++ b/engines/draci/walking.h
@@ -103,7 +103,17 @@ struct GPL2Program;
class WalkingState {
public:
- explicit WalkingState(DraciEngine *vm) : _vm(vm) { stopWalking(); }
+ explicit WalkingState(DraciEngine *vm) : _vm(vm) {
+ _dir = kDirectionLast;
+ _startingDirection = kMoveUndefined;
+ _segment = 0;
+ _lastAnimPhase = 0;
+ _turningFinished = 0;
+ _callbackOffset = 0;
+
+ stopWalking();
+ }
+
~WalkingState() {}
void stopWalking();