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authorNeeraj Kumar2010-06-08 17:24:29 +0000
committerNeeraj Kumar2010-06-08 17:24:29 +0000
commit207a5e0779de9f0002b0b1984bde90ce6597e1f2 (patch)
tree98883ef89261afd4288f6dadbffe436d5d966dfc /engines/drascula/animation.cpp
parente00e94ae18aeb1ed460476f822e20b5bdfe171a4 (diff)
parent356728dab7f2c4cedf73684d7fe3b968be7396fd (diff)
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updated my outdate copy of trunk, added couple of more tests in gfxtests
svn-id: r49510
Diffstat (limited to 'engines/drascula/animation.cpp')
-rw-r--r--engines/drascula/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp
index 4a0b82d746..e4bd844d75 100644
--- a/engines/drascula/animation.cpp
+++ b/engines/drascula/animation.cpp
@@ -1602,7 +1602,7 @@ void DrasculaEngine::animation_9_6() {
// We set the room number to -1 for the same purpose.
// Also check animation_2_1(), where the same hack was used
// by the original
- roomNumber = -1;
+ roomNumber = -2;
loadPic("nota2.alg", bgSurface, HALF_PAL);
black();
trackProtagonist = 1;