aboutsummaryrefslogtreecommitdiff
path: root/engines/drascula/detection.cpp
diff options
context:
space:
mode:
authorMatthew Hoops2011-06-13 13:12:23 -0400
committerMatthew Hoops2011-06-13 13:12:23 -0400
commitd355475a0416897ed254fa85f4d63d0f75d9c7ea (patch)
tree184892480ebb704b28163c51999e50c414e85f8a /engines/drascula/detection.cpp
parent224c71e483e09931ba386555ff3b436b9defe63d (diff)
parentbfa26ffc44f80e4eb3d8590f5f865cda6a5188b7 (diff)
downloadscummvm-rg350-d355475a0416897ed254fa85f4d63d0f75d9c7ea.tar.gz
scummvm-rg350-d355475a0416897ed254fa85f4d63d0f75d9c7ea.tar.bz2
scummvm-rg350-d355475a0416897ed254fa85f4d63d0f75d9c7ea.zip
Merge remote branch 'upstream/master' into pegasus
Diffstat (limited to 'engines/drascula/detection.cpp')
-rw-r--r--engines/drascula/detection.cpp30
1 files changed, 4 insertions, 26 deletions
diff --git a/engines/drascula/detection.cpp b/engines/drascula/detection.cpp
index 5a8903db9d..9494bfa66b 100644
--- a/engines/drascula/detection.cpp
+++ b/engines/drascula/detection.cpp
@@ -266,34 +266,12 @@ static const DrasculaGameDescription gameDescriptions[] = {
} // End of namespace Drascula
-static const ADParams detectionParams = {
- // Pointer to ADGameDescription or its superset structure
- (const byte *)Drascula::gameDescriptions,
- // Size of that superset structure
- sizeof(Drascula::DrasculaGameDescription),
- // Number of bytes to compute MD5 sum for
- 5000,
- // List of all engine targets
- drasculaGames,
- // Structure for autoupgrading obsolete targets
- 0,
- // Name of single gameid (optional)
- "drascula",
- // List of files for file-based fallback detection (optional)
- 0,
- // Flags
- 0,
- // Additional GUI options (for every game}
- Common::GUIO_NOMIDI | Common::GUIO_NOLAUNCHLOAD,
- // Maximum directory depth
- 1,
- // List of directory globs
- 0
-};
-
class DrasculaMetaEngine : public AdvancedMetaEngine {
public:
- DrasculaMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+ DrasculaMetaEngine() : AdvancedMetaEngine(Drascula::gameDescriptions, sizeof(Drascula::DrasculaGameDescription), drasculaGames) {
+ params.singleid = "drascula";
+ params.guioptions = Common::GUIO_NOMIDI | Common::GUIO_NOLAUNCHLOAD;
+ }
virtual const char *getName() const {
return "Drascula";