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authorEugene Sandulenko2008-06-07 19:40:43 +0000
committerEugene Sandulenko2008-06-07 19:40:43 +0000
commite14f81391c8210ea7cef8f798871ff0f57c76cbb (patch)
tree641aa28ae40e35dae82934cfe6788317897c6e43 /engines/drascula/graphics.cpp
parent3723afc268afc8aedc83f9353eb44be6566050bf (diff)
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Shuffled around more code. Now the files look more manageable.
svn-id: r32599
Diffstat (limited to 'engines/drascula/graphics.cpp')
-rw-r--r--engines/drascula/graphics.cpp736
1 files changed, 736 insertions, 0 deletions
diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp
new file mode 100644
index 0000000000..803b26f96d
--- /dev/null
+++ b/engines/drascula/graphics.cpp
@@ -0,0 +1,736 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "drascula/drascula.h"
+
+namespace Drascula {
+
+void DrasculaEngine::allocMemory() {
+ screenSurface = (byte *)malloc(64000);
+ assert(screenSurface);
+ frontSurface = (byte *)malloc(64000);
+ assert(frontSurface);
+ backSurface = (byte *)malloc(64000);
+ assert(backSurface);
+ drawSurface1 = (byte *)malloc(64000);
+ assert(drawSurface1);
+ drawSurface2 = (byte *)malloc(64000);
+ assert(drawSurface2);
+ drawSurface3 = (byte *)malloc(64000);
+ assert(drawSurface3);
+ tableSurface = (byte *)malloc(64000);
+ assert(tableSurface);
+ extraSurface = (byte *)malloc(64000);
+ assert(extraSurface);
+}
+
+void DrasculaEngine::freeMemory() {
+ free(screenSurface);
+ free(drawSurface1);
+ free(backSurface);
+ free(drawSurface2);
+ free(tableSurface);
+ free(drawSurface3);
+ free(extraSurface);
+ free(frontSurface);
+}
+
+void DrasculaEngine::moveCursor() {
+ int cursorPos[8];
+
+ copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface);
+
+ updateRefresh_pre();
+ moveCharacters();
+ updateRefresh();
+
+ if (!strcmp(textName, "hacker") && hasName == 1) {
+ if (_color != kColorRed && menuScreen == 0)
+ color_abc(kColorRed);
+ } else if (menuScreen == 0 && _color != kColorLightGreen)
+ color_abc(kColorLightGreen);
+ if (hasName == 1 && menuScreen == 0)
+ centerText(textName, mouseX, mouseY);
+ if (menuScreen == 1)
+ showMenu();
+ else if (menuBar == 1)
+ clearMenu();
+
+ cursorPos[0] = 0;
+ cursorPos[1] = 0;
+ cursorPos[2] = mouseX - 20;
+ cursorPos[3] = mouseY - 17;
+ cursorPos[4] = OBJWIDTH;
+ cursorPos[5] = OBJHEIGHT;
+ copyRectClip(cursorPos, drawSurface3, screenSurface);
+}
+
+void DrasculaEngine::setCursorTable() {
+ int cursorPos[8];
+
+ cursorPos[0] = 225;
+ cursorPos[1] = 56;
+ cursorPos[2] = mouseX - 20;
+ cursorPos[3] = mouseY - 12;
+ cursorPos[4] = 40;
+ cursorPos[5] = 25;
+
+ copyRectClip(cursorPos, tableSurface, screenSurface);
+}
+
+void DrasculaEngine::loadPic(const char *NamePcc, byte *targetSurface, int colorCount) {
+ unsigned int con, x = 0;
+ unsigned int fExit = 0;
+ byte ch, rep;
+ byte *auxPun;
+
+ _arj.open(NamePcc);
+ if (!_arj.isOpen())
+ error("missing game data %s %c", NamePcc, 7);
+
+ pcxBuffer = (byte *)malloc(65000);
+ auxPun = pcxBuffer;
+ _arj.seek(128);
+ while (!fExit) {
+ ch = _arj.readByte();
+ rep = 1;
+ if ((ch & 192) == 192) {
+ rep = (ch & 63);
+ ch = _arj.readByte();
+ }
+ for (con = 0; con < rep; con++) {
+ *auxPun++ = ch;
+ x++;
+ if (x > 64000)
+ fExit = 1;
+ }
+ }
+
+ _arj.read(cPal, 768);
+ _arj.close();
+
+ memcpy(targetSurface, pcxBuffer, 64000);
+ free(pcxBuffer);
+ setRGB((byte *)cPal, colorCount);
+}
+
+byte *DrasculaEngine::loadPCX(byte *NamePcc) {
+ signed int con = 0;
+ unsigned int X = 0;
+ unsigned int fExit = 0;
+ char ch, rep;
+ byte *AuxPun = AuxBuffDes;
+
+ while (!fExit) {
+ ch = *NamePcc++;
+ rep = 1;
+ if ((ch & 192) == 192) {
+ rep = (ch & 63);
+ ch = *NamePcc++;
+ }
+ for (con = 0; con< rep; con++) {
+ *AuxPun++ = ch;
+ X++;
+ if (X > 64000)
+ fExit = 1;
+ }
+ }
+ return AuxBuffDes;
+}
+
+void DrasculaEngine::copyBackground(int xorg, int yorg, int xdes, int ydes, int width,
+ int height, byte *src, byte *dest) {
+ dest += xdes + ydes * 320;
+ src += xorg + yorg * 320;
+ for (int x = 0; x < height; x++) {
+ memcpy(dest, src, width);
+ dest += 320;
+ src += 320;
+ }
+}
+
+void DrasculaEngine::copyRect(int xorg, int yorg, int xdes, int ydes, int width,
+ int height, byte *src, byte *dest) {
+ int y, x;
+
+ dest += xdes + ydes * 320;
+ src += xorg + yorg * 320;
+
+ for (y = 0; y < height; y++)
+ for (x = 0; x < width; x++)
+ if (src[x + y * 320] != 255)
+ dest[x + y * 320] = src[x + y * 320];
+}
+
+void DrasculaEngine::copyRectClip(int *Array, byte *src, byte *dest) {
+ int y, x;
+ int xorg = Array[0];
+ int yorg = Array[1];
+ int xdes = Array[2];
+ int ydes = Array[3];
+ int width = Array[4];
+ int height = Array[5];
+
+ if (ydes < 0) {
+ yorg += -ydes;
+ height += ydes;
+ ydes = 0;
+ }
+ if (xdes < 0) {
+ xorg += -xdes;
+ width += xdes;
+ xdes = 0;
+ }
+ if ((xdes + width) > 319)
+ width -= (xdes + width) - 320;
+ if ((ydes + height) > 199)
+ height -= (ydes + height) - 200;
+
+ dest += xdes + ydes * 320;
+ src += xorg + yorg * 320;
+
+ for (y = 0; y < height; y++)
+ for (x = 0; x < width; x++)
+ if (src[x + y * 320] != 255)
+ dest[x + y * 320] = src[x + y * 320];
+}
+
+void DrasculaEngine::updateScreen(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *buffer) {
+ byte *ptr = VGA;
+
+ ptr += xdes + ydes * 320;
+ buffer += xorg + yorg * 320;
+ for (int x = 0; x < height; x++) {
+ memcpy(ptr, buffer, width);
+ ptr += 320;
+ buffer += 320;
+ }
+
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ _system->updateScreen();
+}
+
+void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) {
+ int textPos[8];
+ int letterY = 0, letterX = 0, c, i;
+ uint len = strlen(said);
+
+ for (uint h = 0; h < len; h++) {
+ c = toupper(said[h]);
+
+ for (i = 0; i < CHARMAP_SIZE; i++) {
+ if (c == charMap[i].inChar) {
+ letterX = charMap[i].mappedChar;
+
+ switch (charMap[i].charType) {
+ case 0: // letters
+ letterY = (_lang == kSpanish) ? 149 : 158;
+ break;
+ case 1: // signs
+ letterY = (_lang == kSpanish) ? 160 : 169;
+ break;
+ case 2: // accented
+ letterY = 180;
+ break;
+ } // switch
+ break;
+ } // if
+ } // for
+
+ textPos[0] = letterX;
+ textPos[1] = letterY;
+ textPos[2] = screenX;
+ textPos[3] = screenY;
+ textPos[4] = CHAR_WIDTH;
+ textPos[5] = CHAR_HEIGHT;
+
+ copyRectClip(textPos, textSurface, screenSurface);
+
+ screenX = screenX + CHAR_WIDTH;
+ if (screenX > 317) {
+ screenX = 0;
+ screenY = screenY + CHAR_HEIGHT + 2;
+ }
+ } // for
+}
+
+void DrasculaEngine::print_abc_opc(const char *said, int screenX, int screenY, int game) {
+ int textPos[6];
+ int signY, letterY, letterX = 0;
+ uint len = strlen(said);
+
+ for (uint h = 0; h < len; h++) {
+ if (game == 1) {
+ letterY = 6;
+ signY = 15;
+ } else if (game == 3) {
+ letterY = 56;
+ signY = 65;
+ } else {
+ letterY = 31;
+ signY = 40;
+ }
+
+ int c = toupper(said[h]);
+
+ // WORKAROUND: Even original did not process it correctly
+ // Fixes apostrophe rendering
+ if (_lang != kSpanish)
+ if (c == '\'')
+ c = '\244';
+
+ for (int i = 0; i < CHARMAP_SIZE; i++) {
+ if (c == charMap[i].inChar) {
+ // Convert the mapped char of the normal font to the
+ // mapped char of the dialogue font
+
+ int multiplier = (charMap[i].mappedChar - 6) / 9;
+
+ letterX = multiplier * 7 + 10;
+
+ if (charMap[i].charType > 0)
+ letterY = signY;
+ break;
+ } // if
+ } // for
+
+ textPos[0] = letterX;
+ textPos[1] = letterY;
+ textPos[2] = screenX;
+ textPos[3] = screenY;
+ textPos[4] = CHAR_WIDTH_OPC;
+ textPos[5] = CHAR_HEIGHT_OPC;
+
+ copyRectClip(textPos, backSurface, screenSurface);
+
+ screenX = screenX + CHAR_WIDTH_OPC;
+ }
+}
+
+void DrasculaEngine::centerText(const char *message, int textX, int textY) {
+ char bb[200], m2[200], m1[200], mb[10][50];
+ char m3[200];
+ int h, fil, textX3, textX2, textX1, conta_f = 0, ya = 0;
+
+ strcpy(m1, " ");
+ strcpy(m2, " ");
+ strcpy(m3, " ");
+ strcpy(bb, " ");
+
+ for (h = 0; h < 10; h++)
+ strcpy(mb[h], " ");
+
+ if (textX > 160)
+ ya = 1;
+
+ strcpy(m1, message);
+ textX = CLIP<int>(textX, 60, 255);
+
+ textX1 = textX;
+
+ if (ya == 1)
+ textX1 = 315 - textX;
+
+ textX2 = (strlen(m1) / 2) * CHAR_WIDTH;
+
+ while (true) {
+ strcpy(bb, m1);
+ scumm_strrev(bb);
+
+ if (textX1 < textX2) {
+ strcpy(m3, strrchr(m1, ' '));
+ strcpy(m1, strstr(bb, " "));
+ scumm_strrev(m1);
+ m1[strlen(m1) - 1] = '\0';
+ strcat(m3, m2);
+ strcpy(m2, m3);
+ };
+
+ textX2 = (strlen(m1) / 2) * CHAR_WIDTH;
+
+ if (textX1 < textX2)
+ continue;
+
+ strcpy(mb[conta_f], m1);
+
+ if (!strcmp(m2, ""))
+ break;
+
+ scumm_strrev(m2);
+ m2[strlen(m2) - 1] = '\0';
+ scumm_strrev(m2);
+ strcpy(m1, m2);
+ strcpy(m2, "");
+ conta_f++;
+ }
+
+ fil = textY - (((conta_f + 3) * CHAR_HEIGHT));
+
+ for (h = 0; h < conta_f + 1; h++) {
+ textX3 = strlen(mb[h]) / 2;
+ print_abc(mb[h], ((textX) - textX3 * CHAR_WIDTH) - 1, fil);
+ fil = fil + CHAR_HEIGHT + 2;
+ }
+}
+
+void DrasculaEngine::screenSaver() {
+ int xr, yr;
+ byte *copia, *ghost;
+ float coeff = 0, coeff2 = 0;
+ int count = 0;
+ int count2 = 0;
+ int tempLine[320];
+ int tempRow[200];
+
+ clearRoom();
+
+ loadPic("sv.alg", drawSurface1, HALF_PAL);
+
+ // inicio_ghost();
+ copia = (byte *)malloc(64000);
+ ghost = (byte *)malloc(65536);
+
+ // carga_ghost();
+ _arj.open("ghost.drv");
+ if (!_arj.isOpen())
+ error("Cannot open file ghost.drv");
+
+ _arj.read(ghost, 65536);
+ _arj.close();
+
+ updateEvents();
+ xr = mouseX;
+ yr = mouseY;
+
+ for (;;) {
+ // efecto(drawSurface1);
+
+ memcpy(copia, drawSurface1, 64000);
+ coeff += 0.1f;
+ coeff2 = coeff;
+
+ if (++count > 319)
+ count = 0;
+
+ for (int i = 0; i < 320; i++) {
+ tempLine[i] = (int)(sin(coeff2) * 16);
+ coeff2 += 0.02f;
+ tempLine[i] = checkWrapY(tempLine[i]);
+ }
+
+ coeff2 = coeff;
+ for (int i = 0; i < 200; i++) {
+ tempRow[i] = (int)(sin(coeff2) * 16);
+ coeff2 += 0.02f;
+ tempRow[i] = checkWrapX(tempRow[i]);
+ }
+
+ if (++count2 > 199)
+ count2 = 0;
+
+ int x1_, y1_, off1, off2;
+
+ for (int i = 0; i < 200; i++) {
+ for (int j = 0; j < 320; j++) {
+ x1_ = j + tempRow[i];
+ x1_ = checkWrapX(x1_);
+
+ y1_ = i + count2;
+ y1_ = checkWrapY(y1_);
+
+ off1 = 320 * y1_ + x1_;
+
+ x1_ = j + count;
+ x1_ = checkWrapX(x1_);
+
+ y1_ = i + tempLine[j];
+ y1_ = checkWrapY(y1_);
+ off2 = 320 * y1_ + x1_;
+
+ VGA[320 * i + j] = ghost[drawSurface1[off2] + (copia[off1] << 8)];
+ }
+ }
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ _system->updateScreen();
+
+ _system->delayMillis(20);
+
+ // end of efecto()
+
+ updateEvents();
+ if (rightMouseButton == 1 || leftMouseButton == 1)
+ break;
+ if (mouseX != xr)
+ break;
+ if (mouseY != yr)
+ break;
+ }
+ // fin_ghost();
+ free(copia);
+ free(ghost);
+
+ loadPic(roomNumber, drawSurface1, HALF_PAL);
+}
+
+void DrasculaEngine::playFLI(const char *filefli, int vel) {
+ // Open file
+ MiVideoSSN = (byte *)malloc(64256);
+ globalSpeed = 1000 / vel;
+ FrameSSN = 0;
+ UsingMem = 0;
+ if (MiVideoSSN == NULL)
+ return;
+ _arj.open(filefli);
+ mSession = TryInMem();
+ LastFrame = _system->getMillis();
+
+ while (playFrameSSN() && (!term_int)) {
+ if (getScan() == Common::KEYCODE_ESCAPE)
+ term_int = 1;
+ }
+
+ free(MiVideoSSN);
+ if (UsingMem)
+ free(pointer);
+ else
+ _arj.close();
+}
+
+int DrasculaEngine::playFrameSSN() {
+ int Exit = 0;
+ uint32 Lengt;
+ byte *BufferSSN;
+
+ if (!UsingMem)
+ _arj.read(&CHUNK, 1);
+ else {
+ memcpy(&CHUNK, mSession, 1);
+ mSession += 1;
+ }
+
+ switch (CHUNK) {
+ case kFrameSetPal:
+ if (!UsingMem)
+ _arj.read(dacSSN, 768);
+ else {
+ memcpy(dacSSN, mSession, 768);
+ mSession += 768;
+ }
+ setPalette(dacSSN);
+ break;
+ case kFrameEmptyFrame:
+ WaitFrameSSN();
+ break;
+ case kFrameInit:
+ if (!UsingMem) {
+ CMP = _arj.readByte();
+ Lengt = _arj.readUint32LE();
+ } else {
+ memcpy(&CMP, mSession, 1);
+ mSession += 1;
+ Lengt = READ_LE_UINT32(mSession);
+ mSession += 4;
+ }
+ if (CMP == kFrameCmpRle) {
+ if (!UsingMem) {
+ BufferSSN = (byte *)malloc(Lengt);
+ _arj.read(BufferSSN, Lengt);
+ } else {
+ BufferSSN = (byte *)malloc(Lengt);
+ memcpy(BufferSSN, mSession, Lengt);
+ mSession += Lengt;
+ }
+ Des_RLE(BufferSSN, MiVideoSSN);
+ free(BufferSSN);
+ if (FrameSSN) {
+ WaitFrameSSN();
+ MixVideo(VGA, MiVideoSSN);
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ } else {
+ WaitFrameSSN();
+ memcpy(VGA, MiVideoSSN, 64000);
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ }
+ _system->updateScreen();
+ FrameSSN++;
+ } else {
+ if (CMP == kFrameCmpOff) {
+ if (!UsingMem) {
+ BufferSSN = (byte *)malloc(Lengt);
+ _arj.read(BufferSSN, Lengt);
+ } else {
+ BufferSSN = (byte *)malloc(Lengt);
+ memcpy(BufferSSN, mSession, Lengt);
+ mSession += Lengt;
+ }
+ Des_OFF(BufferSSN, MiVideoSSN, Lengt);
+ free(BufferSSN);
+ if (FrameSSN) {
+ WaitFrameSSN();
+ MixVideo(VGA, MiVideoSSN);
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ } else {
+ WaitFrameSSN();
+ memcpy(VGA, MiVideoSSN, 64000);
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ }
+ _system->updateScreen();
+ FrameSSN++;
+ }
+ }
+ break;
+ case kFrameEndAnim:
+ Exit = 1;
+ break;
+ default:
+ Exit = 1;
+ break;
+ }
+
+ return (!Exit);
+}
+
+byte *DrasculaEngine::TryInMem() {
+ int Lengt;
+
+ _arj.seek(0, SEEK_END);
+ Lengt = _arj.pos();
+ _arj.seek(0, SEEK_SET);
+ pointer = (byte *)malloc(Lengt);
+ if (pointer == NULL)
+ return NULL;
+ _arj.read(pointer, Lengt);
+ UsingMem = 1;
+ _arj.close();
+
+ return pointer;
+}
+
+void DrasculaEngine::Des_OFF(byte *BufferOFF, byte *MiVideoOFF, int Lenght) {
+ int x = 0;
+ unsigned char Reps;
+ int Offset;
+
+ memset(MiVideoSSN, 0, 64000);
+ while (x < Lenght) {
+ Offset = BufferOFF[x] + BufferOFF[x + 1] * 256;
+ Reps = BufferOFF[x + 2];
+ memcpy(MiVideoOFF + Offset, &BufferOFF[x + 3], Reps);
+ x += 3 + Reps;
+ }
+}
+
+void DrasculaEngine::Des_RLE(byte *BufferRLE, byte *MiVideoRLE) {
+ signed int con = 0;
+ unsigned int X = 0;
+ unsigned int fExit = 0;
+ char ch, rep;
+ while (!fExit) {
+ ch = *BufferRLE++;
+ rep = 1;
+ if ((ch & 192) == 192) {
+ rep = (ch & 63);
+ ch =* BufferRLE++;
+ }
+ for (con = 0; con < rep; con++) {
+ *MiVideoRLE++ = ch;
+ X++;
+ if (X > 64000)
+ fExit = 1;
+ }
+ }
+}
+
+void DrasculaEngine::MixVideo(byte *OldScreen, byte *NewScreen) {
+ for (int x = 0; x < 64000; x++)
+ OldScreen[x] ^= NewScreen[x];
+}
+
+void DrasculaEngine::WaitFrameSSN() {
+ uint32 now;
+ while ((now = _system->getMillis()) - LastFrame < ((uint32) globalSpeed))
+ _system->delayMillis(globalSpeed - (now - LastFrame));
+ LastFrame = LastFrame + globalSpeed;
+}
+
+void DrasculaEngine::WaitForNext(int FPS) {
+ _system->delayMillis(1000 / FPS);
+}
+
+bool DrasculaEngine::animate(const char *animationFile, int FPS) {
+ unsigned j;
+ int NFrames = 1;
+ int cnt = 2;
+ int dataSize = 0;
+
+ AuxBuffDes = (byte *)malloc(65000);
+
+ _arj.open(animationFile);
+
+ if (!_arj.isOpen()) {
+ error("Animation file %s not found", animationFile);
+ }
+
+ NFrames = _arj.readSint32LE();
+ dataSize = _arj.readSint32LE();
+ AuxBuffOrg = (byte *)malloc(dataSize);
+ _arj.read(AuxBuffOrg, dataSize);
+ _arj.read(cPal, 768);
+ loadPCX(AuxBuffOrg);
+ free(AuxBuffOrg);
+ memcpy(VGA, AuxBuffDes, 64000);
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ _system->updateScreen();
+ setPalette(cPal);
+ WaitForNext(FPS);
+ while (cnt < NFrames) {
+ dataSize = _arj.readSint32LE();
+ AuxBuffOrg = (byte *)malloc(dataSize);
+ _arj.read(AuxBuffOrg, dataSize);
+ _arj.read(cPal, 768);
+ loadPCX(AuxBuffOrg);
+ free(AuxBuffOrg);
+ for (j = 0;j < 64000; j++) {
+ VGA[j] = AuxBuffDes[j] ^ VGA[j];
+ }
+ _system->copyRectToScreen((const byte *)VGA, 320, 0, 0, 320, 200);
+ _system->updateScreen();
+ WaitForNext(FPS);
+ cnt++;
+ byte key = getScan();
+ if (key == Common::KEYCODE_ESCAPE)
+ term_int = 1;
+ if (key != 0)
+ break;
+ }
+ free(AuxBuffDes);
+ _arj.close();
+
+ return ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE));
+}
+
+
+
+} // End of namespace Drascula