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author | Eugene Sandulenko | 2010-06-15 10:24:19 +0000 |
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committer | Eugene Sandulenko | 2010-06-15 10:24:19 +0000 |
commit | 508256a71e3a194043f1c5e65699613ba2b441db (patch) | |
tree | 95b31f1ef30c85522c7c7ad23b6261e303b76cee /engines/drascula | |
parent | 08c5d37da495538e5a4b634ec5a705ec305a97bc (diff) | |
download | scummvm-rg350-508256a71e3a194043f1c5e65699613ba2b441db.tar.gz scummvm-rg350-508256a71e3a194043f1c5e65699613ba2b441db.tar.bz2 scummvm-rg350-508256a71e3a194043f1c5e65699613ba2b441db.zip |
Drascula: Fix bug #2011470.
Bug #2011470: "DRASCULA: slowdown when you hold mouse buttons" fixed
by changing right mouse semantic. Now the items menu showed on
button up instead mouse down like earlier.
svn-id: r49721
Diffstat (limited to 'engines/drascula')
-rw-r--r-- | engines/drascula/drascula.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 0b2ddc6799..d8aeee3c97 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -507,6 +507,7 @@ bool DrasculaEngine::runCurrentChapter() { #else if (rightMouseButton == 1 && _menuScreen) { #endif + rightMouseButton = 0; delay(100); if (currentChapter == 2) { loadPic(menuBackground, cursorSurface); @@ -535,6 +536,7 @@ bool DrasculaEngine::runCurrentChapter() { if (rightMouseButton == 1 && !_menuScreen && !(currentChapter == 5 && pickedObject == 16)) { #endif + rightMouseButton = 0; delay(100); characterMoved = 0; if (trackProtagonist == 2) @@ -760,10 +762,10 @@ void DrasculaEngine::updateEvents() { leftMouseButton = 0; break; case Common::EVENT_RBUTTONDOWN: - rightMouseButton = 1; + // We changed semantic and react only on button up event break; case Common::EVENT_RBUTTONUP: - rightMouseButton = 0; + rightMouseButton = 1; break; case Common::EVENT_QUIT: // TODO |