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authorFilippos Karapetis2008-06-10 21:07:11 +0000
committerFilippos Karapetis2008-06-10 21:07:11 +0000
commitbdfdf0e7b355092aff80fe952ba4d1712a4293fe (patch)
tree3a253d69a27c07495891abf0c6bdd7a942503046 /engines/drascula
parent985903a071cbf494ef5421f4e3718f101e7e5bcf (diff)
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The static arrays in drascula.dat contain signed integers as well
svn-id: r32651
Diffstat (limited to 'engines/drascula')
-rw-r--r--engines/drascula/drascula.cpp76
1 files changed, 38 insertions, 38 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 3419096b65..1cbe2ae0e1 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -832,103 +832,103 @@ bool DrasculaEngine::loadDrasculaDat() {
_charMap = (CharInfo *)malloc(sizeof(CharInfo) * _charMapSize);
for (i = 0; i < _charMapSize; i++) {
_charMap[i].inChar = in.readByte();
- _charMap[i].mappedChar = in.readUint16BE();
+ _charMap[i].mappedChar = in.readSint16BE();
_charMap[i].charType = in.readByte();
}
_itemLocationsSize = in.readUint16BE();
_itemLocations = (ItemLocation *)malloc(sizeof(ItemLocation) * _itemLocationsSize);
for (i = 0; i < _itemLocationsSize; i++) {
- _itemLocations[i].x = in.readUint16BE();
- _itemLocations[i].y = in.readUint16BE();
+ _itemLocations[i].x = in.readSint16BE();
+ _itemLocations[i].y = in.readSint16BE();
}
_polXSize = in.readUint16BE();
_polX = (int *)malloc(sizeof(int) * _polXSize);
_polY = (int *)malloc(sizeof(int) * _polXSize);
for (i = 0; i < _polXSize; i++) {
- _polX[i] = in.readUint16BE();
- _polY[i] = in.readUint16BE();
+ _polX[i] = in.readSint16BE();
+ _polY[i] = in.readSint16BE();
}
_verbBarXSize = in.readUint16BE();
_verbBarX = (int *)malloc(sizeof(int) * _verbBarXSize);
for (i = 0; i < _verbBarXSize; i++) {
- _verbBarX[i] = in.readUint16BE();
+ _verbBarX[i] = in.readSint16BE();
}
_x1dMenuSize = in.readUint16BE();
_x1d_menu = (int *)malloc(sizeof(int) * _x1dMenuSize);
_y1d_menu = (int *)malloc(sizeof(int) * _x1dMenuSize);
for (i = 0; i < _x1dMenuSize; i++) {
- _x1d_menu[i] = in.readUint16BE();
- _y1d_menu[i] = in.readUint16BE();
+ _x1d_menu[i] = in.readSint16BE();
+ _y1d_menu[i] = in.readSint16BE();
}
_frameXSize = in.readUint16BE();
_frameX = (int *)malloc(sizeof(int) * _frameXSize);
for (i = 0; i < _frameXSize; i++) {
- _frameX[i] = in.readUint16BE();
+ _frameX[i] = in.readSint16BE();
}
_candleXSize = in.readUint16BE();
_candleX = (int *)malloc(sizeof(int) * _candleXSize);
_candleY = (int *)malloc(sizeof(int) * _candleXSize);
for (i = 0; i < _candleXSize; i++) {
- _candleX[i] = in.readUint16BE();
- _candleY[i] = in.readUint16BE();
+ _candleX[i] = in.readSint16BE();
+ _candleY[i] = in.readSint16BE();
}
_pianistXSize = in.readUint16BE();
_pianistX = (int *)malloc(sizeof(int) * _pianistXSize);
for (i = 0; i < _pianistXSize; i++) {
- _pianistX[i] = in.readUint16BE();
+ _pianistX[i] = in.readSint16BE();
}
_drunkXSize = in.readUint16BE();
_drunkX = (int *)malloc(sizeof(int) * _drunkXSize);
for (i = 0; i < _drunkXSize; i++) {
- _drunkX[i] = in.readUint16BE();
+ _drunkX[i] = in.readSint16BE();
}
_roomPreUpdatesSize = in.readUint16BE();
_roomPreUpdates = (RoomUpdate *)malloc(sizeof(RoomUpdate) * _roomPreUpdatesSize);
for (i = 0; i < _roomPreUpdatesSize; i++) {
- _roomPreUpdates[i].roomNum = in.readUint16BE();
- _roomPreUpdates[i].flag = in.readUint16BE();
- _roomPreUpdates[i].flagValue = in.readUint16BE();
- _roomPreUpdates[i].sourceX = in.readUint16BE();
- _roomPreUpdates[i].sourceY = in.readUint16BE();
- _roomPreUpdates[i].destX = in.readUint16BE();
- _roomPreUpdates[i].destY = in.readUint16BE();
- _roomPreUpdates[i].width = in.readUint16BE();
- _roomPreUpdates[i].height = in.readUint16BE();
- _roomPreUpdates[i].type = in.readUint16BE();
+ _roomPreUpdates[i].roomNum = in.readSint16BE();
+ _roomPreUpdates[i].flag = in.readSint16BE();
+ _roomPreUpdates[i].flagValue = in.readSint16BE();
+ _roomPreUpdates[i].sourceX = in.readSint16BE();
+ _roomPreUpdates[i].sourceY = in.readSint16BE();
+ _roomPreUpdates[i].destX = in.readSint16BE();
+ _roomPreUpdates[i].destY = in.readSint16BE();
+ _roomPreUpdates[i].width = in.readSint16BE();
+ _roomPreUpdates[i].height = in.readSint16BE();
+ _roomPreUpdates[i].type = in.readSint16BE();
}
_roomUpdatesSize = in.readUint16BE();
_roomUpdates = (RoomUpdate *)malloc(sizeof(RoomUpdate) * _roomUpdatesSize);
for (i = 0; i < _roomUpdatesSize; i++) {
- _roomUpdates[i].roomNum = in.readUint16BE();
- _roomUpdates[i].flag = in.readUint16BE();
- _roomUpdates[i].flagValue = in.readUint16BE();
- _roomUpdates[i].sourceX = in.readUint16BE();
- _roomUpdates[i].sourceY = in.readUint16BE();
- _roomUpdates[i].destX = in.readUint16BE();
- _roomUpdates[i].destY = in.readUint16BE();
- _roomUpdates[i].width = in.readUint16BE();
- _roomUpdates[i].height = in.readUint16BE();
- _roomUpdates[i].type = in.readUint16BE();
+ _roomUpdates[i].roomNum = in.readSint16BE();
+ _roomUpdates[i].flag = in.readSint16BE();
+ _roomUpdates[i].flagValue = in.readSint16BE();
+ _roomUpdates[i].sourceX = in.readSint16BE();
+ _roomUpdates[i].sourceY = in.readSint16BE();
+ _roomUpdates[i].destX = in.readSint16BE();
+ _roomUpdates[i].destY = in.readSint16BE();
+ _roomUpdates[i].width = in.readSint16BE();
+ _roomUpdates[i].height = in.readSint16BE();
+ _roomUpdates[i].type = in.readSint16BE();
}
_roomActionsSize = in.readUint16BE();
_roomActions = (RoomTalkAction *)malloc(sizeof(RoomTalkAction) * _roomActionsSize);
for (i = 0; i < _roomActionsSize; i++) {
- _roomActions[i].room = in.readUint16BE();
- _roomActions[i].chapter = in.readUint16BE();
- _roomActions[i].action = in.readUint16BE();
- _roomActions[i].objectID = in.readUint16BE();
- _roomActions[i].speechID = in.readUint16BE();
+ _roomActions[i].room = in.readSint16BE();
+ _roomActions[i].chapter = in.readSint16BE();
+ _roomActions[i].action = in.readSint16BE();
+ _roomActions[i].objectID = in.readSint16BE();
+ _roomActions[i].speechID = in.readSint16BE();
}
_numLangs = in.readUint16BE();