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authorCameron Cawley2019-11-10 16:34:25 +0000
committerEugene Sandulenko2019-11-17 22:33:56 +0100
commitf2b9f7bb76c041825bef1dcee3abf17d923898da (patch)
tree9ead87f005a086b6c1cb2cfe4e81d846e3e691dc /engines/drascula
parentc5a5e0f68a8d740f37f234e773988e8f58273466 (diff)
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BACKENDS: Remove the Windows CE port
Diffstat (limited to 'engines/drascula')
-rw-r--r--engines/drascula/drascula.cpp28
1 files changed, 0 insertions, 28 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 02fe2114a9..bf9e9fb329 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -578,15 +578,7 @@ bool DrasculaEngine::runCurrentChapter() {
_canSaveLoad = true;
delay(25);
-#ifndef _WIN32_WCE
- // FIXME
- // This and the following #ifndefs disable the excess updateEvents() calls *within* the game loop.
- // Events such as keypresses or mouse clicks are dropped on the ground with no processing
- // by these calls. They are properly handled by the implicit call through getScan() below.
- // It is not a good practice to not process events and indeed this created problems with synthesized
- // events in the wince port.
updateEvents();
-#endif
_canSaveLoad = false;
if (_loadedDifferentChapter)
return true;
@@ -594,12 +586,7 @@ bool DrasculaEngine::runCurrentChapter() {
if (!_menuScreen && takeObject == 1)
checkObjects();
-#ifdef _WIN32_WCE
- if (_rightMouseButton) {
- if (_menuScreen) {
-#else
if (_rightMouseButton == 1 && _menuScreen) {
-#endif
_rightMouseButton = 0;
if (currentChapter == 2) {
loadPic(menuBackground, cursorSurface);
@@ -610,16 +597,11 @@ bool DrasculaEngine::runCurrentChapter() {
}
setPalette((byte *)&gamePalette);
_menuScreen = false;
-#ifndef _WIN32_WCE
// FIXME: This call here is in hope that it will catch the rightmouseup event so the
// next if block won't be executed. This too is not a good coding practice. I've recoded it
// with a mutual exclusive if block for the menu. I would commit this properly but I cannot test
// for other (see Desktop) ports right now.
updateEvents();
-#endif
-#ifdef _WIN32_WCE
- } else {
-#else
}
// Do not show the inventory screen in chapter 5, if the right mouse button is clicked
@@ -627,7 +609,6 @@ bool DrasculaEngine::runCurrentChapter() {
// Fixes bug #2059621 - "DRASCULA: Plug bug"
if (_rightMouseButton == 1 && !_menuScreen &&
!(currentChapter == 5 && pickedObject == 16)) {
-#endif
_rightMouseButton = 0;
_characterMoved = false;
if (trackProtagonist == 2)
@@ -646,14 +627,9 @@ bool DrasculaEngine::runCurrentChapter() {
loadPic("icons.alg", cursorSurface);
}
_menuScreen = true;
-#ifndef _WIN32_WCE
updateEvents();
-#endif
selectVerb(kVerbNone);
}
-#ifdef _WIN32_WCE
- }
-#endif
if (_leftMouseButton == 1 && _menuBar) {
selectVerbFromBar();
@@ -842,11 +818,7 @@ void DrasculaEngine::updateEvents() {
updateMusic();
-#ifdef _WIN32_WCE
- if (eventMan->pollEvent(event)) {
-#else
while (eventMan->pollEvent(event)) {
-#endif
switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.keycode == Common::KEYCODE_d && event.kbd.hasFlags(Common::KBD_CTRL)) {