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author | Vladimir Menshakov | 2011-06-17 00:30:39 +0400 |
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committer | Vladimir Menshakov | 2011-06-17 00:31:36 +0400 |
commit | 6fe3e63ed1dc190c9ef6cf21b0d1890b5ebea03a (patch) | |
tree | 2c0a91032b20c846ae5f258749cfbab179800fdc /engines/dreamweb/dreamweb.cpp | |
parent | 1a58262ca72fd09748755463299e54749d5c63ae (diff) | |
download | scummvm-rg350-6fe3e63ed1dc190c9ef6cf21b0d1890b5ebea03a.tar.gz scummvm-rg350-6fe3e63ed1dc190c9ef6cf21b0d1890b5ebea03a.tar.bz2 scummvm-rg350-6fe3e63ed1dc190c9ef6cf21b0d1890b5ebea03a.zip |
DREAMWEB: replaced generated code with c++ style stubs
Diffstat (limited to 'engines/dreamweb/dreamweb.cpp')
-rw-r--r-- | engines/dreamweb/dreamweb.cpp | 52 |
1 files changed, 23 insertions, 29 deletions
diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp index 37d47b26c5..cb66dda26b 100644 --- a/engines/dreamweb/dreamweb.cpp +++ b/engines/dreamweb/dreamweb.cpp @@ -42,12 +42,6 @@ #include "dreamweb/dreamweb.h" #include "dreamweb/dreamgen.h" -namespace DreamGen { - void doshake(DreamGen::Context &context); - void dofade(DreamGen::Context &context); - void volumeadjust(DreamGen::Context &context); -} - namespace DreamWeb { DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gameDesc) : @@ -100,8 +94,8 @@ void DreamWebEngine::waitForVSync() { setVSyncInterrupt(false); } - DreamGen::doshake(_context); - DreamGen::dofade(_context); + _context.doshake(); + _context.dofade(); _system->updateScreen(); } @@ -139,8 +133,8 @@ void DreamWebEngine::processEvents() { break; case Common::KEYCODE_c: //skip statue puzzle - _context.data.byte(DreamGen::kSymbolbotnum) = 3; - _context.data.byte(DreamGen::kSymboltopnum) = 5; + _context.data.byte(DreamGen::DreamGenContext::kSymbolbotnum) = 3; + _context.data.byte(DreamGen::DreamGenContext::kSymboltopnum) = 5; break; default: @@ -170,7 +164,7 @@ void DreamWebEngine::processEvents() { break; } - _context.data.byte(DreamGen::kLasthardkey) = hardKey; + _context.data.byte(DreamGen::DreamGenContext::kLasthardkey) = hardKey; // The rest of the keys are converted to ASCII. This // is fairly restrictive, and eventually we may want @@ -213,7 +207,7 @@ Common::Error DreamWebEngine::run() { getTimerManager()->installTimerProc(vSyncInterrupt, 1000000 / 70, this); //http://martin.hinner.info/vga/timing.html - DreamGen::__start(_context); + _context.__start(); getTimerManager()->removeTimerProc(vSyncInterrupt); @@ -294,13 +288,13 @@ uint DreamWebEngine::readFromSaveFile(uint8 *data, uint size) { void DreamWebEngine::keyPressed(uint16 ascii) { debug(2, "key pressed = %04x", ascii); uint8* keybuf = _context.data.ptr(5912, 16); //fixme: some hardcoded offsets are not added as consts - uint16 in = (_context.data.word(DreamGen::kBufferin) + 1) & 0x0f; - uint16 out = _context.data.word(DreamGen::kBufferout); + uint16 in = (_context.data.word(DreamGen::DreamGenContext::kBufferin) + 1) & 0x0f; + uint16 out = _context.data.word(DreamGen::DreamGenContext::kBufferout); if (in == out) { warning("keyboard buffer is full"); return; } - _context.data.word(DreamGen::kBufferin) = in; + _context.data.word(DreamGen::DreamGenContext::kBufferin) = in; keybuf[in] = ascii; } @@ -326,11 +320,11 @@ void DreamWebEngine::mouseCall() { } void DreamWebEngine::fadeDos() { - _context.ds = _context.es = _context.data.word(DreamGen::kBuffers); + _context.ds = _context.es = _context.data.word(DreamGen::DreamGenContext::kBuffers); return; //fixme later waitForVSync(); //processEvents will be called from vsync - uint8 *dst = _context.es.ptr(DreamGen::kStartpal, 768); + uint8 *dst = _context.es.ptr(DreamGen::DreamGenContext::kStartpal, 768); getPalette(dst, 0, 64); for(int fade = 0; fade < 64; ++fade) { for(int c = 0; c < 768; ++c) { //original sources decrement 768 values -> 256 colors @@ -379,9 +373,9 @@ void DreamWebEngine::blit(const uint8 *src, int pitch, int x, int y, int w, int } void DreamWebEngine::printUnderMonitor() { - _context.es = _context.data.word(DreamGen::kWorkspace); - _context.di = DreamGen::kScreenwidth * 43 + 76; - _context.si = _context.di + 8 * DreamGen::kScreenwidth; + _context.es = _context.data.word(DreamGen::DreamGenContext::kWorkspace); + _context.di = DreamGen::DreamGenContext::kScreenwidth * 43 + 76; + _context.si = _context.di + 8 * DreamGen::DreamGenContext::kScreenwidth; Graphics::Surface *s = _system->lockScreen(); if (!s) @@ -397,8 +391,8 @@ void DreamWebEngine::printUnderMonitor() { ++dst; ++src; } } - _context._add(_context.di, DreamGen::kScreenwidth); - _context._add(_context.si, DreamGen::kScreenwidth); + _context._add(_context.di, DreamGen::DreamGenContext::kScreenwidth); + _context._add(_context.si, DreamGen::DreamGenContext::kScreenwidth); } _context.cx = 0; _system->unlockScreen(); @@ -477,10 +471,10 @@ bool DreamWebEngine::loadSpeech(const Common::String &filename) { void DreamWebEngine::soundHandler() { _context.push(_context.ax); - volumeadjust(_context); + _context.volumeadjust(); _context.ax = _context.pop(); - uint volume = _context.data.byte(DreamGen::kVolume); + uint volume = _context.data.byte(DreamGen::DreamGenContext::kVolume); //.vol file loaded into soundbuf:0x4000 //volume table at (volume * 0x100 + 0x3f00) //volume value could be from 1 to 7 @@ -496,13 +490,13 @@ void DreamWebEngine::soundHandler() { volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8; _mixer->setChannelVolume(_channelHandle[0], volume); - uint8 ch0 = _context.data.byte(DreamGen::kCh0playing); + uint8 ch0 = _context.data.byte(DreamGen::DreamGenContext::kCh0playing); if (ch0 == 255) ch0 = 0; - uint8 ch1 = _context.data.byte(DreamGen::kCh1playing); + uint8 ch1 = _context.data.byte(DreamGen::DreamGenContext::kCh1playing); if (ch1 == 255) ch1 = 0; - uint8 ch0loop = _context.data.byte(DreamGen::kCh0repeat); + uint8 ch0loop = _context.data.byte(DreamGen::DreamGenContext::kCh0repeat); if (_channel0 != ch0) { _channel0 = ch0; @@ -517,11 +511,11 @@ void DreamWebEngine::soundHandler() { } } if (!_mixer->isSoundHandleActive(_channelHandle[0])) { - _context.data.byte(DreamGen::kCh0playing) = 255; + _context.data.byte(DreamGen::DreamGenContext::kCh0playing) = 255; _channel0 = 0; } if (!_mixer->isSoundHandleActive(_channelHandle[1])) { - _context.data.byte(DreamGen::kCh1playing) = 255; + _context.data.byte(DreamGen::DreamGenContext::kCh1playing) = 255; _channel1 = 0; } |