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authorWillem Jan Palenstijn2012-02-12 23:45:37 +0100
committerWillem Jan Palenstijn2012-02-12 23:57:09 +0100
commit3fc8b7227b05203a9c60a91c4db361da9181fba5 (patch)
treedfc4c7ccdf7b46a2f5f32c2e38dd548b2b22865f /engines/dreamweb/dreamweb.h
parent3abb3ad757848d2899308b52bf642211c201d154 (diff)
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DREAMWEB: Fix missing subtitle lines in speech+subtitle mode
This is done by adding a (very ugly) way to force the previous timed-temp line off screen, so the next one can be shown.
Diffstat (limited to 'engines/dreamweb/dreamweb.h')
-rw-r--r--engines/dreamweb/dreamweb.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/dreamweb/dreamweb.h b/engines/dreamweb/dreamweb.h
index 8eeb006844..38016e5897 100644
--- a/engines/dreamweb/dreamweb.h
+++ b/engines/dreamweb/dreamweb.h
@@ -186,7 +186,6 @@ private:
uint8 _channel0, _channel1;
protected:
- const char *_timedString;
GameVars _vars; // saved variables
// from backdrop.cpp
@@ -416,10 +415,9 @@ public:
uint16 _monAdX;
uint16 _monAdY;
uint16 _timeCount;
- uint16 _countToTimed;
- uint8 _timedY;
- uint8 _timedX;
uint8 _needToDumpTimed;
+ TimedTemp _previousTimedTemp;
+ TimedTemp _timedTemp;
uint8 _loadingOrSave;
uint8 _saveLoadPage;
uint8 _currentSlot;