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authorFilippos Karapetis2011-12-14 01:52:13 +0200
committerFilippos Karapetis2011-12-14 01:52:13 +0200
commitd4124e116ac8a9aaf52dcfe727cd600e27555154 (patch)
tree0a64000f6570618ed5c4df32752deca68bbf3150 /engines/dreamweb/people.cpp
parentc95bdeb20ca16927fbac990c9633cb0db9e1fc3e (diff)
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DREAMWEB: Port 'heavy' to C++
Diffstat (limited to 'engines/dreamweb/people.cpp')
-rw-r--r--engines/dreamweb/people.cpp28
1 files changed, 26 insertions, 2 deletions
diff --git a/engines/dreamweb/people.cpp b/engines/dreamweb/people.cpp
index 99e382f325..99a83f44d3 100644
--- a/engines/dreamweb/people.cpp
+++ b/engines/dreamweb/people.cpp
@@ -33,7 +33,7 @@ static void (DreamGenContext::*reelCallbacks[57])() = {
NULL, NULL,
NULL, NULL,
NULL, NULL,
- &DreamGenContext::heavy, NULL,
+ NULL, NULL,
NULL, NULL,
NULL, NULL,
NULL, NULL,
@@ -65,7 +65,7 @@ static void (DreamGenContext::*reelCallbacksCPP[57])(ReelRoutine &) = {
&DreamGenContext::genericPerson /*femaleFan*/, &DreamGenContext::louis,
&DreamGenContext::louisChair, &DreamGenContext::soldier1,
&DreamGenContext::bossMan, &DreamGenContext::interviewer,
- /*&DreamGenContext::heavy*/NULL, &DreamGenContext::manAsleep /*manAsleep2*/,
+ &DreamGenContext::heavy, &DreamGenContext::manAsleep /*manAsleep2*/,
&DreamGenContext::genericPerson /*manSatStill*/, &DreamGenContext::drinker,
&DreamGenContext::bartender, &DreamGenContext::genericPerson /*otherSmoker*/,
&DreamGenContext::genericPerson /*tattooMan*/, &DreamGenContext::attendant,
@@ -835,4 +835,28 @@ void DreamGenContext::bartender(ReelRoutine &routine) {
addToPeopleList(&routine);
}
+void DreamGenContext::heavy(ReelRoutine &routine) {
+ routine.b7 &= 127;
+ if (routine.reelPointer() != 43) {
+ data.word(kWatchingtime) = 10;
+ if (routine.reelPointer() == 70) {
+ // After shot
+ data.byte(kCombatcount)++;
+ if (data.byte(kCombatcount) == 80)
+ data.byte(kMandead) = 2;
+ } else {
+ if (checkSpeed(routine))
+ routine.incReelPointer();
+ }
+ } else if (data.byte(kLastweapon) == 1 && data.byte(kManspath) == 5 && data.byte(kFacing) == 4) {
+ // Heavy wait
+ data.byte(kLastweapon) = (byte)-1;
+ routine.incReelPointer();
+ data.byte(kCombatcount) = 0;
+ }
+
+ showGameReel(&routine);
+ addToPeopleList(&routine);
+}
+
} // End of namespace DreamGen